tildearrow
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1cdca76336
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stop reading config if there's a zero
most likely corrupt file
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2023-05-24 22:14:36 -05:00 |
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tildearrow
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4d36bd2336
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VGM export; fix loop trail when loop is off
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2023-05-24 14:25:30 -05:00 |
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tildearrow
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b24b22dfd9
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release v0.6pre5
the thousand-star release
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2023-05-24 04:22:15 -05:00 |
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tildearrow
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4c069178e7
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fix secret arp speed parameter
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2023-05-24 04:08:28 -05:00 |
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tildearrow
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6d0f6bf50f
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move loop when trimming in sample editor
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2023-05-24 04:05:14 -05:00 |
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tildearrow
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3b688774fe
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move loop when deleting in sample editor
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2023-05-24 03:33:51 -05:00 |
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tildearrow
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c7b24f706f
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GUI: improve sample type conversion
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2023-05-24 02:54:36 -05:00 |
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tildearrow
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0fd5483b59
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SNES: fix BRR once again
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2023-05-24 02:38:43 -05:00 |
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tildearrow
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4b12f440fa
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variable set but not used
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2023-05-24 02:12:42 -05:00 |
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tildearrow
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0c0efaea50
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make use of sample loop flag
issue #1109
this MAY BREAK THINGS
if any problems, REVERT THIS ONE
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2023-05-24 01:51:27 -05:00 |
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tildearrow
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f55dbc7376
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AY: fix 5B per-chan osc
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2023-05-24 01:34:01 -05:00 |
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tildearrow
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00108a04f5
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PCM DAC: wave interpolation
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2023-05-24 01:24:45 -05:00 |
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tildearrow
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d7a3cc3049
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QSound: fix forceIns
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2023-05-24 01:17:06 -05:00 |
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tildearrow
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8988b52062
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The first letter of description shall not upperca
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2023-05-21 05:40:10 -05:00 |
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tildearrow
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2da1fe8821
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prepare for patchbay effects
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2023-05-21 04:39:36 -05:00 |
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tildearrow
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d644189201
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C64: prevent multiple write to filter reg
issue #1114
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2023-05-20 15:19:45 -05:00 |
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tildearrow
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61a15835db
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pattern pointers shall be unsigned
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2023-05-20 14:58:57 -05:00 |
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tildearrow
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90d1fd60d8
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dev157 - new pattern format
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2023-05-18 19:50:36 -05:00 |
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tildearrow
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c05557b59d
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OPLL: fix compilation
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2023-05-17 14:37:43 -05:00 |
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tildearrow
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fba1743655
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maybe uninitialized
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2023-05-17 05:45:22 -05:00 |
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tildearrow
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bd8e8fbaff
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asset directories, part 11
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2023-05-16 19:00:05 -05:00 |
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tildearrow
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b1e2d76ce6
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asset directories, part 9
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2023-05-16 04:29:26 -05:00 |
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tildearrow
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92cf966a36
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asset directories, part 8
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2023-05-16 03:04:16 -05:00 |
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tildearrow
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160753243d
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asset directories, part 7
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2023-05-16 02:44:46 -05:00 |
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tildearrow
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22638d5199
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asset directories, part 6
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2023-05-16 00:04:26 -05:00 |
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tildearrow
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442ccd0e09
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asset directories, part 5
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2023-05-15 23:27:45 -05:00 |
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cam900
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0c5a6d9760
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Just resample rather than reset
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2023-05-13 18:54:05 +09:00 |
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cam900
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967cc86ec9
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Merge branch 'master' of https://github.com/tildearrow/furnace into ymf289b
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2023-05-13 18:53:50 +09:00 |
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tildearrow
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4211dad692
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sample resample now uses selected rate
rather than compat rate
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2023-05-11 17:46:22 -05:00 |
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tildearrow
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25eb720631
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Merge branch 'master' into ymf289b
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2023-05-11 16:59:38 -05:00 |
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tildearrow
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29688d1cc5
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fix MTC/MIDI clock on playSub
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2023-05-10 03:30:05 -05:00 |
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tildearrow
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826538e41b
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implement MIDI timecode output
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2023-05-10 02:57:59 -05:00 |
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tildearrow
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eb521a6dac
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fix MIDI clock, part 2
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2023-05-09 22:12:14 -05:00 |
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tildearrow
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1d3c89aa51
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fix MIDI clock, part 1
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2023-05-09 05:33:26 -05:00 |
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tildearrow
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bdcbab0921
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prepare to fix MIDI clock
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2023-05-09 05:05:53 -05:00 |
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tildearrow
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3b10cd9ce1
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SegaPCM: fix custom clock
issue #1107
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2023-05-09 03:56:16 -05:00 |
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tildearrow
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2c18d1ebd4
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fix out of range effect value crash
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2023-05-09 03:36:05 -05:00 |
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tildearrow
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4daaaa4f2f
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S S G P C M
issue #1098
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2023-05-05 15:34:19 -05:00 |
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tildearrow
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3cdeb02adb
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rename PCM to DMC
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2023-05-05 02:58:18 -05:00 |
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tildearrow
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565f67dd0f
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dev155 - fix broken macro after note off in some
FM chips
issue #1017
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2023-05-05 02:14:53 -05:00 |
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tildearrow
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e759200ac6
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NES: add L I N E A R C O U N T E R effect
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2023-05-05 01:10:03 -05:00 |
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tildearrow
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0c0472ce76
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NES: add 20xx effect for changing DPCM freq
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2023-05-05 00:59:55 -05:00 |
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tildearrow
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bd53c57658
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dev154 - NES: DPCM mode is now default
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2023-05-05 00:17:59 -05:00 |
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tildearrow
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f42c689f97
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fix tall .dmw loading
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2023-05-04 23:11:44 -05:00 |
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tildearrow
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b037b07c30
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SNES: add global volume control effects
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2023-05-04 16:49:47 -05:00 |
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tildearrow
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1e5163c738
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Game Boy: add an option to select wave ch invert
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2023-05-04 02:18:56 -05:00 |
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tildearrow
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bf95a358bc
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VGM export: fix direct stream delay>16
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2023-05-03 04:18:47 -05:00 |
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tildearrow
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64145166ba
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Game Boy: fix wave being offset by 1
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2023-05-03 02:30:39 -05:00 |
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tildearrow
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e3967c1f0a
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proper BRR raw export
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2023-05-02 18:57:40 -05:00 |
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tildearrow
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ffdff26792
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GUi: add save sample as raw data
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2023-05-02 03:57:25 -05:00 |
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