Commit graph

2789 commits

Author SHA1 Message Date
tildearrow
9af53cac73 PCE: fix sample volume in VGM export
issue #2319
2025-02-21 19:35:29 -05:00
tildearrow
41d3dcde66 Virtual Boy: handle phase reset first 2025-02-21 18:58:58 -05:00
tildearrow
0b1e90b908 Virtual Boy: disable channel 5 when changing mod t
able
2025-02-21 18:50:00 -05:00
tildearrow
4ca7033dec Revert "prepare acquireDirect API" - stupid crap
the most POINTLESS plan of all time... acquireDirect.
why? because you gotta fill in the oscBufs anyway, which will take
precious CPU time, so you can't just pass the blip_bufs to dispatch
and hope it'll help by not processing when nothing's happening.

"so disable it when the per-chan osc is up!" NO! we need this for
volume calculation....

"how about rewrite per-chan osc logic?" you know what? I don't have
either the time or the will for that.
now back to Something Else......

This reverts commit 08177d839a.
2025-02-21 01:27:04 -05:00
tildearrow
cf89a4ff44 GA20: yet another optimization 2025-02-20 04:44:19 -05:00
tildearrow
08177d839a prepare acquireDirect API
provide direct access to blip_buf to dispatch code, which may allow for some serious optimizations
2025-02-19 15:46:10 -05:00
tildearrow
a2bd669792 Virtual Boy: where did the noise channel go? 2025-02-19 04:29:54 -05:00
tildearrow
0e0aab88de GA20: another optimization 2025-02-18 05:53:54 -05:00
tildearrow
f55f92975a GA20: tiny optimization 2025-02-18 05:32:09 -05:00
tildearrow
556b268d80 Virtual Boy: we cannot take a fast path... 2025-02-18 03:11:52 -05:00
tildearrow
e1b7618348 Virtual Boy: make it work on hardware
issue #2373
2025-02-18 02:30:14 -05:00
tildearrow
63ee7cf5d8 Virtual Boy: write waveforms before init channels 2025-02-18 00:36:20 -05:00
tildearrow
91ca79587b SNES: oh I can't believe I did not commit this yet 2025-02-15 22:21:39 -05:00
tildearrow
d073d17318 Low Quality tildearrow Code: Part III 2025-02-09 04:10:16 -05:00
tildearrow
845c5245c3 Time Is Fixed 2025-02-07 04:20:18 -05:00
tildearrow
f09fd02971 MultiPCM: only set new params on ins change
fixes an issue regarding level direct effect
2025-02-07 04:15:20 -05:00
tildearrow
9dee51851f prepare for proper center rate
the correct rate is 8372Hz rather than 8363Hz
sadly this will require a compat flag so I am not making this change
effective until 0.7

issue #2347
2025-02-06 02:14:21 -05:00
tildearrow
659a16a489 C64: PCM chan osc, part 2
issue #2349
2025-02-05 04:10:16 -05:00
tildearrow
dbe30c0d43 C64: PCM chan osc, part 1
it leaks into other channels
2025-02-05 04:01:22 -05:00
tildearrow
b64c06dd4d GUI: add more options for selection drag
ability to copy by dragging selection
2025-01-31 17:29:51 -05:00
tildearrow
e22d46e619 C64: implement 6581 bias on dSID
for PCM
2025-01-31 14:59:38 -05:00
tildearrow
1ceffc659c I will do this later 2025-01-30 16:24:33 -05:00
tildearrow
b17b0e3f40 fix build... 2025-01-30 15:27:55 -05:00
tildearrow
6e63669501 add a bunch more TODOs 2025-01-29 04:38:12 -05:00
tildearrow
8776e1c442 µPD1771C: implement tone/noise mode 2025-01-29 04:10:54 -05:00
tildearrow
9e726eba83 LOW QUALITY TILDEARROW CODE... 2025-01-29 02:04:49 -05:00
tildearrow
97402e6d41 replace AArt µPD1771C core with MAME 2025-01-29 01:58:31 -05:00
tildearrow
00ad4e4a46 update copyright year 2025-01-28 18:49:19 -05:00
tildearrow
0d8b97b1a3 C64: add a sample channel
but don't get too excited! it's just $D418 PCM for now...
2025-01-28 17:33:08 -05:00
tildearrow
f16b23772e prepare for something 2025-01-28 04:59:12 -05:00
tildearrow
fd176dee84 dev224 - Merge branch 'fixedblock2' 2025-01-28 04:25:24 -05:00
tildearrow
dd9d220f33 use state instead of accessing ins for block 2025-01-28 04:24:10 -05:00
cam900
bd298e7ece Fix ES5506 filter slide 2025-01-27 13:49:38 +09:00
Natt Akuma
cf3d08ca5a Add fixed octave for block+fnum systems
This isn't implemented in SAA1099, despite also being block+fnum system, as there are no benefits from it
2025-01-09 03:51:14 +07:00
Natt Akuma
6a58797669 Use bsr() in frequency shift calculations 2025-01-09 03:43:27 +07:00
tildearrow
68eeef28e4 YMZ280B: fix sample offset moving loop
issue #2213
2024-12-29 17:55:58 -05:00
tildearrow
5ffd47ed7b SegaPCM: fix sample offset moving loop
issue #2306
2024-12-29 16:53:19 -05:00
tildearrow
52a4588ad9 OPN: fix out of bounds when using some FM effects
on non-FM channels
issue #2286
2024-12-09 01:57:30 -05:00
tildearrow
192be95c14 OPL: instant drum muting
issue #1945
2024-12-06 18:28:09 -05:00
Natt Akuma
ddb29874d7 SNES: Change base capacity to 0xf800 bytes instead of 0x10000
This is to reflect both source address calculations in the engine code, which assume an echo buffer to end at 0xf800
2024-11-27 18:37:39 +07:00
tildearrow
5d47b50032 MSM6258: fix panning
issue #2249
2024-11-24 16:05:52 -05:00
tildearrow
6f61f6661f C64: fix global param again...
issue #2181
2024-11-11 04:17:02 -05:00
tildearrow
99e3c3fa33 AY: fix chan osc
issue #2235
2024-11-10 05:38:19 -05:00
tildearrow
b701f06a98 Lynx: whoopsie 2024-11-10 04:18:22 -05:00
tildearrow
3d7079226f OPN: implement phase reset macro on ExtCh 2024-11-08 02:47:51 -05:00
tildearrow
82d5139197 SegaPCM: its still there 2024-11-08 02:04:06 -05:00
tildearrow
7c1d8ef4bb Lynx: fix load LFSR 2024-11-08 02:00:58 -05:00
tildearrow
0d18b4828d OPN: fix 30xx 2024-11-07 03:23:45 -05:00
tildearrow
75ad701986 YM2151: Nuked 30xx 2024-11-06 18:42:21 -05:00
tildearrow
c69f366942 OPL: ymfm 30xx 2024-11-06 18:36:51 -05:00