Commit graph

2789 commits

Author SHA1 Message Date
Natt Akuma
8dc143af7b PET: Support full 16-bit period range
Fix #500
2022-06-23 02:42:11 +07:00
cam900
69ea1d0227 Fix AY8930 unmuting 2022-06-21 11:06:26 +09:00
tildearrow
5a1a583ab0 AY: finally fix unmuting 2022-06-20 18:53:39 -05:00
tildearrow
fd61e0e9f8 ZX beeper: per-"channel" osc
there's only one
2022-06-20 18:48:10 -05:00
tildearrow
ee709b85c2 Namco WSG: per-channel oscilloscope 2022-06-20 18:20:49 -05:00
tildearrow
6772159d5f one more GCC < 8 fix 2022-06-20 04:58:03 -05:00
cam900
9cad907773 Fix potential register related issue 2022-06-18 11:07:36 +09:00
tildearrow
39fa3d7d85 Merge branch 'master' into preset1 2022-06-17 20:40:09 -05:00
cam900
6dc81c7af1 Pitch correction (again), Fix compatibility issue 2022-06-18 10:38:48 +09:00
tildearrow
753458f898 LOL 2022-06-17 04:51:39 -05:00
cam900
25af023dc6 Various corrections and fixes
Fix SN PSG pitch corrections
Revive YM2612 from dead
Add Game Gear stereo function finally
Add OPN/A prescaler config
2022-06-17 14:30:18 +09:00
cam900
0c1a8bc001 Merge branch 'master' into preset1 2022-06-17 09:19:17 +09:00
Natt Akuma
c44ca95b92 Make volume command handling consistent
For WonderSwan and VIC-20
2022-06-17 03:06:07 +07:00
tildearrow
dc9f1112d1 MSM6258: fix rate being twice
#541
2022-06-14 23:00:20 -05:00
tildearrow
da756bef7f OPL: fix 4-op channel muting 2022-06-12 23:22:45 -05:00
Natt Akuma
47768edd20 Merge branch 'master' of https://github.com/tildearrow/furnace into snes 2022-06-10 23:00:03 +07:00
Natt Akuma
b49b596fbe WIP SNES support, part 2
Make the code build again, still no sound though
2022-06-10 22:59:44 +07:00
tildearrow
dd05429c0e WaveSynth: initialize wave to 0 on SCC/Bubble Syst 2022-06-09 18:16:51 -05:00
Natt Akuma
f3a90d554c WIP SNES support, part 1 2022-06-10 03:19:31 +07:00
cam900
6aa88b0770 Move on .cpp, prepare for variable rate support 2022-06-08 10:10:55 +09:00
ZeroByteOrg
d3717a5710 Merge branch 'master' into ZSMv1 2022-06-07 16:10:06 -05:00
cam900
7bbfe3af7c Fix per-channel osc 2022-06-07 23:59:50 +09:00
cam900
dd93f6d18e Merge branch 'master' into preset1 2022-06-07 13:04:17 +09:00
cam900
3e953f57b3 Prepare for TI-99/4A support
only works on MAME core only for now.
2022-06-07 12:57:09 +09:00
tildearrow
6dc408d99c SAA1099: remove MAME core
closes #529

the MAME core is inaccurate.
it doesn't emulate envelope too well.
2022-06-06 15:05:08 -05:00
tildearrow
d3a3473f19 commit requested changes 2022-06-06 13:32:57 -05:00
ZeroByteOrg
378f6a957b Merge branch 'master' into ZSMv1 2022-06-06 09:44:57 -05:00
cam900
74e3892fd9 Finally fixed 2022-06-06 23:26:22 +09:00
cam900
8bc545c8ab Fix compile (again) 2022-06-06 22:45:16 +09:00
cam900
5473b8722d Fix compile, Remove unused include 2022-06-06 19:52:13 +09:00
cam900
ebbd9784e6 Reduce more FM codes 2022-06-06 19:40:37 +09:00
cam900
d1aeabe464 Fix compile 2022-06-06 19:26:34 +09:00
cam900
35caab6f82 Merge branch 'master' into preset1 2022-06-06 19:09:12 +09:00
cam900
e0e6a45000 Prepare for reducing duplicates for 4op FM related codes, Add and correct bunch of presets, Add various clock, type options for chips
Prepare for reducing duplicates for 4op FM related codes

Add and correct bunch of presets
- mostly based on MAME source.
- Neo Geo AES uses slightly difference clock for NTSC, PAL colorbust frequency.
- Turbosound FM + SAA: Some Turbosound FM has additional SAA1099, for additional sound channel and Plays SAM coupe tune?
- PC-98:
 - Sound Orchestra: OPN with hardpanned stereo, some model has with OPL family FM addons.
   V variation has Y8950 and supports ADPCM.
 - Sound Blaster 16 for PC-9800: This famous PC sound card is also exists for PC-98, with optional OPN PC-9801-26(K) compatibility on some models.
- IBM PCjr: PC with SN PSG sound, but less popular than previous models, and compatible Tandy 1000.
- Tandy 1000: PCjr and previous IBM PC compatible, also has SN PSG (later embedded in their ASIC, like Sega).
- Hexion: One of konami's budget arcade hardware with SCC + MSM6295 sound system, like their amusement hardware in this era.
- DJ Boy, Atari JSA IIIs, Skimaxx: How to panning sound or plays stereo sound on MSM6295 - just use MSM6295s per each output!
- Air Buster: One of arcade hardware with OPN + MSM6295 sound system, Used this configuration is also some hardwares.
- Tecmo system: One of arcade hardware with pretty unique sound system: OPL3, YMZ280B, MSM6295; first 2 entry is mostly used in music, last entry is mostly used in sound effect.
- Sunsoft Shanghai 3: Predecessor of Sunsoft Arcade is using YM2149 rather than FM, MSM6295 is still there.
- Atari Klax: example of arcade hardware sound system with single MSM6295 only.
- Ikari warriors: This early SNK Triple-Z80 hardware uses 2 OPL1s and no ADPCM supports.
- Coreland Cyber Tank: This rare arcade machine's stereo sound is like SB Pro, but it's actually produced in 2 Y8950s.
- Data East MLC: Latest arcade hardware from Data East, with single YMZ280B for sound.
- Kaneko Jackie Chan: Predecessor of Super Kaneko Nova System hardware, also with YMZ280B.
- Super Kaneko Nova System: Latest arcade hardware from Kaneko, with single YMZ280B for sound. this announced 3D acceleration addon, but finally cancelled.
- Toaplan 1: Home of Late 80-Early 90s Good ol' stuffs, Example of arcade sound system with single OPL2
- Namco Pac-Land: and this era, Namco start to change Custom 15 WSG to their Custom 30 WSG with featured RAM based waveform, and mailbox feature.
- Namco System 1: One of latest usage of Custom 30 WSG, with OPM FM hardware and 8 bit DAC and Stereo output.

Add various clock, type options for chips
- SN7: Prepare to add 17 bit noise variation, Game gear stereo extentsion, NCR PSG variation (MAME core only for now)
- OPN, OPNA: Add placeholder for prescaler option
- OPL: Prepare for OPL3L, OPL4 downscaled output rate option
2022-06-06 19:04:52 +09:00
tildearrow
2932a7281d implement getChanMacroInt() on supported systems 2022-06-05 18:17:00 -05:00
cam900
0e1e1f33ec Fix compile 2022-06-06 00:36:52 +09:00
tildearrow
05ffc98ed1 MSM6258: the final bits 2022-06-04 17:58:19 -05:00
tildearrow
05c2fb357f MSM6258: clock/rate selection 2022-06-04 17:51:59 -05:00
tildearrow
fc34474d6e MSM6258: prepare for rate changing 2022-06-04 16:52:42 -05:00
tildearrow
91621fe0f5 YM2612: DualPCM per-channel osc
fixes #516
2022-06-04 01:03:58 -05:00
tildearrow
a550c4cb30 YM2612: more DualPCM muting fixes 2022-06-04 01:00:29 -05:00
tildearrow
641648ca0f YM2612: fix DualPCM muting
issue #516
2022-06-04 00:50:53 -05:00
tildearrow
a6b33d0955 PC speaker: don't use printf/perror 2022-06-03 16:32:07 -05:00
tildearrow
71b4bf5fdd YM2612: CSM arpeggio and slides 2022-06-03 16:21:42 -05:00
tildearrow
b4a7f0f5b7 YM2612: - C S M -
CSM only available with Nuked core
may not work on VGM export if you compress VGM (removes timer A writes)
2022-06-03 16:13:57 -05:00
tildearrow
59ba156cdf YM2612: half-working CSM 2022-06-03 15:54:49 -05:00
tildearrow
365e466611 YM2612: earliest completely untested CSM work 2022-06-03 14:10:28 -05:00
tildearrow
0895789539 YM2612: fix DAC output not visible in per-chan osc
issue #515
2022-06-03 01:47:31 -05:00
tildearrow
94dae570e0 fix Ubuntu build 2022-06-03 01:40:09 -05:00
tildearrow
cc80bfbd81 PC speaker: add alternative output methods 2022-06-03 01:18:32 -05:00