tildearrow
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54a84c2ce1
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preliminary .dmp loading
preliminary I said
some things don't load
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2022-01-29 03:21:47 -05:00 |
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tildearrow
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5dafd10fc7
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add several warning dialogs
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2022-01-29 01:22:32 -05:00 |
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tildearrow
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e9accf16db
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one more change to the format
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2022-01-29 00:22:12 -05:00 |
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tildearrow
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b6da7871d4
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make the flags option actually work
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2022-01-29 00:20:27 -05:00 |
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tildearrow
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44649e3ce4
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update ymfm readme
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2022-01-28 22:33:42 -05:00 |
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tildearrow
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3b95baa60e
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Neo Geo: fix an ymfm bug...
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2022-01-28 22:28:08 -05:00 |
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tildearrow
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629d229bc1
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i will finish this later today
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2022-01-28 18:12:56 -05:00 |
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tildearrow
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09ebadf479
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(
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2022-01-28 17:10:22 -05:00 |
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tildearrow
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bfed0b3209
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change setPAL to setFlags
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2022-01-28 12:59:53 -05:00 |
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tildearrow
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8c353548f5
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prepare for system flags
issue #61
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2022-01-28 03:40:06 -05:00 |
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tildearrow
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0567a3f71b
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GUI: add chip names option
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2022-01-28 03:17:35 -05:00 |
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tildearrow
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ec66b7a21b
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add song tuning
soon: system clock settings
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2022-01-28 00:55:51 -05:00 |
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tildearrow
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0071894471
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GUI: add a preliminary oscilloscope
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2022-01-27 17:49:00 -05:00 |
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tildearrow
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b812fc4041
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prepare for sample C-4 freq
issue #70
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2022-01-27 16:52:06 -05:00 |
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tildearrow
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cd9b2b675e
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VGM export: dual chip for real
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2022-01-27 15:47:57 -05:00 |
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tildearrow
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c4163699b6
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Arcade: add noise freq macro
issue #16
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2022-01-27 15:42:31 -05:00 |
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tildearrow
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30b553e87e
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AY: add envelope and auto-envelope macros
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2022-01-27 15:31:48 -05:00 |
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tildearrow
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60a1e6f395
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VGM export: kind of dual chip support
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2022-01-27 13:10:51 -05:00 |
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tildearrow
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c577eeafac
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VGM export: implement sys selection/loop options
the final thing to do is dual chip support, but I wanna get 0.5
out already
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2022-01-27 02:46:40 -05:00 |
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tildearrow
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3ed738dd6a
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Arcade: fix arpeggio macro
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2022-01-27 02:35:16 -05:00 |
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tildearrow
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3cf71c4ccb
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Neo Geo: implement FM macros
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2022-01-27 02:32:34 -05:00 |
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tildearrow
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5eb974456d
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Arcade: implement FM macros
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2022-01-27 02:17:09 -05:00 |
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tildearrow
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684daa29e3
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more uninitialized stuff :<
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2022-01-27 02:02:33 -05:00 |
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tildearrow
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c47851e7c7
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GUI: highlight loop
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2022-01-27 01:04:26 -05:00 |
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tildearrow
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8edcbc8d39
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fix 0Bxx and 0Dxx commands
now wiz lab and sixeight-v2 play correctly
TODO: fix walkSong
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2022-01-27 00:29:37 -05:00 |
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tildearrow
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0e633ea69b
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GUI: add a debug window
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2022-01-27 00:29:16 -05:00 |
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tildearrow
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30b012cc5e
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Game Boy: initialize uninitialized variable
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2022-01-26 18:03:25 -05:00 |
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tildearrow
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1347d16da4
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Genesis: fully implement volume macro
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2022-01-26 18:03:08 -05:00 |
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tildearrow
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a895cb9c5e
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NES: fix issue for real
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2022-01-26 16:07:55 -05:00 |
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tildearrow
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bf19feab89
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NES: actually set chip type to 2A07 if PAL
fixes #72
see also #27
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2022-01-26 15:55:37 -05:00 |
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tildearrow
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f86838df99
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no longer shift arpeggio macro by 12
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2022-01-26 15:53:52 -05:00 |
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tildearrow
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c822532b54
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several improvements to new macro UI
now it is fully usable
well, almost
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2022-01-26 03:49:46 -05:00 |
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tildearrow
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d882fd33f8
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GB: lower volume
somehow a fix brought in a bug
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2022-01-26 03:00:49 -05:00 |
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tildearrow
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496501803f
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GUI: add advanced VGM export menu
does NOT work yet!
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2022-01-26 00:26:15 -05:00 |
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tildearrow
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b2d2da1f1c
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correct names for Genesis and SMS
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2022-01-25 22:29:00 -05:00 |
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tildearrow
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8bcab6e139
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VGM export: write resets and GD3 tag
may be non-standard compliant (yet)
also it crashes foobar2000 for some reason but this will be fixed
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2022-01-25 18:46:27 -05:00 |
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tildearrow
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c7ee0ce642
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save my register writes
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2022-01-25 16:52:55 -05:00 |
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tildearrow
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3672ceccb7
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VGM export: write loop point
proper channel reset after loop pending!!!
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2022-01-25 16:44:21 -05:00 |
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tildearrow
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503a79c904
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what?
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2022-01-25 15:51:53 -05:00 |
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tildearrow
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61a1932bce
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add walkSong
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2022-01-25 15:06:29 -05:00 |
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tildearrow
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6d54023b70
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VGM export: report number of total writes
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2022-01-25 04:43:56 -05:00 |
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tildearrow
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b527fc06b2
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try to unglitch the sample loops again
this time it works better but it slightly moves the song clock...
will look at it when i wake up
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2022-01-25 03:34:11 -05:00 |
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tildearrow
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e8163b71e2
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try to unglitch the sample loops
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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2022-01-25 03:24:32 -05:00 |
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tildearrow
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0c8ec07633
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VGM export: kind of implement sample loop
for PCE, NES and Genesis
kinda glitchy
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2022-01-25 03:12:53 -05:00 |
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tildearrow
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b6c536c907
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VGM export: fix PC Engine samples
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2022-01-25 02:38:46 -05:00 |
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tildearrow
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511b6ba0be
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VGM export: PCE samples (kinda)
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2022-01-24 18:04:09 -05:00 |
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tildearrow
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cda191afee
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VGM export: NES samples
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2022-01-24 17:48:58 -05:00 |
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tildearrow
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92b5620497
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VGM export: fix sample glitch if length&255==0
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2022-01-24 17:19:34 -05:00 |
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tildearrow
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9d2032d627
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VGM export: Arcade sample looping
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2022-01-24 17:13:47 -05:00 |
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tildearrow
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d945e5299a
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Merge commit 'bd8c06bbb786df086d478e1574c6fe11ee6651b6'
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2022-01-24 15:53:02 -05:00 |
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