cam900
a5959ae7b9
Struct-ize sample map variable
2022-07-20 23:01:06 +09:00
tildearrow
dff7c61b79
GUI: add option to disable threaded input
2022-07-20 00:32:06 -05:00
tildearrow
96b7e5d353
GUI: implement multi sel on NFD and IGFD
2022-07-16 01:52:15 -05:00
tildearrow
666b0d581a
GUI: add multi-selection capability to file dialog
2022-07-15 02:23:16 -05:00
tildearrow
bad11bc21e
whoops
2022-07-14 02:00:51 -05:00
tildearrow
28a2db7a57
GUI: system file picker error feedback
2022-07-14 01:59:55 -05:00
tildearrow
2f98da5675
GUI: sample editor icon improvements
2022-07-12 19:15:10 -05:00
tildearrow
c85b67b1da
NES + chip -> Famicom + chip
2022-07-09 15:55:27 -05:00
cam900
9898d824c0
Fix typo
2022-07-07 04:09:50 +09:00
tildearrow
f4a85bebff
dev101 - fix SMSFM_intro.dmf
2022-07-04 01:43:59 -05:00
tildearrow
4b1db78a0b
GUI: remove debug message
2022-07-03 23:02:45 -05:00
tildearrow
c3a693e804
GUI: possibly fix replace crashes
2022-07-03 23:02:25 -05:00
Natt Akuma
d3cd7bbb81
Add generic PCM DAC system
...
For use with NGP DAC and some arcade system combos
2022-07-03 01:42:47 +07:00
cam900
364c7c4104
Add Sega System E Preset
...
It is Sega System C/2 but Master system; but this system has 2 SMS VDPs (One for foreground and another for background) and they has they own PSG output.
FM addon is unofficial, but System E release of Fantasy zone II support that.
MAME driver: https://github.com/mamedev/mame/blob/master/src/mame/sega/segae.cpp
FM Addon example (Fantasy Zone II): https://www.youtube.com/watch?v=7dLc9UZ81CI
2022-07-02 11:59:27 +09:00
Natt Akuma
fac415c8e8
Prepare for NGP system
...
Also add PCM DAC as system format 0xc0
2022-07-02 08:19:25 +07:00
tildearrow
a8a38dce2b
0.6pre1 - introduce the final changes
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- implement E1xy/E2xy Defle bug when using same note twice
- add SNK Touchdown Fever preset
- update README.md and to-do list
- update credits
thank you for your patience!
see you in 0.6pre1.5 coming soon...
2022-06-29 04:57:05 -05:00
tildearrow
9fee9fa363
GUI: run per-chan osc on instrument preview
2022-06-29 01:37:12 -05:00
tildearrow
96bc63470f
GUI: add unsigned detune option
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closes #559
2022-06-28 15:06:22 -05:00
tildearrow
fc489239c2
tildearrow Sound Unit no longer a secret
2022-06-27 05:04:23 -05:00
tildearrow
32ca9e6b0f
remember last dir when using NFD
2022-06-27 04:58:25 -05:00
tildearrow
f8347ac50f
GUI: fix several things in OPL drums ins editor
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- alternate layout being wrong
- macros being wrong
2022-06-27 03:30:57 -05:00
tildearrow
fa29c6c00a
GUI: update credits
2022-06-24 14:23:57 -05:00
tildearrow
522fecc635
GUI: gradient whoops
2022-06-24 03:17:40 -05:00
tildearrow
deffd99503
pass filter to NFD - DOES NOT BUILD
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I am so lazy to adapt the macOS part
2022-06-24 03:11:36 -05:00
tildearrow
96b126fd42
GUI: fix gradient color byte order
2022-06-23 20:58:48 -05:00
tildearrow
aa511d2718
GUI: implement Gradient2D::fromString()
...
WE ARE CLOSE
2022-06-23 18:18:33 -05:00
tildearrow
1b5396e814
GUI: save per-chan osc state
2022-06-23 04:02:41 -05:00
tildearrow
4731dad917
GUI: colors
2022-06-22 15:10:53 -05:00
Natt Akuma
22dd22ca33
Allow accessing all 256 waves in macros
2022-06-22 19:38:29 +07:00
tildearrow
e0bccc8c14
GUI: prepare for colors in the per-chan osc
2022-06-21 18:01:53 -05:00
tildearrow
af4a359801
GUI: make spoiler actually visible
2022-06-20 21:11:40 -05:00
tildearrow
4ca64cc66c
GUI: hide hidden channels in per-chan osc
2022-06-20 18:56:20 -05:00
tildearrow
b697694c0d
GUI: per-channel osc DC offset centering
2022-06-20 18:41:23 -05:00
cam900
b3201853bc
Fix YM2151 clock in CPS-1
2022-06-21 06:54:18 +09:00
cam900
df21621ce7
Add drums mode in here, too
2022-06-21 06:36:41 +09:00
cam900
41135f4a95
Add extended channel 3 preset for here
2022-06-21 06:35:11 +09:00
tildearrow
57fab16269
GUI: add ability to drag to move when holding Ctrl
2022-06-20 16:24:14 -05:00
tildearrow
60334fb03c
GUI: add spoiler window
2022-06-20 15:20:02 -05:00
tildearrow
d66ff353ba
GUI: more fixes to drag to move
2022-06-19 19:07:38 -05:00
tildearrow
35bc757adf
GUI: fix macOS system file picker crash
2022-06-19 18:51:51 -05:00
tildearrow
d47c50edaf
GUI: fix drag to move
2022-06-19 18:23:44 -05:00
tildearrow
2313e4fcc3
GUI: temporarily remove freqs in sample map
2022-06-19 14:03:36 -05:00
tildearrow
52328df8c3
GUI: system file picker ins preview! (Windows)
2022-06-19 01:36:36 -05:00
tildearrow
8a1f544eef
GUI: add ability to move selection by dragging
2022-06-18 23:18:34 -05:00
tildearrow
ea082b255c
GUI: prepare for drag selection to move
2022-06-18 03:52:03 -05:00
tildearrow
0e163baffc
GUI: update credits
2022-06-18 02:00:10 -05:00
cam900
33046c8e19
More presets
...
Dynax/Nakanihon 3rd generation hardware:
Naming reference is MAME source (https://github.com/mamedev/mame/blob/master/src/mame/drivers/ddenlovr.cpp ), It's sound system combined with AY PSG(optional), OPLL, MSM6295 and mostly used in their mahjong, hanafuda, and something else.
Dynax/Nakanihon Real Break:
This sound system is used in Billard Academy Real Break (MAME source: https://github.com/mamedev/mame/blob/master/src/mame/drivers/realbrk.cpp ), MSM6295 is replaced to YMZ280B but entire music is still drived in OPLL.
2022-06-18 11:42:14 +09:00
tildearrow
39fa3d7d85
Merge branch 'master' into preset1
2022-06-17 20:40:09 -05:00
tildearrow
ab7c2acd56
GUI: try
2022-06-17 04:51:45 -05:00
tildearrow
d911c8eeab
GUI: remove pointless comment in find/replace
2022-06-17 02:42:55 -05:00
tildearrow
56b56ebdde
GUI: fix cursor moving on undo replace
2022-06-17 02:41:40 -05:00
tildearrow
a8ae8f6e54
address the final find and replace issue
2022-06-17 02:40:34 -05:00
tildearrow
02d4712e9c
implement undo in find and replace
2022-06-17 02:21:07 -05:00
tildearrow
d8513e0856
GUI: use Native File Dialog on Windows/macOS
...
latter is untested
2022-06-17 01:28:22 -05:00
cam900
66f3f0e678
Input clock is too high for these chips
2022-06-17 14:34:00 +09:00
cam900
25af023dc6
Various corrections and fixes
...
Fix SN PSG pitch corrections
Revive YM2612 from dead
Add Game Gear stereo function finally
Add OPN/A prescaler config
2022-06-17 14:30:18 +09:00
cam900
0c1a8bc001
Merge branch 'master' into preset1
2022-06-17 09:19:17 +09:00
tildearrow
7875ca4ac3
fix build
2022-06-16 02:09:57 -05:00
tildearrow
bdbebc99f1
GUI: prepare for replace undo
2022-06-16 01:26:19 -05:00
tildearrow
64f5343289
I give up trying to fix this file dialog
...
for now
2022-06-15 02:03:20 -05:00
tildearrow
cc06f36c92
GUI: fix dumb header insertion
2022-06-14 14:08:28 -05:00
tildearrow
d48801cfde
GUI: slight visualizer tweaks
2022-06-14 04:41:57 -05:00
tildearrow
327a013186
GUI: finish alternate FM layout
2022-06-13 23:22:17 -05:00
tildearrow
bd7710991b
GUI: a bit more to it
2022-06-13 03:57:31 -05:00
tildearrow
17fb152e25
GUI: work on alternate FM layout
2022-06-13 03:54:42 -05:00
tildearrow
f3f8804f47
GUI: find and replace, part 13
...
one more part coming or maybe not
2022-06-12 14:39:08 -05:00
tildearrow
74b524a912
GUI: find and replace, part 12
...
replace is almost complete - some refinements left to do though
2022-06-12 03:50:05 -05:00
tildearrow
f0e9bd5f57
GUI: find and replace, part 11
...
lax mode done
now replace time...
2022-06-11 22:42:30 -05:00
tildearrow
44341d8ccd
GUI: find and replace, part 10
...
find kind of works (only lax mode left to do)
then i'll do replace
2022-06-11 03:53:34 -05:00
tildearrow
7354b1221c
GUI: find and replace, part 9
2022-06-11 02:14:30 -05:00
tildearrow
fa9fb6f8f5
GUI: find and replace, part 8
2022-06-10 18:27:47 -05:00
tildearrow
30bd73f83a
GUI: find and replace, part 7
...
the next parts will be dedicated on getting it working
2022-06-10 02:17:17 -05:00
tildearrow
936d9dfa49
GUI: find and replace, part 6
2022-06-09 18:52:38 -05:00
tildearrow
7dc3dc96c4
GUI: find and replace, part 5
2022-06-09 16:41:54 -05:00
tildearrow
38f4b75b12
GUI: find and replace, part 4
2022-06-08 18:02:04 -05:00
cam900
06e21b507b
Merge branch 'master' into preset1
2022-06-08 10:11:08 +09:00
tildearrow
dc3b0e8322
GUI: find and replace, part 3
2022-06-07 19:48:42 -05:00
tildearrow
d90cfc0f33
fix build
2022-06-07 19:26:19 -05:00
tildearrow
bfbbdbf1d6
GUI: find and replace, part 2
...
still does not work
2022-06-07 18:51:18 -05:00
tildearrow
aa09ffeedd
GUI: find and replace, part 1
...
it does not work yet
2022-06-07 13:49:12 -05:00
cam900
8e69a7b617
Merge branch 'master' into preset1
2022-06-08 00:00:04 +09:00
tildearrow
a300916753
GUI: fix effect val cell spacing not beinghPlease enter the commit message for your changes. Lines starting
2022-06-06 23:46:15 -05:00
cam900
dd93f6d18e
Merge branch 'master' into preset1
2022-06-07 13:04:17 +09:00
cam900
3e953f57b3
Prepare for TI-99/4A support
...
only works on MAME core only for now.
2022-06-07 12:57:09 +09:00
tildearrow
eac59604df
fix edit menu being too big
2022-06-06 18:04:19 -05:00
tildearrow
6dc408d99c
SAA1099: remove MAME core
...
closes #529
the MAME core is inaccurate.
it doesn't emulate envelope too well.
2022-06-06 15:05:08 -05:00
tildearrow
98f31877de
GUI: remove chan osc debug info
2022-06-06 13:15:41 -05:00
cam900
44cee98868
Oops
2022-06-06 23:46:33 +09:00
cam900
35caab6f82
Merge branch 'master' into preset1
2022-06-06 19:09:12 +09:00
cam900
e0e6a45000
Prepare for reducing duplicates for 4op FM related codes, Add and correct bunch of presets, Add various clock, type options for chips
...
Prepare for reducing duplicates for 4op FM related codes
Add and correct bunch of presets
- mostly based on MAME source.
- Neo Geo AES uses slightly difference clock for NTSC, PAL colorbust frequency.
- Turbosound FM + SAA: Some Turbosound FM has additional SAA1099, for additional sound channel and Plays SAM coupe tune?
- PC-98:
- Sound Orchestra: OPN with hardpanned stereo, some model has with OPL family FM addons.
V variation has Y8950 and supports ADPCM.
- Sound Blaster 16 for PC-9800: This famous PC sound card is also exists for PC-98, with optional OPN PC-9801-26(K) compatibility on some models.
- IBM PCjr: PC with SN PSG sound, but less popular than previous models, and compatible Tandy 1000.
- Tandy 1000: PCjr and previous IBM PC compatible, also has SN PSG (later embedded in their ASIC, like Sega).
- Hexion: One of konami's budget arcade hardware with SCC + MSM6295 sound system, like their amusement hardware in this era.
- DJ Boy, Atari JSA IIIs, Skimaxx: How to panning sound or plays stereo sound on MSM6295 - just use MSM6295s per each output!
- Air Buster: One of arcade hardware with OPN + MSM6295 sound system, Used this configuration is also some hardwares.
- Tecmo system: One of arcade hardware with pretty unique sound system: OPL3, YMZ280B, MSM6295; first 2 entry is mostly used in music, last entry is mostly used in sound effect.
- Sunsoft Shanghai 3: Predecessor of Sunsoft Arcade is using YM2149 rather than FM, MSM6295 is still there.
- Atari Klax: example of arcade hardware sound system with single MSM6295 only.
- Ikari warriors: This early SNK Triple-Z80 hardware uses 2 OPL1s and no ADPCM supports.
- Coreland Cyber Tank: This rare arcade machine's stereo sound is like SB Pro, but it's actually produced in 2 Y8950s.
- Data East MLC: Latest arcade hardware from Data East, with single YMZ280B for sound.
- Kaneko Jackie Chan: Predecessor of Super Kaneko Nova System hardware, also with YMZ280B.
- Super Kaneko Nova System: Latest arcade hardware from Kaneko, with single YMZ280B for sound. this announced 3D acceleration addon, but finally cancelled.
- Toaplan 1: Home of Late 80-Early 90s Good ol' stuffs, Example of arcade sound system with single OPL2
- Namco Pac-Land: and this era, Namco start to change Custom 15 WSG to their Custom 30 WSG with featured RAM based waveform, and mailbox feature.
- Namco System 1: One of latest usage of Custom 30 WSG, with OPM FM hardware and 8 bit DAC and Stereo output.
Add various clock, type options for chips
- SN7: Prepare to add 17 bit noise variation, Game gear stereo extentsion, NCR PSG variation (MAME core only for now)
- OPN, OPNA: Add placeholder for prescaler option
- OPL: Prepare for OPL3L, OPL4 downscaled output rate option
2022-06-06 19:04:52 +09:00
tildearrow
9edc4818b5
prepare for find and replace window
2022-06-06 05:03:19 -05:00
tildearrow
b6ea8ede86
fade out experiments - DO NOT COMPILE
2022-06-06 03:05:55 -05:00
tildearrow
fe4aec70db
GUI: add play from beginning hotkey
2022-06-06 01:28:46 -05:00
tildearrow
8b33525a36
GUI: always go to beginning of song when loading
2022-06-06 01:23:35 -05:00
tildearrow
992d61661b
GUI: better selection cursor tracking during playb
2022-06-06 01:08:15 -05:00
tildearrow
1778362933
GUI: add all/none buttons to ins selector
2022-06-05 23:44:52 -05:00
tildearrow
b8c785230e
GUI: implement instrument bank ins picker
2022-06-05 23:34:58 -05:00
tildearrow
eb71c27ad9
GUI: preliminary "select instrument" dialog
2022-06-05 19:04:41 -05:00
tildearrow
d1b33d1410
GUI: get rid of these stupid icons
2022-06-05 00:42:14 -05:00
tildearrow
05c2fb357f
MSM6258: clock/rate selection
2022-06-04 17:51:59 -05:00