Commit graph

2178 commits

Author SHA1 Message Date
cam900 90ed617cf6 Prepare for split volume scaling macro to 'log volume only' macro and 'log volume if compatibility flag set' macro 2022-10-28 22:36:50 +09:00
tildearrow 61c69324a1 SNES: big volume scaling blunder 2022-10-28 01:56:07 -05:00
tildearrow 9a1447e392 NES: envelope and length counter effects 2022-10-25 00:43:03 -05:00
tildearrow 07f247af12 MMC5: also apply fix here 2022-10-24 23:16:38 -05:00
tildearrow f9209506e1 NES: alternative fix 2022-10-24 22:57:32 -05:00
tildearrow 5cfd74b45f NES: fix 12xx changing volume after note off 2022-10-24 22:56:30 -05:00
tildearrow b073689ac9 OPNA: try an ADPCM fix 2022-10-24 22:53:44 -05:00
tildearrow 8b80009d92 still tick subticks in freelance mode 2022-10-24 03:25:19 -05:00
tildearrow 4acb6ccc09 fine, here's your Pong 2022-10-24 03:19:42 -05:00
tildearrow 6ceac62015 SNES: fix effective sustain mode 2022-10-23 03:17:30 -05:00
tildearrow b9527f5617 DSFGHIKOJSJLKDG;L;JKGDLADSDKLFHDS; 2022-10-23 03:03:32 -05:00
tildearrow f5b0604d4a VGM export: fix direct stream mode buggy duration 2022-10-22 03:53:31 -05:00
tildearrow a8def55d56 fix song stopping too early 2022-10-22 03:46:39 -05:00
tildearrow b073368b21 fix endOfSong inconsistency
fixes #719
2022-10-22 03:31:03 -05:00
tildearrow d96674186e GUI: new scaling factor detection technique 2022-10-20 01:49:33 -05:00
tildearrow 206fb119aa VGM export: extended header length should be 12 2022-10-19 13:48:29 -05:00
tildearrow 951cae4eec set SN volume to 32 when loading .dmf 2022-10-17 15:30:48 -05:00
tildearrow ed12ca5bd8 VGM export: get Fractal template export working 2022-10-17 14:31:37 -05:00
tildearrow 4dda45116e VGM export: fix stream command glitch in direct 2022-10-17 14:28:41 -05:00
tildearrow 4723ed3972 VGM: experimental direct stream mode for YM2612 2022-10-17 14:25:30 -05:00
tildearrow 684b5a928b VGM export: prepare for "direct stream mode"
this will eventually allow for DualPCM and MSM6258 export

DO NOT USE YET
2022-10-17 04:17:00 -05:00
tildearrow c3e2e902af prepare for possible DualPCM and MSM6258 VGM xprt 2022-10-16 21:35:25 -05:00
tildearrow ecd5662d9b T6W28: whoops fix VGM export 2022-10-16 01:29:02 -05:00
tildearrow 285d81c716 T6W28: VGM export 2022-10-16 01:27:39 -05:00
tildearrow 340a70653b Virtual Boy: document reset register 2022-10-16 01:14:00 -05:00
tildearrow 3038f65fab Virtual Boy: fix modulation 2022-10-16 01:00:28 -05:00
tildearrow 8e64ecd23a Virtual Boy: fix sweep not working 2022-10-16 00:53:12 -05:00
tildearrow 489f56b913 update several things - including an Amiga fix 2022-10-15 22:41:50 -05:00
tildearrow bf1639d9ba NES: fix game_theme_tune_not_a_real_game_.dmf 2022-10-15 04:17:42 -05:00
tildearrow 43d75712b3 VERA: what is this? inconsistency? 2022-10-15 04:09:04 -05:00
tildearrow 0d3042107f VERA: fix pan macro 2022-10-15 04:02:30 -05:00
tildearrow 2cead0b7f9 Virtual Boy: phase reset macro 2022-10-15 04:00:41 -05:00
tildearrow b4b7ab86fb T6W28: honor poll 2022-10-13 03:41:40 -05:00
tildearrow 0f0c8b5567 Virtual Boy: noise length macro 2022-10-13 03:30:05 -05:00
tildearrow 843d18290d T6W28: finish it up (mostly) 2022-10-12 04:05:09 -05:00
tildearrow 88444e6f59 raise shields 2022-10-12 03:50:13 -05:00
tildearrow a3fdf171f3 T6W28: separate instrument type 2022-10-12 00:46:33 -05:00
tildearrow ea0b573402 T6W28: correct clock rate 2022-10-12 00:25:20 -05:00
tildearrow f8896ed64c T 6 W 2 8 2022-10-12 00:12:56 -05:00
tildearrow 79f1b350ae Virtual Boy: more mod table work 2022-10-11 13:10:17 -05:00
tildearrow 8b87905304 Virtual Boy: fix noise phase reset 2022-10-11 03:52:25 -05:00
tildearrow e25913d458 Virtual Boy: fix mod/sweep effects 2022-10-10 22:51:43 -05:00
tildearrow 4ec5ee20e8 Virtual Boy: instrument mod table and sweep 2022-10-10 22:24:07 -05:00
tildearrow b23939a124 Virtual Boy: early modulation work 2022-10-10 22:10:23 -05:00
tildearrow 22dcc610fa Virtual Boy: how does this work? 2022-10-10 18:48:36 -05:00
tildearrow 7fd808fd31 Virtual Boy: more clean-up 2022-10-09 17:24:39 -05:00
tildearrow 9f105d92a8 VGM export: why 2022-10-09 17:24:24 -05:00
tildearrow 744f897e4f Virtual Boy: clean-up 2022-10-09 15:18:41 -05:00
tildearrow 691a7eeea7 unblip-ize the T6W28 code 2022-10-09 12:46:21 -05:00
tildearrow 9ea72a321f I don't understand how am I going to do this
this code looks too glued to Blip_Buffer
2022-10-09 04:05:44 -05:00
tildearrow 9ff4d89c49 Virtual Boy: fix mute 2022-10-09 04:04:43 -05:00
tildearrow 9c22b4671c improve playback hang detection logic 2022-10-09 01:14:02 -05:00
tildearrow b53319354c Virtual Boy: VGM export 2022-10-09 00:00:00 -05:00
tildearrow 504778d975 Virtual Boy: more work 2022-10-08 23:25:15 -05:00
tildearrow 6179ef493c SNES: fix some clicking issues 2022-10-08 22:22:01 -05:00
tildearrow f76e4044c7 prepare for Virtual Boy 2022-10-08 19:37:22 -05:00
tildearrow d3718ccaf0 YMU759: fix 4-op ins loading in .dmf 2022-10-08 02:03:09 -05:00
tildearrow bf75603c23 oh wait I forgot to update version number! 2022-10-08 00:53:58 -05:00
tildearrow 75d75f68e6 dev121 - NES/SN: Defle compat fixes FOR REAL
THIS IS MOST LIKELY THE LAST DEFLE COMPAT FLAG I ADD

...besides future "no arp+porta in linear pitch" compat flag
2022-10-08 00:53:01 -05:00
tildearrow ea7f8e1154 NES/SN: Defle compat fixes 2022-10-08 00:01:26 -05:00
tildearrow 5726ffc740 Game Boy: fix porta regression 2022-10-07 23:37:56 -05:00
tildearrow 80f8ccf627 C64: partially fix wave after gate 2022-10-07 17:21:53 -05:00
tildearrow 66234df636 finish work on ADSR/LFO macro type 2022-10-07 16:47:18 -05:00
tildearrow a965433bba start working on LFO macro mode 2022-10-07 14:17:25 -05:00
tildearrow a979bc244d start working on ADSR macro mode 2022-10-07 04:11:45 -05:00
tildearrow 68d962fcdb FCS: implement more commands 2022-10-06 15:37:54 -05:00
tildearrow 85eaf91591 FCS: some optimization
speed dial commands and preset delays

FCS = Furnace Command Stream (binary)
2022-10-06 14:37:42 -05:00
tildearrow 16b752dc8a experimental split command stream 2022-10-04 18:57:04 -05:00
tildearrow 1fbf592994 fix build on Windows 2022-10-04 13:18:18 -05:00
tildearrow 263982719d MSM5232: oh come on why didn't I commit this? 2022-10-04 03:34:38 -05:00
tildearrow 8ab0d28ace MSM5232: per-chan osc 2022-10-04 02:35:32 -05:00
tildearrow c2b75d26d7 SNES: loop injection 2022-10-04 01:20:26 -05:00
tildearrow d981e59c59 (12*sampleBank+c.value%12) 2022-10-04 00:46:16 -05:00
tildearrow 4695659ae4 X1-010: fix 17xx PCM - take 2 2022-10-04 00:04:41 -05:00
tildearrow 204af47421 Revert "Fix 1701 command for X1-010"
This reverts commit ece4eb9a57.
2022-10-03 23:52:52 -05:00
cam900 ece4eb9a57 Fix 1701 command for X1-010 2022-10-04 11:17:03 +09:00
tildearrow 4eed3dbc4d SNES: gain macro 2022-10-03 18:40:07 -05:00
tildearrow 1409979561 fix instrument movement not relaying to sub-songs
properly when they have different pattern lengths
2022-10-03 12:16:50 -05:00
tildearrow 19cd491e5f MSM5232: effects 2022-10-02 02:30:22 -05:00
tildearrow 8de9e98a45 I may be drunk 2022-10-02 02:08:33 -05:00
tildearrow 8b9b452fbd SoundUnit: fix echo resolution being ignored 2022-10-02 02:03:18 -05:00
tildearrow a14bd4c8d4 call renderSamples() when moving samples 2022-10-02 02:00:31 -05:00
tildearrow 76f1717b14 the cursor can't get tired 2022-10-02 01:54:31 -05:00
tildearrow 0c79280aae GUI: fix loop not updating samples on SNES 2022-10-02 01:32:12 -05:00
tildearrow 85f739497f fix bug when seeking with VT num>den 2022-10-02 01:02:01 -05:00
tildearrow 92d5525692 Game Boy: fix Synchronize 2022-10-02 00:06:06 -05:00
tildearrow bcc94fd459 truly fix .dmp arp macro saving
(hopefully)
2022-10-01 23:59:23 -05:00
tildearrow 7b55ba4e77 MSM5232: more options 2022-10-01 19:47:40 -05:00
tildearrow 76f0cceb55 partially fix .dmp arp macro saving 2022-10-01 16:44:52 -05:00
tildearrow 62f022eea0 MSM5232: noise macro 2022-10-01 03:40:06 -05:00
tildearrow aed738e0d5 MSM5232: channel muting 2022-10-01 03:32:13 -05:00
tildearrow 81ac2ba3b1 MSM5232: add detune option 2022-10-01 03:27:57 -05:00
tildearrow 5e18edb229 early MSM5232 work 2022-10-01 03:15:40 -05:00
tildearrow f0b3f614e1 prepare for MSM5232 2022-09-30 23:22:26 -05:00
tildearrow 5e4bfe2f11 GUI: sample editor changes 2022-09-30 18:24:20 -05:00
tildearrow 3e997ae886 GUI: add a sample preview rate hint 2022-09-30 17:47:17 -05:00
tildearrow 73a9eb5ccc SNES: easier filter config 2022-09-30 04:02:11 -05:00
tildearrow 89311690a0 chip flags rewrite, part 6
fix GUI (partially)
2022-09-30 02:14:54 -05:00
tildearrow 468f434b66 chip flags rewrite, part 5 - DO NOT USE
after fixing the GUI the last thing to do is upgrade all the presets to
the new format
but that will be SO boring
2022-09-30 00:26:54 -05:00
tildearrow 48db9a1d0c chip flags rewrite, part 4 - DO NOT USE
the next part is to drop systemFlagsOld completely
and then to fix the GUI
2022-09-29 20:13:40 -05:00