Commit graph

953 commits

Author SHA1 Message Date
tildearrow 10e8d71745 GUI: part 2 of previous commit 2022-05-04 22:01:19 -05:00
tildearrow 71cef797c6 GUI: only use edit color when pat view is focused 2022-05-04 20:56:26 -05:00
tildearrow 44f1134875 GUI: fix more issues
- macro range is now 128 (it was 127 before)
- fix #407
2022-05-04 18:42:36 -05:00
tildearrow 6e7b4d7e7f the final part of extra FM effects 2022-05-04 17:39:22 -05:00
tildearrow 6bd5a9bcb6 prepare for possible .ftm import 2022-05-04 14:10:28 -05:00
tildearrow b8a2c90b61 GUI: add audio load meter to statistics 2022-05-03 02:29:12 -05:00
tildearrow 7d684654fc
Merge pull request #413 from cam900/osc_debug
Debug improvements
2022-05-03 01:51:18 -05:00
tildearrow c23ee8e7c9 GUI: put "OK" and "Cancel" buttons in the bottom 2022-05-03 01:48:57 -05:00
cam900 0d5962bb08 Reduce unnecessary line 2022-05-03 10:28:01 +09:00
cam900 2412f688de Merge branch 'master' of https://github.com/tildearrow/furnace into osc_debug
* 'master' of https://github.com/tildearrow/furnace:
  document (NON-WORKING) extended op param effects
  FDS: add NSFPlay core
  NES: fix Furnace-style DPCM
  SoundUnit: fix PCM pitch
  SoundUnit: PCM support

# Conflicts:
#	src/gui/debugWindow.cpp
2022-05-03 10:23:36 +09:00
cam900 3f0c83eb45 Debug improvements
Add oscilloscope debug, Hideable sample debug
2022-05-03 10:20:20 +09:00
tildearrow 62289d924e FDS: add NSFPlay core 2022-05-02 16:53:55 -05:00
tildearrow a6ef36d42e SoundUnit: PCM support 2022-05-02 14:51:06 -05:00
tildearrow 5a724e4949 NES: DPCM work! 2022-05-02 03:42:40 -05:00
tildearrow 5adc29906a
Merge pull request #410 from grauw/dispatch-render-samples
Move renderSamples() to DivDispatch implementations.
2022-05-02 00:25:58 -05:00
tildearrow cb7aa4aa05 NES: wire up NSFplay
no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
tildearrow 2c9bad3b3d per-channel oscilloscope, part 9
work in progress!
2022-05-01 18:29:16 -05:00
Laurens Holst 7f0074511c Move renderSamples() to DivDispatch implementations.
To prevent rendering samples for systems that are not in use.

Additionally, it gives the systems more flexibility to render the samples
according to their specific configuration.
2022-05-01 23:23:38 +02:00
tildearrow e1fd16637c per-channel oscilloscope, part 4
OPM, OPN2, OPLL and SN
plus hide unimplemented channels
2022-04-30 22:59:26 -05:00
tildearrow 312a037816 GUI: add missing actions to settings 2022-04-30 17:50:38 -05:00
tildearrow b3b747a67a
Merge pull request #406 from akumanatt/patch-1
Have host sound chip appear before expansions
2022-04-30 14:28:27 -05:00
tildearrow 4197fa44fb GUI: prepare for a per-channel oscilloscope?
currently supported systems:
- Amiga
- AY-3-8910
- Dummy System
- OPLL
- SegaPCM

no trigger supported yet!
2022-04-30 03:58:30 -05:00
tildearrow ba657fe4db GUI: add backdrop if system file picker is open 2022-04-30 02:02:55 -05:00
tildearrow 52c0044bd9 GUI: add ability to customize startup system 2022-04-30 01:37:37 -05:00
Natt Akuma 9f49504891
Revert PC speaker presets 2022-04-30 11:59:47 +07:00
tildearrow d79e5d77a7 GUI: finally implement "don't scroll when moving c
ursor" setting
2022-04-29 23:53:15 -05:00
tildearrow 2e8634626d new panning effects (80/81/82) 2022-04-29 23:41:14 -05:00
tildearrow 9c4fed2f4e GUI: fix sample paste crash 2022-04-29 22:41:07 -05:00
tildearrow a8da4f0dba GUI: implement sample scroll with mouse wheel 2022-04-29 17:55:22 -05:00
tildearrow 635bd72904 GUI: sample/macro zoom with ctrl-wheel 2022-04-29 05:39:18 -05:00
tildearrow aeea8a4912 GUI: prevent division by zero 2022-04-29 04:42:18 -05:00
tildearrow dbf4635646
Merge pull request #405 from ZoomTen/chip-randomize
add chip randomizer button (enhancement)
2022-04-29 04:38:27 -05:00
tildearrow 0817fdeb84 GUI: possibly fix an instrument saving issue 2022-04-29 04:34:20 -05:00
Natt Akuma a9a01bad4a
Have host sound chip appear before expansions
So that they are consistent with NES expansions.
For X16, the VERA is more integral to the system and has lower I/O address than YM2151
and YM2151 was once an expansion chip during development.
2022-04-29 16:32:30 +07:00
Zumi Daxuya ee4d4c4251 GUI: add chip randomizer button 2022-04-29 15:56:16 +07:00
tildearrow 5567746e0b QSound: implement panning macro - PLEASE READ
the panning strategy for QSound has changed!
it's now 08xy where x is left and y is right (muting is not possible though!)
this makes it consistent with other chips, plus QSound's pan range was
32 anyway

in order to toggle the QSound effect use effect 12xx
2022-04-28 23:58:11 -05:00
tildearrow 859b2cf8db implement channel swapping
issue #378
2022-04-28 03:36:15 -05:00
tildearrow d211170e86 implement relative pitch macro mode 2022-04-28 01:31:16 -05:00
tildearrow 66f5b2117f dev90 - linear pitch macro option 2022-04-28 00:26:21 -05:00
tildearrow 4a9855f090 dev89 - C64: add test/gate macro
and "don't test/gate before new note" setting
2022-04-27 23:54:45 -05:00
tildearrow ff33eed2fd GUI: improve the maximize auto-detection a bit 2022-04-27 20:43:34 -05:00
tildearrow f057581b27 GUI: possibly remember maximized state 2022-04-27 20:40:30 -05:00
tildearrow dce862fdb9 SoundUnit: more stuff 2022-04-27 18:28:46 -05:00
tildearrow 410a509d73 SoundUnit: max cutoff 16383 2022-04-27 18:03:24 -05:00
tildearrow 3306e853d1 effectRows -> effectCols
i don't know why did I call it "rows"
2022-04-27 17:53:55 -05:00
tildearrow 9eaf600b4b GUI: rename Amiga/Sample to Sample 2022-04-27 17:44:00 -05:00
tildearrow c171f3255a
Merge pull request #371 from BlastBrothers/compact-wave-editor
Compact wave editor
2022-04-27 15:02:23 -05:00
tildearrow 78bdd98e0b improvements to sysDef and UX changes
- "no undo" in clear option
- only display instrument types depending on current systems
2022-04-27 04:48:56 -05:00
tildearrow 24d60507e7 sysDef refactor, part 2
to @cam900 and @grauw: you may now pull this to your branch.
check out the comments in sysDef.cpp though.
2022-04-27 00:56:15 -05:00
tildearrow e8f29cf122 prepare for macroInt preview in instrument editor 2022-04-26 15:24:45 -05:00