tildearrow
10e8d71745
GUI: part 2 of previous commit
2022-05-04 22:01:19 -05:00
tildearrow
71cef797c6
GUI: only use edit color when pat view is focused
2022-05-04 20:56:26 -05:00
tildearrow
44f1134875
GUI: fix more issues
...
- macro range is now 128 (it was 127 before)
- fix #407
2022-05-04 18:42:36 -05:00
tildearrow
6e7b4d7e7f
the final part of extra FM effects
2022-05-04 17:39:22 -05:00
tildearrow
6bd5a9bcb6
prepare for possible .ftm import
2022-05-04 14:10:28 -05:00
tildearrow
b8a2c90b61
GUI: add audio load meter to statistics
2022-05-03 02:29:12 -05:00
tildearrow
7d684654fc
Merge pull request #413 from cam900/osc_debug
...
Debug improvements
2022-05-03 01:51:18 -05:00
tildearrow
c23ee8e7c9
GUI: put "OK" and "Cancel" buttons in the bottom
2022-05-03 01:48:57 -05:00
cam900
0d5962bb08
Reduce unnecessary line
2022-05-03 10:28:01 +09:00
cam900
2412f688de
Merge branch 'master' of https://github.com/tildearrow/furnace into osc_debug
...
* 'master' of https://github.com/tildearrow/furnace :
document (NON-WORKING) extended op param effects
FDS: add NSFPlay core
NES: fix Furnace-style DPCM
SoundUnit: fix PCM pitch
SoundUnit: PCM support
# Conflicts:
# src/gui/debugWindow.cpp
2022-05-03 10:23:36 +09:00
cam900
3f0c83eb45
Debug improvements
...
Add oscilloscope debug, Hideable sample debug
2022-05-03 10:20:20 +09:00
tildearrow
62289d924e
FDS: add NSFPlay core
2022-05-02 16:53:55 -05:00
tildearrow
a6ef36d42e
SoundUnit: PCM support
2022-05-02 14:51:06 -05:00
tildearrow
5a724e4949
NES: DPCM work!
2022-05-02 03:42:40 -05:00
tildearrow
5adc29906a
Merge pull request #410 from grauw/dispatch-render-samples
...
Move renderSamples() to DivDispatch implementations.
2022-05-02 00:25:58 -05:00
tildearrow
cb7aa4aa05
NES: wire up NSFplay
...
no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
tildearrow
2c9bad3b3d
per-channel oscilloscope, part 9
...
work in progress!
2022-05-01 18:29:16 -05:00
Laurens Holst
7f0074511c
Move renderSamples() to DivDispatch implementations.
...
To prevent rendering samples for systems that are not in use.
Additionally, it gives the systems more flexibility to render the samples
according to their specific configuration.
2022-05-01 23:23:38 +02:00
tildearrow
e1fd16637c
per-channel oscilloscope, part 4
...
OPM, OPN2, OPLL and SN
plus hide unimplemented channels
2022-04-30 22:59:26 -05:00
tildearrow
312a037816
GUI: add missing actions to settings
2022-04-30 17:50:38 -05:00
tildearrow
b3b747a67a
Merge pull request #406 from akumanatt/patch-1
...
Have host sound chip appear before expansions
2022-04-30 14:28:27 -05:00
tildearrow
4197fa44fb
GUI: prepare for a per-channel oscilloscope?
...
currently supported systems:
- Amiga
- AY-3-8910
- Dummy System
- OPLL
- SegaPCM
no trigger supported yet!
2022-04-30 03:58:30 -05:00
tildearrow
ba657fe4db
GUI: add backdrop if system file picker is open
2022-04-30 02:02:55 -05:00
tildearrow
52c0044bd9
GUI: add ability to customize startup system
2022-04-30 01:37:37 -05:00
Natt Akuma
9f49504891
Revert PC speaker presets
2022-04-30 11:59:47 +07:00
tildearrow
d79e5d77a7
GUI: finally implement "don't scroll when moving c
...
ursor" setting
2022-04-29 23:53:15 -05:00
tildearrow
2e8634626d
new panning effects (80/81/82)
2022-04-29 23:41:14 -05:00
tildearrow
9c4fed2f4e
GUI: fix sample paste crash
2022-04-29 22:41:07 -05:00
tildearrow
a8da4f0dba
GUI: implement sample scroll with mouse wheel
2022-04-29 17:55:22 -05:00
tildearrow
635bd72904
GUI: sample/macro zoom with ctrl-wheel
2022-04-29 05:39:18 -05:00
tildearrow
aeea8a4912
GUI: prevent division by zero
2022-04-29 04:42:18 -05:00
tildearrow
dbf4635646
Merge pull request #405 from ZoomTen/chip-randomize
...
add chip randomizer button (enhancement)
2022-04-29 04:38:27 -05:00
tildearrow
0817fdeb84
GUI: possibly fix an instrument saving issue
2022-04-29 04:34:20 -05:00
Natt Akuma
a9a01bad4a
Have host sound chip appear before expansions
...
So that they are consistent with NES expansions.
For X16, the VERA is more integral to the system and has lower I/O address than YM2151
and YM2151 was once an expansion chip during development.
2022-04-29 16:32:30 +07:00
Zumi Daxuya
ee4d4c4251
GUI: add chip randomizer button
2022-04-29 15:56:16 +07:00
tildearrow
5567746e0b
QSound: implement panning macro - PLEASE READ
...
the panning strategy for QSound has changed!
it's now 08xy where x is left and y is right (muting is not possible though!)
this makes it consistent with other chips, plus QSound's pan range was
32 anyway
in order to toggle the QSound effect use effect 12xx
2022-04-28 23:58:11 -05:00
tildearrow
859b2cf8db
implement channel swapping
...
issue #378
2022-04-28 03:36:15 -05:00
tildearrow
d211170e86
implement relative pitch macro mode
2022-04-28 01:31:16 -05:00
tildearrow
66f5b2117f
dev90 - linear pitch macro option
2022-04-28 00:26:21 -05:00
tildearrow
4a9855f090
dev89 - C64: add test/gate macro
...
and "don't test/gate before new note" setting
2022-04-27 23:54:45 -05:00
tildearrow
ff33eed2fd
GUI: improve the maximize auto-detection a bit
2022-04-27 20:43:34 -05:00
tildearrow
f057581b27
GUI: possibly remember maximized state
2022-04-27 20:40:30 -05:00
tildearrow
dce862fdb9
SoundUnit: more stuff
2022-04-27 18:28:46 -05:00
tildearrow
410a509d73
SoundUnit: max cutoff 16383
2022-04-27 18:03:24 -05:00
tildearrow
3306e853d1
effectRows -> effectCols
...
i don't know why did I call it "rows"
2022-04-27 17:53:55 -05:00
tildearrow
9eaf600b4b
GUI: rename Amiga/Sample to Sample
2022-04-27 17:44:00 -05:00
tildearrow
c171f3255a
Merge pull request #371 from BlastBrothers/compact-wave-editor
...
Compact wave editor
2022-04-27 15:02:23 -05:00
tildearrow
78bdd98e0b
improvements to sysDef and UX changes
...
- "no undo" in clear option
- only display instrument types depending on current systems
2022-04-27 04:48:56 -05:00
tildearrow
24d60507e7
sysDef refactor, part 2
...
to @cam900 and @grauw: you may now pull this to your branch.
check out the comments in sysDef.cpp though.
2022-04-27 00:56:15 -05:00
tildearrow
e8f29cf122
prepare for macroInt preview in instrument editor
2022-04-26 15:24:45 -05:00