tildearrow
f04fa49de2
add invincible powerup and allow quit on mobile
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after game over
2025-03-14 13:11:55 -05:00
tildearrow
a551b2d194
and more
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make user listen at least 1/4 of a song
2025-03-14 04:52:57 -05:00
tildearrow
896c84c205
Combat Vehicle changes
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- new "speed" mod
- small stages
2025-03-14 04:35:51 -05:00
tildearrow
b52699d370
GUI: fix note input when follow pattern is off
2025-03-12 18:33:46 -05:00
tildearrow
96405706a8
GUI: fix note input not working when step playing
2025-03-12 18:32:30 -05:00
tildearrow
c5dca3cc52
GUI: fix it
2025-03-11 12:04:56 -05:00
tildearrow
411e492c81
GUI: a better strat to find init samp in chan osc
2025-03-11 12:00:11 -05:00
tildearrow
6ae3f33513
GUI: disable sample filter sweep by default
2025-03-11 05:10:42 -05:00
tildearrow
ad8d1b5060
GUI: improve note input timing
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during playback, it rounds to nearest cell now
this greatly enhances the recording experience
to-do: test on higher latencies and see if we have to compensate somehow...
2025-03-11 04:03:05 -05:00
tildearrow
6deee95d87
GUI: prepare to improve note input timing
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the idea is to snap to the closest Y position...
2025-03-10 19:31:05 -05:00
tildearrow
44605a42a5
GUI: make non-sweep sample filter not sweep
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issue #2407
2025-03-10 17:37:23 -05:00
tildearrow
1321979017
GUI: honor DC off correction setting in chan osc
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issue #2405
2025-03-10 12:52:28 -05:00
tildearrow
957a05665a
fix crash
2025-03-10 12:46:46 -05:00
tildearrow
b46a60e96d
possibly solve vZoom/vScroll issue
...
move these to a new DivInstrumentTemp struct
this way, undo history is not altered every time these change
issue #2179
2025-03-10 12:35:05 -05:00
tildearrow
b7a8745581
GUI: hide SCV once again
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after the unification the system ID and chan count are stable
however, the system is still beta...
it won't be ready by 0.6.8 so I am going to hide it
2025-03-10 11:43:17 -05:00
tildearrow
72a2fa1b2e
GUI: fix instrument drag
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issue #2386
2025-03-10 04:16:38 -05:00
tildearrow
b64a92668a
GUI: fix drag-and-drop crash
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this time for real!
issue #2327
2025-03-10 04:14:01 -05:00
tildearrow
d853c59b3d
SCV unification
2025-03-10 04:05:12 -05:00
freq-mod
ca89b5beb8
Add files via upload
2025-03-09 13:46:24 +01:00
tildearrow
5a2d4662aa
NDS: get rid of core quality
2025-03-09 01:27:59 -05:00
yohannd1
f2d6ae78fa
sample filter ui: clamp frequency on popup
2025-03-07 18:41:17 -05:00
yohannd1
37d49ffe0f
sample filter ui: add sweep option
2025-03-07 18:41:17 -05:00
tildearrow
0d7ef2e8eb
WonderSwan: acquireDirect()
2025-03-07 18:37:25 -05:00
tildearrow
3d915270b1
GUI: remove Virtual Boy quality setting
2025-03-07 17:06:47 -05:00
tildearrow
54d1998c70
make it clear I modified some of these cores
2025-03-07 02:16:09 -05:00
tildearrow
c2228cd74b
SCC: acquireDirect()
2025-03-06 19:06:45 -05:00
tildearrow
7a6f6a6745
PCE: remove core quality
2025-03-06 12:18:10 -05:00
tildearrow
abaea665af
GUI: find/replace selection in selected channels
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issue #2393
2025-03-05 19:27:15 -05:00
tildearrow
e941dfb174
Amiga: acquireDirect, part 2
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the filter is back!
2025-03-05 04:49:22 -05:00
tildearrow
b3b50bdb66
ESFM: optimize osc buf
2025-03-03 01:45:42 -05:00
tildearrow
cf4807b5d0
optimize putSample a bit
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use 16-bit precision even on 64-bit....
this allows some code optimizations
2025-03-03 00:51:47 -05:00
tildearrow
8f54445625
GA20: acquireDirect optimizations, part 1
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buggy, slow and glitchy
output is good but chan osc is now broken
from 1.5 to 0.4 seconds
2025-03-02 20:29:28 -05:00
tildearrow
6813c30e3a
new chan osc, part 8
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fix remaining bugs
2025-03-02 18:02:38 -05:00
tildearrow
6265d2cd39
new chan osc, part 6
...
more adaptations
how can I get you out of my head... I want to go back to work!
2025-03-02 04:11:10 -05:00
tildearrow
a16d20e190
new chan osc, part 4
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adapt dispatch code to it
2025-03-01 19:49:56 -05:00
tildearrow
c0e4552c52
new chan osc, part 3
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fix the jerkiness!
2025-03-01 18:46:11 -05:00
tildearrow
10e60ec8c1
new chan osc, part 2
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why is it jerky?
2025-03-01 17:22:34 -05:00
tildearrow
6dc4f16689
GUI: add an audio load chart
2025-03-01 06:10:59 -05:00
tildearrow
dd7e1def3d
new chan osc work in progress
2025-03-01 05:05:50 -05:00
tildearrow
7d0ef24574
GUI: use three hashes
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it wasn't two...
2025-02-22 20:25:42 -05:00
tildearrow
f674a38d8e
GUI: optimize pattern view
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don't render what isn't visible
from 3.5ms to 2ms in my phone
to-do: check for regressions...
2025-02-22 19:57:53 -05:00
tildearrow
dd9983778b
GUI: selection/scroll improvements
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now you can scroll left/right by dragging selection to the side edges
2025-02-22 18:43:46 -05:00
tildearrow
f4d357ff6f
GUI: update credits
2025-02-22 15:55:04 -05:00
tildearrow
8c67ea8eb9
GUI: load fallback fonts in pattern font...
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issue #2312
2025-02-21 16:58:59 -05:00
tildearrow
5b6721738b
GUI: change instrument on mobile?
2025-02-19 00:14:21 -05:00
tildearrow
e1b7618348
Virtual Boy: make it work on hardware
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issue #2373
2025-02-18 02:30:14 -05:00
tildearrow
63ee7cf5d8
Virtual Boy: write waveforms before init channels
2025-02-18 00:36:20 -05:00
tildearrow
4019066a64
GUI: add "set effect" option to randomize
2025-02-06 17:25:50 -05:00
tildearrow
096d9ebba8
GUI: command stream player memory safety
2025-02-06 14:09:16 -05:00
tildearrow
9dee51851f
prepare for proper center rate
...
the correct rate is 8372Hz rather than 8363Hz
sadly this will require a compat flag so I am not making this change
effective until 0.7
issue #2347
2025-02-06 02:14:21 -05:00