tildearrow
c0de45ff0c
Merge branch 'snes' of https://github.com/akumanatt/furnace into akumanatt-snes
2022-09-24 02:53:11 -05:00
tildearrow
98cebf92f2
Merge pull request #491 from ZeroByteOrg/ZSMv1
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Commander X16 Native Export Format: ZSM
2022-09-24 02:28:25 -05:00
tildearrow
5dfa089c49
GUI: some UI corrections
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and prepare for OPM/NES split
2022-09-24 00:57:53 -05:00
ZeroByteOrg
c3654eb67c
Merge branch 'master' into ZSMv1
2022-09-23 22:24:22 -05:00
tildearrow
764ae60740
prepare for splitting OPN/OPM and NES/SN
2022-09-23 03:41:38 -05:00
cam900
a23b0ff790
More consistent naming
2022-09-23 14:48:18 +09:00
cam900
16e59bf000
Fix naming
2022-09-23 14:14:06 +09:00
cam900
e00758d67c
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
2022-09-22 23:02:01 +09:00
Natt Akuma
0ee6d761f5
Merge branch 'master' of https://github.com/tildearrow/furnace into snes
2022-09-18 18:33:25 +07:00
tildearrow
75bcad558a
GUI: channel customization, part 1
2022-09-18 03:51:10 -05:00
cam900
0f5a400b29
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
2022-09-18 00:11:53 +09:00
ZeroByteOrg
b14bf9ea33
Merge branch 'master' into ZSMv1
2022-09-15 12:03:53 -05:00
tildearrow
f34b01c0e5
GUI: work around .dmf/.dmp saving issue
2022-09-04 02:26:29 -05:00
cam900
d82d7255d1
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
2022-08-31 19:18:15 +09:00
tildearrow
a33e6e3989
GUI: add "create wave from selection" option
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in sample editor
2022-08-31 03:34:13 -05:00
ZeroByteOrg
ca4fb5b7d4
Merge branch 'master' into ZSMv1
2022-08-28 10:54:20 -05:00
cam900
54dbd0690c
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
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# Conflicts:
# src/engine/fileOps.cpp
# src/engine/platform/lynx.cpp
# src/engine/platform/rf5c68.cpp
# src/engine/platform/su.cpp
# src/engine/platform/x1_010.h
# src/engine/platform/ym2610.cpp
# src/engine/platform/ym2610.h
# src/engine/platform/ym2610b.cpp
# src/engine/platform/ym2610b.h
# src/engine/sysDef.cpp
# src/gui/insEdit.cpp
Add effect command for ADPCM-A global volume, X1-010 Sample bank slot
2022-08-27 17:25:48 +09:00
cam900
4cc79fb49d
Prepare for split sample chip instrument
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(MSM6258, MSM6295, QSound, Sega PCM, ADPCM-A, ADPCM-B, YMZ280B, RF5C68)
Instrument color and icons are placeholder.
different volume range, hard panned/soft panned and/or independent volume per output, chip-dependent features (global volume, echo, etc)
Allow use sample in instrument tab for chip with sample support
Prepare to support X1-010 Seta 2 style bankswitch behavior
Prepare to support AY89x0 PCM DAC
Support volume for PCE sample (DAC)
Fix Lynx, Y8950 sample pitch matches to sample preview
Support PCM DAC with backward and pingpong loop mode
Reduce some codes
Add Sega PCM, AY89x0, QSound, PCM DAC, Lynx per-channel debug support
2022-08-27 16:27:36 +09:00
tildearrow
73f88c7635
GUI: and here is the new chip selector
2022-08-26 23:35:16 -05:00
tildearrow
94cf589e92
GUI: prepare for chip manager window
2022-08-19 04:41:45 -05:00
ZeroByteOrg
941d45ad80
Merge branch 'master' into ZSMv1
2022-08-16 11:24:18 -05:00
tildearrow
8a3358ba5a
GUI: pattern manager, part 1
2022-08-16 04:19:00 -05:00
tildearrow
d1c5a4725b
add option to save unused patterns
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closes #106
also prepare for the pattern manager window
2022-08-16 03:42:17 -05:00
tildearrow
ce2d322e47
GUI: add replace for wave/sample and prepare for
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raw sample import
2022-08-13 04:17:32 -05:00
cam900
d44f5f0b2b
Prepare for backward and bi-directional loop
2022-08-11 22:21:54 +09:00
tildearrow
da8f7dabd5
i guess
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to anybody who bothers reading the contents of this commit:
who cares? you promised me C163 would become the name
but nobody has bothered to call it C163 for an entire week.
there's no point on pushing a dead idea forward!
2022-08-09 14:53:31 -05:00
tildearrow
623c0efbba
Merge pull request #578 from tildearrow/ngp
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Add generic PCM DAC system
2022-07-23 19:12:51 -05:00
tildearrow
78b5419004
GUI: fix effect list hotkey
2022-07-23 19:08:39 -05:00
cam900
5127d5ef18
Implement sample loop end position, enum-ise sample depth ( #557 )
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TODO: new sample format
2022-07-21 23:36:42 -05:00
Natt Akuma
d3cd7bbb81
Add generic PCM DAC system
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For use with NGP DAC and some arcade system combos
2022-07-03 01:42:47 +07:00
Natt Akuma
b49b596fbe
WIP SNES support, part 2
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Make the code build again, still no sound though
2022-06-10 22:59:44 +07:00
Natt Akuma
f3a90d554c
WIP SNES support, part 1
2022-06-10 03:19:31 +07:00
ZeroByteOrg
378f6a957b
Merge branch 'master' into ZSMv1
2022-06-06 09:44:57 -05:00
tildearrow
9edc4818b5
prepare for find and replace window
2022-06-06 05:03:19 -05:00
tildearrow
fe4aec70db
GUI: add play from beginning hotkey
2022-06-06 01:28:46 -05:00
tildearrow
e9f17168a4
prepare for OPL drums instrument type
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#310
2022-05-30 18:37:07 -05:00
tildearrow
5de31f510c
GUI: add "set loop" to sample editor
2022-05-28 18:37:49 -05:00
ZeroByteOrg
b034e3c5da
Commander X16 file export: ZSM format
2022-05-27 09:36:24 -05:00
tildearrow
a776129c3d
dev98 - YM2612: add Fractal system
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partially done
2022-05-27 04:02:53 -05:00
tildearrow
0b7d27dc29
YM2612: add reverse sample playback
2022-05-27 02:47:44 -05:00
tildearrow
f8d851cbc2
the Namco C163 trial
2022-05-23 16:01:35 -05:00
tildearrow
9162e8e241
Namco WSG: 8 channel WSG (CUS30) now works
2022-05-21 02:16:38 -05:00
tildearrow
c9833bd58e
shhhhhhhhhhhh
2022-05-20 17:29:59 -05:00
Natt Akuma
27a412c134
Merge branch 'master' of https://github.com/tildearrow/furnace into rf5c68
2022-05-21 03:02:08 +07:00
Natt Akuma
581f6d5d05
Merge branch 'master' of https://github.com/tildearrow/furnace into ymz280b
2022-05-21 02:34:51 +07:00
Natt Akuma
b7a6bf5a0b
Add RF5C68 and RF5C164 support
2022-05-21 01:45:26 +07:00
tildearrow
251734bd04
prepare for the last chips for 0.6pre1
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YMZ280B is counted. don't worry.
2022-05-20 02:43:39 -05:00
tildearrow
e63b83eeb3
remove AICA and X68000 ADPCM sample types
2022-05-19 04:35:39 -05:00
Natt Akuma
b70ea9af57
Change YMZ ADPCM type back to 3
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Also fix some other mistakes
2022-05-19 12:39:38 +07:00
Natt Akuma
0ae0c6f703
Add YMZ280B support
2022-05-18 21:04:25 +07:00