SNES: fix sample end
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			@ -60,7 +60,7 @@ long brrEncode(short* buf, unsigned char* out, long len, long loopStart) {
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      if (s<0) s=-s;
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      while (range<12 && s>((8<<range)-1)) range++;
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    }
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    next[0]=(range<<4)|(filter<<2)|((i+16>len)?1:0);
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    next[0]=(range<<4)|(filter<<2)|((i+16>=len)?1:0);
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    switch (filter) {
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      case 0:
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        for (int j=0; j<16; j++) {
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			@ -912,7 +912,7 @@ void DivSample::render() {
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  if (depth!=DIV_SAMPLE_DEPTH_BRR) { // BRR
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    if (!initInternal(DIV_SAMPLE_DEPTH_BRR,samples)) return;
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    // TODO: loop point
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    brrEncode(data16,dataBRR,samples,0);
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    brrEncode(data16,dataBRR,(samples+15)&(~15),0);
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  }
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  if (depth!=DIV_SAMPLE_DEPTH_VOX) { // VOX
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    if (!initInternal(DIV_SAMPLE_DEPTH_VOX,samples)) return;
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