From fd9691e5dac88dabddaee795955fd763cb061e8d Mon Sep 17 00:00:00 2001 From: freq-mod <32672779+freq-mod@users.noreply.github.com> Date: Fri, 14 Jul 2023 11:12:51 +0200 Subject: [PATCH] Update msm6295.md --- doc/7-systems/msm6295.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/7-systems/msm6295.md b/doc/7-systems/msm6295.md index 176d859a5..a3787d145 100644 --- a/doc/7-systems/msm6295.md +++ b/doc/7-systems/msm6295.md @@ -1,6 +1,6 @@ # OKI MSM6295 -an upgrade from 6258 - it provides 4 ADPCM channels, at max 32 KHz (still no variable pitch though). between late '80s and late '90s, it was one of the most common, if not _the_ most common soundchip used in arcade machines (Capcom, Toaplan, Kaneko, Atari, Tecmo, the list can go on and on...). Without bankswitching, chip supports 256kB of sample RAM and can hold up to 127 samples at once. +an upgrade from 6258 - it provides 4 ADPCM channels, at max 32 KHz (still no variable pitch though). between late '80s and late '90s, it was one of the most common, if not _the_ most common soundchip used in arcade machines (Capcom, Toaplan, Kaneko, Atari, Tecmo, the list can go on and on...). Without bankswitching, the chip supports 256kB of sample RAM and can hold up to 127 samples at once. # effects