tildearrow Sound Unit no longer a secret
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parent
32ca9e6b0f
commit
fc489239c2
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@ -2888,7 +2888,7 @@ bool FurnaceGUI::loop() {
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ImGui::Separator();
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ImGui::Separator();
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if (ImGui::BeginMenu("add system...")) {
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if (ImGui::BeginMenu("add system...")) {
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for (int j=0; availableSystems[j]; j++) {
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for (int j=0; availableSystems[j]; j++) {
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if (!settings.hiddenSystems && (availableSystems[j]==DIV_SYSTEM_YMU759 || availableSystems[j]==DIV_SYSTEM_DUMMY || availableSystems[j]==DIV_SYSTEM_SOUND_UNIT)) continue;
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if (!settings.hiddenSystems && (availableSystems[j]==DIV_SYSTEM_YMU759 || availableSystems[j]==DIV_SYSTEM_DUMMY)) continue;
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sysAddOption((DivSystem)availableSystems[j]);
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sysAddOption((DivSystem)availableSystems[j]);
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}
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}
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ImGui::EndMenu();
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ImGui::EndMenu();
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@ -2907,7 +2907,7 @@ bool FurnaceGUI::loop() {
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for (int i=0; i<e->song.systemLen; i++) {
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for (int i=0; i<e->song.systemLen; i++) {
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if (ImGui::BeginMenu(fmt::sprintf("%d. %s##_SYSC%d",i+1,getSystemName(e->song.system[i]),i).c_str())) {
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if (ImGui::BeginMenu(fmt::sprintf("%d. %s##_SYSC%d",i+1,getSystemName(e->song.system[i]),i).c_str())) {
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for (int j=0; availableSystems[j]; j++) {
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for (int j=0; availableSystems[j]; j++) {
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if (!settings.hiddenSystems && (availableSystems[j]==DIV_SYSTEM_YMU759 || availableSystems[j]==DIV_SYSTEM_DUMMY || availableSystems[j]==DIV_SYSTEM_SOUND_UNIT)) continue;
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if (!settings.hiddenSystems && (availableSystems[j]==DIV_SYSTEM_YMU759 || availableSystems[j]==DIV_SYSTEM_DUMMY)) continue;
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sysChangeOption(i,(DivSystem)availableSystems[j]);
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sysChangeOption(i,(DivSystem)availableSystems[j]);
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}
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}
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ImGui::EndMenu();
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ImGui::EndMenu();
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@ -490,13 +490,13 @@ void FurnaceGUI::initSystemPresets() {
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0
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0
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}
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}
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));
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));
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cat.systems.push_back(FurnaceGUISysDef(
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"tildearrow Sound Unit", {
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DIV_SYSTEM_SOUND_UNIT, 64, 0, 0,
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0
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}
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));
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}
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}
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cat.systems.push_back(FurnaceGUISysDef(
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"tildearrow Sound Unit", {
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DIV_SYSTEM_SOUND_UNIT, 64, 0, 0,
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0
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}
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));
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sysCategories.push_back(cat);
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sysCategories.push_back(cat);
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cat=FurnaceGUISysCategory("Game consoles","let's play some chiptune making games!");
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cat=FurnaceGUISysCategory("Game consoles","let's play some chiptune making games!");
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