fix conflicting system flags when changing systems
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0a307fc4a6
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fa32cadd36
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@ -612,6 +612,7 @@ void DivEngine::changeSystem(int index, DivSystem which) {
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quitDispatch();
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quitDispatch();
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isBusy.lock();
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isBusy.lock();
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song.system[index]=which;
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song.system[index]=which;
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song.systemFlags[index]=0;
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recalcChans();
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recalcChans();
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isBusy.unlock();
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isBusy.unlock();
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initDispatch();
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initDispatch();
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@ -633,7 +634,10 @@ bool DivEngine::addSystem(DivSystem which) {
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}
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}
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quitDispatch();
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quitDispatch();
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isBusy.lock();
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isBusy.lock();
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song.system[song.systemLen++]=which;
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song.system[song.systemLen]=which;
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song.systemVol[song.systemLen]=64;
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song.systemPan[song.systemLen]=0;
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song.systemFlags[song.systemLen++]=0;
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recalcChans();
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recalcChans();
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isBusy.unlock();
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isBusy.unlock();
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initDispatch();
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initDispatch();
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