convert keybind-table-row lambda to member function
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parent
e240c9996f
commit
f9ef00a0be
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@ -2875,6 +2875,7 @@ class FurnaceGUI {
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void drawXYOsc();
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void drawUserPresets();
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void drawKeybindSettingsTableRow(FurnaceGUIActions actionIdx);
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void parseKeybinds();
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void promptKey(int which, int bindIdx);
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void doAction(int what);
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@ -2166,45 +2166,6 @@ void FurnaceGUI::drawSettings() {
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END_SECTION;
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}
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CONFIG_SECTION(_("Keyboard")) {
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auto uiKeybindConfig=[&](FurnaceGUIActions actionIdx) {
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted(guiActions[actionIdx].friendlyName);
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ImGui::TableNextColumn();
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ImGui::PushID(actionIdx);
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for (size_t i=0; i<actionKeys[actionIdx].size()+1; i++) {
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ImGui::PushID(i);
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if (i>0) ImGui::SameLine();
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bool isPending=bindSetPending && bindSetTarget==actionIdx && bindSetTargetIdx==(int)i;
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if (i<actionKeys[actionIdx].size()) {
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if (ImGui::Button(isPending ? _N("Press key...") : getKeyName(actionKeys[actionIdx][i]).c_str())) {
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promptKey(actionIdx, i);
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settingsChanged=true;
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}
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bool rightClicked=ImGui::IsItemClicked(ImGuiMouseButton_Right);
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if (!rightClicked) {
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ImGui::SameLine(0.0f, 1.0f);
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}
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if ( rightClicked || ImGui::Button(ICON_FA_TIMES)) {
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actionKeys[actionIdx].erase(actionKeys[actionIdx].begin()+i);
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if (isPending) {
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bindSetActive=false;
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bindSetPending=false;
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}
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parseKeybinds();
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}
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} else {
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if (ImGui::Button(isPending ? _N("Press key...") : "+")) {
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promptKey(actionIdx, i);
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settingsChanged=true;
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}
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}
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ImGui::PopID(); // i
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}
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ImGui::PopID(); // action
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};
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// SUBSECTION LAYOUT
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CONFIG_SUBSECTION(_("Keyboard"));
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if (ImGui::Button(_("Import"))) {
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@ -2222,36 +2183,36 @@ void FurnaceGUI::drawSettings() {
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if (ImGui::TreeNode(_("Global hotkeys"))) {
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KEYBIND_CONFIG_BEGIN("keysGlobal");
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uiKeybindConfig(GUI_ACTION_NEW);
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uiKeybindConfig(GUI_ACTION_CLEAR);
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uiKeybindConfig(GUI_ACTION_OPEN);
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uiKeybindConfig(GUI_ACTION_OPEN_BACKUP);
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uiKeybindConfig(GUI_ACTION_SAVE);
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uiKeybindConfig(GUI_ACTION_SAVE_AS);
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uiKeybindConfig(GUI_ACTION_EXPORT);
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uiKeybindConfig(GUI_ACTION_UNDO);
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uiKeybindConfig(GUI_ACTION_REDO);
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uiKeybindConfig(GUI_ACTION_PLAY_TOGGLE);
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uiKeybindConfig(GUI_ACTION_PLAY);
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uiKeybindConfig(GUI_ACTION_STOP);
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uiKeybindConfig(GUI_ACTION_PLAY_START);
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uiKeybindConfig(GUI_ACTION_PLAY_REPEAT);
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uiKeybindConfig(GUI_ACTION_PLAY_CURSOR);
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uiKeybindConfig(GUI_ACTION_STEP_ONE);
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uiKeybindConfig(GUI_ACTION_OCTAVE_UP);
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uiKeybindConfig(GUI_ACTION_OCTAVE_DOWN);
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uiKeybindConfig(GUI_ACTION_INS_UP);
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uiKeybindConfig(GUI_ACTION_INS_DOWN);
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uiKeybindConfig(GUI_ACTION_STEP_UP);
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uiKeybindConfig(GUI_ACTION_STEP_DOWN);
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uiKeybindConfig(GUI_ACTION_TOGGLE_EDIT);
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uiKeybindConfig(GUI_ACTION_METRONOME);
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uiKeybindConfig(GUI_ACTION_REPEAT_PATTERN);
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uiKeybindConfig(GUI_ACTION_FOLLOW_ORDERS);
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uiKeybindConfig(GUI_ACTION_FOLLOW_PATTERN);
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uiKeybindConfig(GUI_ACTION_FULLSCREEN);
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uiKeybindConfig(GUI_ACTION_TX81Z_REQUEST);
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uiKeybindConfig(GUI_ACTION_PANIC);
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drawKeybindSettingsTableRow(GUI_ACTION_NEW);
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drawKeybindSettingsTableRow(GUI_ACTION_CLEAR);
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drawKeybindSettingsTableRow(GUI_ACTION_OPEN);
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drawKeybindSettingsTableRow(GUI_ACTION_OPEN_BACKUP);
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drawKeybindSettingsTableRow(GUI_ACTION_SAVE);
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drawKeybindSettingsTableRow(GUI_ACTION_SAVE_AS);
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drawKeybindSettingsTableRow(GUI_ACTION_EXPORT);
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drawKeybindSettingsTableRow(GUI_ACTION_UNDO);
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drawKeybindSettingsTableRow(GUI_ACTION_REDO);
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drawKeybindSettingsTableRow(GUI_ACTION_PLAY_TOGGLE);
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drawKeybindSettingsTableRow(GUI_ACTION_PLAY);
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drawKeybindSettingsTableRow(GUI_ACTION_STOP);
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drawKeybindSettingsTableRow(GUI_ACTION_PLAY_START);
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drawKeybindSettingsTableRow(GUI_ACTION_PLAY_REPEAT);
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drawKeybindSettingsTableRow(GUI_ACTION_PLAY_CURSOR);
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drawKeybindSettingsTableRow(GUI_ACTION_STEP_ONE);
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drawKeybindSettingsTableRow(GUI_ACTION_OCTAVE_UP);
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drawKeybindSettingsTableRow(GUI_ACTION_OCTAVE_DOWN);
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drawKeybindSettingsTableRow(GUI_ACTION_INS_UP);
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drawKeybindSettingsTableRow(GUI_ACTION_INS_DOWN);
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drawKeybindSettingsTableRow(GUI_ACTION_STEP_UP);
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drawKeybindSettingsTableRow(GUI_ACTION_STEP_DOWN);
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drawKeybindSettingsTableRow(GUI_ACTION_TOGGLE_EDIT);
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drawKeybindSettingsTableRow(GUI_ACTION_METRONOME);
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drawKeybindSettingsTableRow(GUI_ACTION_REPEAT_PATTERN);
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drawKeybindSettingsTableRow(GUI_ACTION_FOLLOW_ORDERS);
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drawKeybindSettingsTableRow(GUI_ACTION_FOLLOW_PATTERN);
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drawKeybindSettingsTableRow(GUI_ACTION_FULLSCREEN);
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drawKeybindSettingsTableRow(GUI_ACTION_TX81Z_REQUEST);
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drawKeybindSettingsTableRow(GUI_ACTION_PANIC);
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KEYBIND_CONFIG_END;
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ImGui::TreePop();
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@ -2259,48 +2220,48 @@ void FurnaceGUI::drawSettings() {
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if (ImGui::TreeNode(_("Window activation"))) {
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KEYBIND_CONFIG_BEGIN("keysWindow");
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uiKeybindConfig(GUI_ACTION_WINDOW_FIND);
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uiKeybindConfig(GUI_ACTION_WINDOW_SETTINGS);
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uiKeybindConfig(GUI_ACTION_WINDOW_SONG_INFO);
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uiKeybindConfig(GUI_ACTION_WINDOW_SUBSONGS);
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uiKeybindConfig(GUI_ACTION_WINDOW_SPEED);
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uiKeybindConfig(GUI_ACTION_WINDOW_INS_LIST);
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uiKeybindConfig(GUI_ACTION_WINDOW_WAVE_LIST);
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uiKeybindConfig(GUI_ACTION_WINDOW_SAMPLE_LIST);
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uiKeybindConfig(GUI_ACTION_WINDOW_ORDERS);
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uiKeybindConfig(GUI_ACTION_WINDOW_PATTERN);
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uiKeybindConfig(GUI_ACTION_WINDOW_MIXER);
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uiKeybindConfig(GUI_ACTION_WINDOW_GROOVES);
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uiKeybindConfig(GUI_ACTION_WINDOW_CHANNELS);
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uiKeybindConfig(GUI_ACTION_WINDOW_PAT_MANAGER);
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uiKeybindConfig(GUI_ACTION_WINDOW_SYS_MANAGER);
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uiKeybindConfig(GUI_ACTION_WINDOW_COMPAT_FLAGS);
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uiKeybindConfig(GUI_ACTION_WINDOW_NOTES);
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uiKeybindConfig(GUI_ACTION_WINDOW_INS_EDIT);
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uiKeybindConfig(GUI_ACTION_WINDOW_WAVE_EDIT);
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uiKeybindConfig(GUI_ACTION_WINDOW_SAMPLE_EDIT);
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uiKeybindConfig(GUI_ACTION_WINDOW_EDIT_CONTROLS);
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uiKeybindConfig(GUI_ACTION_WINDOW_PIANO);
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uiKeybindConfig(GUI_ACTION_WINDOW_OSCILLOSCOPE);
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uiKeybindConfig(GUI_ACTION_WINDOW_CHAN_OSC);
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uiKeybindConfig(GUI_ACTION_WINDOW_XY_OSC);
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uiKeybindConfig(GUI_ACTION_WINDOW_VOL_METER);
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uiKeybindConfig(GUI_ACTION_WINDOW_CLOCK);
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uiKeybindConfig(GUI_ACTION_WINDOW_REGISTER_VIEW);
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uiKeybindConfig(GUI_ACTION_WINDOW_LOG);
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uiKeybindConfig(GUI_ACTION_WINDOW_STATS);
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uiKeybindConfig(GUI_ACTION_WINDOW_MEMORY);
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uiKeybindConfig(GUI_ACTION_WINDOW_EFFECT_LIST);
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uiKeybindConfig(GUI_ACTION_WINDOW_DEBUG);
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uiKeybindConfig(GUI_ACTION_WINDOW_CS_PLAYER);
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uiKeybindConfig(GUI_ACTION_WINDOW_ABOUT);
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uiKeybindConfig(GUI_ACTION_COLLAPSE_WINDOW);
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uiKeybindConfig(GUI_ACTION_CLOSE_WINDOW);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_FIND);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_SETTINGS);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_SONG_INFO);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_SUBSONGS);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_SPEED);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_INS_LIST);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_WAVE_LIST);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_SAMPLE_LIST);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_ORDERS);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_PATTERN);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_MIXER);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_GROOVES);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_CHANNELS);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_PAT_MANAGER);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_SYS_MANAGER);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_COMPAT_FLAGS);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_NOTES);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_INS_EDIT);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_WAVE_EDIT);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_SAMPLE_EDIT);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_EDIT_CONTROLS);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_PIANO);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_OSCILLOSCOPE);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_CHAN_OSC);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_XY_OSC);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_VOL_METER);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_CLOCK);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_REGISTER_VIEW);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_LOG);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_STATS);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_MEMORY);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_EFFECT_LIST);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_DEBUG);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_CS_PLAYER);
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drawKeybindSettingsTableRow(GUI_ACTION_WINDOW_ABOUT);
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drawKeybindSettingsTableRow(GUI_ACTION_COLLAPSE_WINDOW);
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drawKeybindSettingsTableRow(GUI_ACTION_CLOSE_WINDOW);
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uiKeybindConfig(GUI_ACTION_COMMAND_PALETTE);
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uiKeybindConfig(GUI_ACTION_CMDPAL_RECENT);
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uiKeybindConfig(GUI_ACTION_CMDPAL_INSTRUMENTS);
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uiKeybindConfig(GUI_ACTION_CMDPAL_SAMPLES);
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drawKeybindSettingsTableRow(GUI_ACTION_COMMAND_PALETTE);
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drawKeybindSettingsTableRow(GUI_ACTION_CMDPAL_RECENT);
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drawKeybindSettingsTableRow(GUI_ACTION_CMDPAL_INSTRUMENTS);
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drawKeybindSettingsTableRow(GUI_ACTION_CMDPAL_SAMPLES);
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KEYBIND_CONFIG_END;
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ImGui::TreePop();
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@ -2394,76 +2355,76 @@ void FurnaceGUI::drawSettings() {
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if (ImGui::TreeNode(_("Pattern"))) {
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KEYBIND_CONFIG_BEGIN("keysPattern");
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uiKeybindConfig(GUI_ACTION_PAT_NOTE_UP);
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uiKeybindConfig(GUI_ACTION_PAT_NOTE_DOWN);
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uiKeybindConfig(GUI_ACTION_PAT_OCTAVE_UP);
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uiKeybindConfig(GUI_ACTION_PAT_OCTAVE_DOWN);
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uiKeybindConfig(GUI_ACTION_PAT_VALUE_UP);
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uiKeybindConfig(GUI_ACTION_PAT_VALUE_DOWN);
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uiKeybindConfig(GUI_ACTION_PAT_VALUE_UP_COARSE);
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uiKeybindConfig(GUI_ACTION_PAT_VALUE_DOWN_COARSE);
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uiKeybindConfig(GUI_ACTION_PAT_SELECT_ALL);
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uiKeybindConfig(GUI_ACTION_PAT_CUT);
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uiKeybindConfig(GUI_ACTION_PAT_COPY);
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uiKeybindConfig(GUI_ACTION_PAT_PASTE);
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uiKeybindConfig(GUI_ACTION_PAT_PASTE_MIX);
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uiKeybindConfig(GUI_ACTION_PAT_PASTE_MIX_BG);
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uiKeybindConfig(GUI_ACTION_PAT_PASTE_FLOOD);
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uiKeybindConfig(GUI_ACTION_PAT_PASTE_OVERFLOW);
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uiKeybindConfig(GUI_ACTION_PAT_CURSOR_UP);
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uiKeybindConfig(GUI_ACTION_PAT_CURSOR_DOWN);
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uiKeybindConfig(GUI_ACTION_PAT_CURSOR_LEFT);
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uiKeybindConfig(GUI_ACTION_PAT_CURSOR_RIGHT);
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uiKeybindConfig(GUI_ACTION_PAT_CURSOR_UP_ONE);
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uiKeybindConfig(GUI_ACTION_PAT_CURSOR_DOWN_ONE);
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uiKeybindConfig(GUI_ACTION_PAT_CURSOR_LEFT_CHANNEL);
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uiKeybindConfig(GUI_ACTION_PAT_CURSOR_RIGHT_CHANNEL);
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uiKeybindConfig(GUI_ACTION_PAT_CURSOR_PREVIOUS_CHANNEL);
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uiKeybindConfig(GUI_ACTION_PAT_CURSOR_NEXT_CHANNEL);
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uiKeybindConfig(GUI_ACTION_PAT_CURSOR_BEGIN);
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uiKeybindConfig(GUI_ACTION_PAT_CURSOR_END);
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uiKeybindConfig(GUI_ACTION_PAT_CURSOR_UP_COARSE);
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uiKeybindConfig(GUI_ACTION_PAT_CURSOR_DOWN_COARSE);
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uiKeybindConfig(GUI_ACTION_PAT_SELECTION_UP);
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uiKeybindConfig(GUI_ACTION_PAT_SELECTION_DOWN);
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uiKeybindConfig(GUI_ACTION_PAT_SELECTION_LEFT);
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uiKeybindConfig(GUI_ACTION_PAT_SELECTION_RIGHT);
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uiKeybindConfig(GUI_ACTION_PAT_SELECTION_UP_ONE);
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uiKeybindConfig(GUI_ACTION_PAT_SELECTION_DOWN_ONE);
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uiKeybindConfig(GUI_ACTION_PAT_SELECTION_BEGIN);
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uiKeybindConfig(GUI_ACTION_PAT_SELECTION_END);
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uiKeybindConfig(GUI_ACTION_PAT_SELECTION_UP_COARSE);
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uiKeybindConfig(GUI_ACTION_PAT_SELECTION_DOWN_COARSE);
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uiKeybindConfig(GUI_ACTION_PAT_MOVE_UP);
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uiKeybindConfig(GUI_ACTION_PAT_MOVE_DOWN);
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uiKeybindConfig(GUI_ACTION_PAT_MOVE_LEFT_CHANNEL);
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uiKeybindConfig(GUI_ACTION_PAT_MOVE_RIGHT_CHANNEL);
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uiKeybindConfig(GUI_ACTION_PAT_DELETE);
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uiKeybindConfig(GUI_ACTION_PAT_PULL_DELETE);
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uiKeybindConfig(GUI_ACTION_PAT_INSERT);
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uiKeybindConfig(GUI_ACTION_PAT_MUTE_CURSOR);
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uiKeybindConfig(GUI_ACTION_PAT_SOLO_CURSOR);
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uiKeybindConfig(GUI_ACTION_PAT_UNMUTE_ALL);
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uiKeybindConfig(GUI_ACTION_PAT_NEXT_ORDER);
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uiKeybindConfig(GUI_ACTION_PAT_PREV_ORDER);
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uiKeybindConfig(GUI_ACTION_PAT_COLLAPSE);
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uiKeybindConfig(GUI_ACTION_PAT_INCREASE_COLUMNS);
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uiKeybindConfig(GUI_ACTION_PAT_DECREASE_COLUMNS);
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uiKeybindConfig(GUI_ACTION_PAT_INTERPOLATE);
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uiKeybindConfig(GUI_ACTION_PAT_FADE);
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uiKeybindConfig(GUI_ACTION_PAT_INVERT_VALUES);
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uiKeybindConfig(GUI_ACTION_PAT_FLIP_SELECTION);
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uiKeybindConfig(GUI_ACTION_PAT_COLLAPSE_ROWS);
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uiKeybindConfig(GUI_ACTION_PAT_EXPAND_ROWS);
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uiKeybindConfig(GUI_ACTION_PAT_COLLAPSE_PAT);
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uiKeybindConfig(GUI_ACTION_PAT_EXPAND_PAT);
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uiKeybindConfig(GUI_ACTION_PAT_COLLAPSE_SONG);
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uiKeybindConfig(GUI_ACTION_PAT_EXPAND_SONG);
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uiKeybindConfig(GUI_ACTION_PAT_LATCH);
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uiKeybindConfig(GUI_ACTION_PAT_CLEAR_LATCH);
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uiKeybindConfig(GUI_ACTION_PAT_ABSORB_INSTRUMENT);
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uiKeybindConfig(GUI_ACTION_PAT_CURSOR_UNDO);
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uiKeybindConfig(GUI_ACTION_PAT_CURSOR_REDO);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_NOTE_UP);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_NOTE_DOWN);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_OCTAVE_UP);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_OCTAVE_DOWN);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_VALUE_UP);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_VALUE_DOWN);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_VALUE_UP_COARSE);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_VALUE_DOWN_COARSE);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_SELECT_ALL);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_CUT);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_COPY);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_PASTE);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_PASTE_MIX);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_PASTE_MIX_BG);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_PASTE_FLOOD);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_PASTE_OVERFLOW);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_CURSOR_UP);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_CURSOR_DOWN);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_CURSOR_LEFT);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_CURSOR_RIGHT);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_CURSOR_UP_ONE);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_CURSOR_DOWN_ONE);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_CURSOR_LEFT_CHANNEL);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_CURSOR_RIGHT_CHANNEL);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_CURSOR_PREVIOUS_CHANNEL);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_CURSOR_NEXT_CHANNEL);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_CURSOR_BEGIN);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_CURSOR_END);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_CURSOR_UP_COARSE);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_CURSOR_DOWN_COARSE);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_SELECTION_UP);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_SELECTION_DOWN);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_SELECTION_LEFT);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_SELECTION_RIGHT);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_SELECTION_UP_ONE);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_SELECTION_DOWN_ONE);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_SELECTION_BEGIN);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_SELECTION_END);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_SELECTION_UP_COARSE);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_SELECTION_DOWN_COARSE);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_MOVE_UP);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_MOVE_DOWN);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_MOVE_LEFT_CHANNEL);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_MOVE_RIGHT_CHANNEL);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_DELETE);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_PULL_DELETE);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_INSERT);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_MUTE_CURSOR);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_SOLO_CURSOR);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_UNMUTE_ALL);
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drawKeybindSettingsTableRow(GUI_ACTION_PAT_NEXT_ORDER);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_PREV_ORDER);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_COLLAPSE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_INCREASE_COLUMNS);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_DECREASE_COLUMNS);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_INTERPOLATE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_FADE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_INVERT_VALUES);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_FLIP_SELECTION);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_COLLAPSE_ROWS);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_EXPAND_ROWS);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_COLLAPSE_PAT);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_EXPAND_PAT);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_COLLAPSE_SONG);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_EXPAND_SONG);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_LATCH);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_CLEAR_LATCH);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_ABSORB_INSTRUMENT);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_CURSOR_UNDO);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_PAT_CURSOR_REDO);
|
||||
|
||||
KEYBIND_CONFIG_END;
|
||||
ImGui::TreePop();
|
||||
|
@ -2471,19 +2432,19 @@ void FurnaceGUI::drawSettings() {
|
|||
if (ImGui::TreeNode(_("Instrument list"))) {
|
||||
KEYBIND_CONFIG_BEGIN("keysInsList");
|
||||
|
||||
uiKeybindConfig(GUI_ACTION_INS_LIST_ADD);
|
||||
uiKeybindConfig(GUI_ACTION_INS_LIST_DUPLICATE);
|
||||
uiKeybindConfig(GUI_ACTION_INS_LIST_OPEN);
|
||||
uiKeybindConfig(GUI_ACTION_INS_LIST_OPEN_REPLACE);
|
||||
uiKeybindConfig(GUI_ACTION_INS_LIST_SAVE);
|
||||
uiKeybindConfig(GUI_ACTION_INS_LIST_SAVE_DMP);
|
||||
uiKeybindConfig(GUI_ACTION_INS_LIST_MOVE_UP);
|
||||
uiKeybindConfig(GUI_ACTION_INS_LIST_MOVE_DOWN);
|
||||
uiKeybindConfig(GUI_ACTION_INS_LIST_DELETE);
|
||||
uiKeybindConfig(GUI_ACTION_INS_LIST_EDIT);
|
||||
uiKeybindConfig(GUI_ACTION_INS_LIST_UP);
|
||||
uiKeybindConfig(GUI_ACTION_INS_LIST_DOWN);
|
||||
uiKeybindConfig(GUI_ACTION_INS_LIST_DIR_VIEW);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_INS_LIST_ADD);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_INS_LIST_DUPLICATE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_INS_LIST_OPEN);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_INS_LIST_OPEN_REPLACE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_INS_LIST_SAVE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_INS_LIST_SAVE_DMP);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_INS_LIST_MOVE_UP);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_INS_LIST_MOVE_DOWN);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_INS_LIST_DELETE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_INS_LIST_EDIT);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_INS_LIST_UP);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_INS_LIST_DOWN);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_INS_LIST_DIR_VIEW);
|
||||
|
||||
KEYBIND_CONFIG_END;
|
||||
ImGui::TreePop();
|
||||
|
@ -2491,20 +2452,20 @@ void FurnaceGUI::drawSettings() {
|
|||
if (ImGui::TreeNode(_("Wavetable list"))) {
|
||||
KEYBIND_CONFIG_BEGIN("keysWaveList");
|
||||
|
||||
uiKeybindConfig(GUI_ACTION_WAVE_LIST_ADD);
|
||||
uiKeybindConfig(GUI_ACTION_WAVE_LIST_DUPLICATE);
|
||||
uiKeybindConfig(GUI_ACTION_WAVE_LIST_OPEN);
|
||||
uiKeybindConfig(GUI_ACTION_WAVE_LIST_OPEN_REPLACE);
|
||||
uiKeybindConfig(GUI_ACTION_WAVE_LIST_SAVE);
|
||||
uiKeybindConfig(GUI_ACTION_WAVE_LIST_SAVE_DMW);
|
||||
uiKeybindConfig(GUI_ACTION_WAVE_LIST_SAVE_RAW);
|
||||
uiKeybindConfig(GUI_ACTION_WAVE_LIST_MOVE_UP);
|
||||
uiKeybindConfig(GUI_ACTION_WAVE_LIST_MOVE_DOWN);
|
||||
uiKeybindConfig(GUI_ACTION_WAVE_LIST_DELETE);
|
||||
uiKeybindConfig(GUI_ACTION_WAVE_LIST_EDIT);
|
||||
uiKeybindConfig(GUI_ACTION_WAVE_LIST_UP);
|
||||
uiKeybindConfig(GUI_ACTION_WAVE_LIST_DOWN);
|
||||
uiKeybindConfig(GUI_ACTION_WAVE_LIST_DIR_VIEW);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_WAVE_LIST_ADD);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_WAVE_LIST_DUPLICATE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_WAVE_LIST_OPEN);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_WAVE_LIST_OPEN_REPLACE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_WAVE_LIST_SAVE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_WAVE_LIST_SAVE_DMW);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_WAVE_LIST_SAVE_RAW);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_WAVE_LIST_MOVE_UP);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_WAVE_LIST_MOVE_DOWN);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_WAVE_LIST_DELETE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_WAVE_LIST_EDIT);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_WAVE_LIST_UP);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_WAVE_LIST_DOWN);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_WAVE_LIST_DIR_VIEW);
|
||||
|
||||
KEYBIND_CONFIG_END;
|
||||
ImGui::TreePop();
|
||||
|
@ -2512,25 +2473,25 @@ void FurnaceGUI::drawSettings() {
|
|||
if (ImGui::TreeNode(_("Sample list"))) {
|
||||
KEYBIND_CONFIG_BEGIN("keysSampleList");
|
||||
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_LIST_ADD);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_LIST_DUPLICATE);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_CREATE_WAVE);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_LIST_OPEN);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_LIST_OPEN_REPLACE);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_LIST_OPEN_RAW);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_LIST_OPEN_REPLACE_RAW);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_LIST_SAVE);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_LIST_SAVE_RAW);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_LIST_MOVE_UP);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_LIST_MOVE_DOWN);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_LIST_DELETE);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_LIST_EDIT);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_LIST_UP);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_LIST_DOWN);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_LIST_PREVIEW);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_LIST_STOP_PREVIEW);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_LIST_DIR_VIEW);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_LIST_MAKE_MAP);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_LIST_ADD);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_LIST_DUPLICATE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_CREATE_WAVE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_LIST_OPEN);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_LIST_OPEN_REPLACE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_LIST_OPEN_RAW);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_LIST_OPEN_REPLACE_RAW);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_LIST_SAVE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_LIST_SAVE_RAW);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_LIST_MOVE_UP);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_LIST_MOVE_DOWN);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_LIST_DELETE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_LIST_EDIT);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_LIST_UP);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_LIST_DOWN);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_LIST_PREVIEW);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_LIST_STOP_PREVIEW);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_LIST_DIR_VIEW);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_LIST_MAKE_MAP);
|
||||
|
||||
KEYBIND_CONFIG_END;
|
||||
ImGui::TreePop();
|
||||
|
@ -2538,23 +2499,23 @@ void FurnaceGUI::drawSettings() {
|
|||
if (ImGui::TreeNode(_("Orders"))) {
|
||||
KEYBIND_CONFIG_BEGIN("keysOrders");
|
||||
|
||||
uiKeybindConfig(GUI_ACTION_ORDERS_UP);
|
||||
uiKeybindConfig(GUI_ACTION_ORDERS_DOWN);
|
||||
uiKeybindConfig(GUI_ACTION_ORDERS_LEFT);
|
||||
uiKeybindConfig(GUI_ACTION_ORDERS_RIGHT);
|
||||
uiKeybindConfig(GUI_ACTION_ORDERS_INCREASE);
|
||||
uiKeybindConfig(GUI_ACTION_ORDERS_DECREASE);
|
||||
uiKeybindConfig(GUI_ACTION_ORDERS_EDIT_MODE);
|
||||
uiKeybindConfig(GUI_ACTION_ORDERS_LINK);
|
||||
uiKeybindConfig(GUI_ACTION_ORDERS_ADD);
|
||||
uiKeybindConfig(GUI_ACTION_ORDERS_DUPLICATE);
|
||||
uiKeybindConfig(GUI_ACTION_ORDERS_DEEP_CLONE);
|
||||
uiKeybindConfig(GUI_ACTION_ORDERS_DUPLICATE_END);
|
||||
uiKeybindConfig(GUI_ACTION_ORDERS_DEEP_CLONE_END);
|
||||
uiKeybindConfig(GUI_ACTION_ORDERS_REMOVE);
|
||||
uiKeybindConfig(GUI_ACTION_ORDERS_MOVE_UP);
|
||||
uiKeybindConfig(GUI_ACTION_ORDERS_MOVE_DOWN);
|
||||
uiKeybindConfig(GUI_ACTION_ORDERS_REPLAY);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_ORDERS_UP);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_ORDERS_DOWN);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_ORDERS_LEFT);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_ORDERS_RIGHT);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_ORDERS_INCREASE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_ORDERS_DECREASE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_ORDERS_EDIT_MODE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_ORDERS_LINK);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_ORDERS_ADD);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_ORDERS_DUPLICATE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_ORDERS_DEEP_CLONE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_ORDERS_DUPLICATE_END);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_ORDERS_DEEP_CLONE_END);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_ORDERS_REMOVE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_ORDERS_MOVE_UP);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_ORDERS_MOVE_DOWN);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_ORDERS_REPLAY);
|
||||
|
||||
KEYBIND_CONFIG_END;
|
||||
ImGui::TreePop();
|
||||
|
@ -2562,35 +2523,35 @@ void FurnaceGUI::drawSettings() {
|
|||
if (ImGui::TreeNode(_("Sample editor"))) {
|
||||
KEYBIND_CONFIG_BEGIN("keysSampleEdit");
|
||||
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_SELECT);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_DRAW);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_CUT);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_COPY);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_PASTE);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_PASTE_REPLACE);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_PASTE_MIX);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_SELECT_ALL);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_RESIZE);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_RESAMPLE);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_AMPLIFY);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_NORMALIZE);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_FADE_IN);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_FADE_OUT);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_INSERT);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_SILENCE);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_DELETE);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_TRIM);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_REVERSE);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_INVERT);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_SIGN);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_FILTER);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_PREVIEW);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_STOP_PREVIEW);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_ZOOM_IN);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_ZOOM_OUT);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_ZOOM_AUTO);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_MAKE_INS);
|
||||
uiKeybindConfig(GUI_ACTION_SAMPLE_SET_LOOP);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_SELECT);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_DRAW);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_CUT);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_COPY);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_PASTE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_PASTE_REPLACE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_PASTE_MIX);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_SELECT_ALL);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_RESIZE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_RESAMPLE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_AMPLIFY);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_NORMALIZE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_FADE_IN);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_FADE_OUT);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_INSERT);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_SILENCE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_DELETE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_TRIM);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_REVERSE);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_INVERT);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_SIGN);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_FILTER);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_PREVIEW);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_STOP_PREVIEW);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_ZOOM_IN);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_ZOOM_OUT);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_ZOOM_AUTO);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_MAKE_INS);
|
||||
drawKeybindSettingsTableRow(GUI_ACTION_SAMPLE_SET_LOOP);
|
||||
|
||||
KEYBIND_CONFIG_END;
|
||||
ImGui::TreePop();
|
||||
|
@ -4685,6 +4646,45 @@ void FurnaceGUI::drawSettings() {
|
|||
ImGui::End();
|
||||
}
|
||||
|
||||
void FurnaceGUI::drawKeybindSettingsTableRow(FurnaceGUIActions actionIdx) {
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::AlignTextToFramePadding();
|
||||
ImGui::TextUnformatted(guiActions[actionIdx].friendlyName);
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::PushID(actionIdx);
|
||||
for (size_t i=0; i<actionKeys[actionIdx].size()+1; i++) {
|
||||
ImGui::PushID(i);
|
||||
if (i>0) ImGui::SameLine();
|
||||
bool isPending=bindSetPending && bindSetTarget==actionIdx && bindSetTargetIdx==(int)i;
|
||||
if (i<actionKeys[actionIdx].size()) {
|
||||
if (ImGui::Button(isPending ? _N("Press key...") : getKeyName(actionKeys[actionIdx][i]).c_str())) {
|
||||
promptKey(actionIdx, i);
|
||||
settingsChanged=true;
|
||||
}
|
||||
bool rightClicked=ImGui::IsItemClicked(ImGuiMouseButton_Right);
|
||||
if (!rightClicked) {
|
||||
ImGui::SameLine(0.0f, 1.0f);
|
||||
}
|
||||
if ( rightClicked || ImGui::Button(ICON_FA_TIMES)) {
|
||||
actionKeys[actionIdx].erase(actionKeys[actionIdx].begin()+i);
|
||||
if (isPending) {
|
||||
bindSetActive=false;
|
||||
bindSetPending=false;
|
||||
}
|
||||
parseKeybinds();
|
||||
}
|
||||
} else {
|
||||
if (ImGui::Button(isPending ? _N("Press key...") : "+")) {
|
||||
promptKey(actionIdx, i);
|
||||
settingsChanged=true;
|
||||
}
|
||||
}
|
||||
ImGui::PopID(); // i
|
||||
}
|
||||
ImGui::PopID(); // action
|
||||
}
|
||||
|
||||
#define clampSetting(x,minV,maxV) \
|
||||
if (x<minV) { \
|
||||
x=minV; \
|
||||
|
|
Loading…
Reference in a new issue