GUI: prepare for DirectX 11 render backend
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91a7132e79
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7 changed files with 208 additions and 4 deletions
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@ -25,12 +25,17 @@
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#ifdef HAVE_RENDER_GL
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#include "render/renderGL.h"
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#endif
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#ifdef HAVE_RENDER_DX11
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#include "render/renderDX11.h"
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#endif
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bool FurnaceGUI::initRender() {
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if (rend!=NULL) return false;
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if (settings.renderBackend=="OpenGL") {
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renderBackend=GUI_BACKEND_GL;
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} else if (settings.renderBackend=="DirectX 11") {
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renderBackend=GUI_BACKEND_DX11;
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} else if (settings.renderBackend=="SDL") {
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renderBackend=GUI_BACKEND_SDL;
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} else {
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@ -44,6 +49,12 @@ bool FurnaceGUI::initRender() {
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rend=new FurnaceGUIRenderGL;
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break;
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#endif
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#ifdef HAVE_RENDER_DX11
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case GUI_BACKEND_DX11:
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logI("render backend: DirectX 11");
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rend=new FurnaceGUIRenderDX11;
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break;
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#endif
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#ifdef HAVE_RENDER_SDL
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case GUI_BACKEND_SDL:
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logI("render backend: SDL_Renderer");
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