WIP add GBA system

This commit is contained in:
Natt Akuma 2024-01-10 11:17:36 +07:00
parent 892ee12d91
commit f3705fb435
22 changed files with 748 additions and 49 deletions

View file

@ -179,6 +179,7 @@ const char* insTypes[DIV_INS_MAX+1][3]={
{"PowerNoise (noise)",ICON_FUR_NOISE,ICON_FUR_INS_POWERNOISE},
{"PowerNoise (slope)",ICON_FUR_SAW,ICON_FUR_INS_POWERNOISE_SAW},
{"Dave",ICON_FA_BAR_CHART,ICON_FUR_INS_DAVE},
{"Game Boy Advance DMA",ICON_FA_VOLUME_UP,ICON_FA_QUESTION}, // TODO
{NULL,ICON_FA_QUESTION,ICON_FA_QUESTION}
};
@ -992,6 +993,7 @@ const FurnaceGUIColorDef guiColors[GUI_COLOR_MAX]={
D(GUI_COLOR_INSTR_POWERNOISE,"",ImVec4(1.0f,1.0f,0.8f,1.0f)),
D(GUI_COLOR_INSTR_POWERNOISE_SLOPE,"",ImVec4(1.0f,0.6f,0.3f,1.0f)),
D(GUI_COLOR_INSTR_DAVE,"",ImVec4(0.7f,0.7f,0.8f,1.0f)),
D(GUI_COLOR_INSTR_GBA_DMA,"",ImVec4(0.6f,0.4f,1.0f,1.0f)),
D(GUI_COLOR_INSTR_UNKNOWN,"",ImVec4(0.3f,0.3f,0.3f,1.0f)),
D(GUI_COLOR_CHANNEL_BG,"",ImVec4(0.4f,0.6f,0.8f,1.0f)),
@ -1229,6 +1231,7 @@ const int availableSystems[]={
DIV_SYSTEM_TED,
DIV_SYSTEM_C140,
DIV_SYSTEM_C219,
DIV_SYSTEM_GBA_DMA,
DIV_SYSTEM_PCM_DAC,
DIV_SYSTEM_ESFM,
DIV_SYSTEM_PONG,
@ -1347,6 +1350,7 @@ const int chipsSample[]={
DIV_SYSTEM_K053260,
DIV_SYSTEM_C140,
DIV_SYSTEM_C219,
DIV_SYSTEM_GBA_DMA,
0 // don't remove this last one!
};