WIP add GBA system
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22 changed files with 748 additions and 49 deletions
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@ -2001,6 +2001,16 @@ void DivEngine::registerSystems() {
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},
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{}
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);
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sysDefs[DIV_SYSTEM_GBA_DMA]=new DivSysDef(
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"Game Boy Advance DMA Sound", NULL, 0xfe, 0, 2, false, true, 0, false, 1U<<DIV_SAMPLE_DEPTH_8BIT, 0, 0,
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"additional PCM FIFO channels in Game Boy Advance driven directly by its DMA hardware.",
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{"PCM 1", "PCM 2"},
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{"P1", "P2"},
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{DIV_CH_PCM, DIV_CH_PCM},
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{DIV_INS_GBA_DMA, DIV_INS_GBA_DMA},
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{DIV_INS_AMIGA, DIV_INS_AMIGA}
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);
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sysDefs[DIV_SYSTEM_DAVE]=new DivSysDef(
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"Dave", NULL, 0xd5, 0, 6, false, true, 0, false, 1U<<DIV_SAMPLE_DEPTH_8BIT, 0, 0,
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