From f352162151a57cff034c1b56f5eb5753b87bc824 Mon Sep 17 00:00:00 2001 From: tildearrow Date: Sat, 19 Aug 2023 15:47:49 -0500 Subject: [PATCH] GUI: make it clear continuous vibrato --- src/engine/engine.h | 4 ++-- src/gui/compatFlags.cpp | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/engine/engine.h b/src/engine/engine.h index 54a33c23e..28e8ac7f8 100644 --- a/src/engine/engine.h +++ b/src/engine/engine.h @@ -54,9 +54,9 @@ #define EXTERN_BUSY_BEGIN_SOFT e->softLocked=true; e->isBusy.lock(); #define EXTERN_BUSY_END e->isBusy.unlock(); e->softLocked=false; -//#define DIV_UNSTABLE +#define DIV_UNSTABLE -#define DIV_VERSION "0.6pre8" +#define DIV_VERSION "dev166" #define DIV_ENGINE_VERSION 166 // for imports #define DIV_VERSION_MOD 0xff01 diff --git a/src/gui/compatFlags.cpp b/src/gui/compatFlags.cpp index 55f3cb589..0010fc899 100644 --- a/src/gui/compatFlags.cpp +++ b/src/gui/compatFlags.cpp @@ -314,7 +314,7 @@ void FurnaceGUI::drawCompatFlags() { } ImGui::Checkbox("Continuous vibrato",&e->song.continuousVibrato); if (ImGui::IsItemHovered()) { - ImGui::SetTooltip("when enabled, vibrato will not be reset on a new note."); + ImGui::SetTooltip("when enabled, vibrato phase/position will not be reset on a new note."); } InvCheckbox("Pitch macro is not linear",&e->song.pitchMacroIsLinear); if (ImGui::IsItemHovered()) {