blip_buf clock<rate bug workaround, part 1
issue #1055 now I gotta think of a strategy for dispatch
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3 changed files with 31 additions and 8 deletions
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@ -414,6 +414,7 @@ class DivEngine {
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int wave;
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int pos;
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int pBegin, pEnd;
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int rateMul, posSub;
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bool dir;
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SamplePreview():
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rate(0.0),
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@ -422,6 +423,8 @@ class DivEngine {
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pos(0),
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pBegin(-1),
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pEnd(-1),
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rateMul(1),
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posSub(0),
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dir(false) {}
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} sPreview;
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