MORE NOTES FOR NEW OSC BUFFER API
in your init or setFlags function, instead of `oscBuf[i]->rate=rate;` do `oscBuf[i]->setRate(rate)`. this is necessary as it sets the appropriate needle multiplier for it to remain 65536Hz. if your dispatch submits to the osc buffers at a slower rate (check out nes.cpp for an example), do not divide the rate anymore. it will work regardless. this ends the notes (hopefully)
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