GUI: introduce power-saving mode
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dd8df45519
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5 changed files with 41 additions and 2 deletions
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@ -31,6 +31,13 @@
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#define DEFAULT_NOTE_KEYS "5:7;6:4;7:3;8:16;10:6;11:8;12:24;13:10;16:11;17:9;18:26;19:28;20:12;21:17;22:1;23:19;24:23;25:5;26:14;27:2;28:21;29:0;30:100;31:13;32:15;34:18;35:20;36:22;38:25;39:27;43:100;46:101;47:29;48:31;53:102;"
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#if defined(_WIN32) || defined(__APPLE__)
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#define POWER_SAVE_DEFAULT 1
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#else
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// currently off on Linux/other due to Mesa catch-up behavior.
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#define POWER_SAVE_DEFAULT 0
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#endif
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const char* mainFonts[]={
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"IBM Plex Sans",
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"Liberation Sans",
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@ -301,7 +308,15 @@ void FurnaceGUI::drawSettings() {
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settings.sysFileDialog=sysFileDialogB;
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}
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ImGui::Text("Note preview behavioe:");
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bool powerSaveB=settings.powerSave;
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if (ImGui::Checkbox("Power-saving mode",&powerSaveB)) {
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settings.powerSave=powerSaveB;
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}
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("saves power by lowering the frame rate to 2fps when idle.\nmay cause issues under Mesa drivers!");
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}
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ImGui::Text("Note preview behavior:");
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if (ImGui::RadioButton("Never##npb0",settings.notePreviewBehavior==0)) {
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settings.notePreviewBehavior=0;
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}
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@ -1624,6 +1639,7 @@ void FurnaceGUI::syncSettings() {
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settings.cursorMoveNoScroll=e->getConfInt("cursorMoveNoScroll",0);
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settings.lowLatency=e->getConfInt("lowLatency",0);
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settings.notePreviewBehavior=e->getConfInt("notePreviewBehavior",1);
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settings.powerSave=e->getConfInt("powerSave",POWER_SAVE_DEFAULT);
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clampSetting(settings.mainFontSize,2,96);
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clampSetting(settings.patFontSize,2,96);
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@ -1686,6 +1702,7 @@ void FurnaceGUI::syncSettings() {
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clampSetting(settings.cursorMoveNoScroll,0,1);
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clampSetting(settings.lowLatency,0,1);
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clampSetting(settings.notePreviewBehavior,0,3);
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clampSetting(settings.powerSave,0,1);
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// keybinds
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for (int i=0; i<GUI_ACTION_MAX; i++) {
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@ -1775,6 +1792,7 @@ void FurnaceGUI::commitSettings() {
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e->setConf("cursorMoveNoScroll",settings.cursorMoveNoScroll);
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e->setConf("lowLatency",settings.lowLatency);
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e->setConf("notePreviewBehavior",settings.notePreviewBehavior);
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e->setConf("powerSave",settings.powerSave);
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// colors
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for (int i=0; i<GUI_COLOR_MAX; i++) {
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