untested saving code and memory leak fix
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12 changed files with 363 additions and 107 deletions
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@ -2,6 +2,7 @@
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#define _ENGINE_H
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#include "song.h"
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#include "dispatch.h"
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#include "safeWriter.h"
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#include "../audio/taAudio.h"
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#include "blip_buf.h"
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#include <mutex>
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@ -104,7 +105,7 @@ class DivEngine {
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// load a .dmf.
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bool load(void* f, size_t length);
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// save as .dmf.
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bool save(FILE* f);
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SafeWriter* save();
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// play
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void play();
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