prepare for OPL drums instrument type

#310
This commit is contained in:
tildearrow 2022-05-30 18:37:07 -05:00
parent 495aec86bd
commit e9f17168a4
7 changed files with 77 additions and 44 deletions

View file

@ -59,6 +59,7 @@ enum DivInstrumentType: unsigned short {
DIV_INS_SNES=29,
DIV_INS_SU=30,
DIV_INS_NAMCO=31,
DIV_INS_OPL_DRUMS=32,
DIV_INS_MAX,
DIV_INS_NULL
};

View file

@ -408,7 +408,7 @@ struct DivSong {
std::vector<DivSubSong*> subsong;
DivInstrument nullIns, nullInsOPLL, nullInsOPL, nullInsQSound;
DivInstrument nullIns, nullInsOPLL, nullInsOPL, nullInsOPLDrums, nullInsQSound;
DivWavetable nullWave;
DivSample nullSample;
@ -551,6 +551,9 @@ struct DivSong {
nullInsOPL.fm.op[1].rr=12;
nullInsOPL.fm.op[1].mult=1;
nullInsOPL.name="This is a bug! Report!";
nullInsOPL.fm.kickFreq=0x520;
nullInsOPL.fm.snareHatFreq=0x550;
nullInsOPL.fm.tomTopFreq=0x1c0;
nullInsQSound.std.panLMacro.mode=true;
}

View file

@ -19,6 +19,7 @@
#include "dispatch.h"
#include "engine.h"
#include "instrument.h"
#include "song.h"
#include "../ta-log.h"
@ -1582,8 +1583,8 @@ void DivEngine::registerSystems() {
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "Kick", "Snare", "Tom", "Top", "HiHat"},
{"F1", "F2", "F3", "F4", "F5", "F6", "BD", "SD", "TM", "TP", "HH"},
{DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_NOISE, DIV_CH_NOISE, DIV_CH_NOISE, DIV_CH_NOISE, DIV_CH_NOISE},
{DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL},
{},
{DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL_DRUMS, DIV_INS_OPL_DRUMS, DIV_INS_OPL_DRUMS, DIV_INS_OPL_DRUMS},
{DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL},
oplDrumsEffectHandler,
fmOPLPostEffectHandler
);
@ -1594,8 +1595,8 @@ void DivEngine::registerSystems() {
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "Kick", "Snare", "Tom", "Top", "HiHat"},
{"F1", "F2", "F3", "F4", "F5", "F6", "BD", "SD", "TM", "TP", "HH"},
{DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_NOISE, DIV_CH_NOISE, DIV_CH_NOISE, DIV_CH_NOISE, DIV_CH_NOISE},
{DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL},
{},
{DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL_DRUMS, DIV_INS_OPL_DRUMS, DIV_INS_OPL_DRUMS, DIV_INS_OPL_DRUMS},
{DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL},
oplDrumsEffectHandler,
fmOPLPostEffectHandler
);
@ -1606,8 +1607,8 @@ void DivEngine::registerSystems() {
{"4OP 1", "FM 2", "4OP 3", "FM 4", "4OP 5", "FM 6", "4OP 7", "FM 8", "4OP 9", "FM 10", "4OP 11", "FM 12", "FM 13", "FM 14", "FM 15", "Kick", "Snare", "Tom", "Top", "HiHat"},
{"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "BD", "SD", "TM", "TP", "HH"},
{DIV_CH_OP, DIV_CH_FM, DIV_CH_OP, DIV_CH_FM, DIV_CH_OP, DIV_CH_FM, DIV_CH_OP, DIV_CH_FM, DIV_CH_OP, DIV_CH_FM, DIV_CH_OP, DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_NOISE, DIV_CH_NOISE, DIV_CH_NOISE, DIV_CH_NOISE, DIV_CH_NOISE},
{DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL},
{},
{DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL_DRUMS, DIV_INS_OPL_DRUMS, DIV_INS_OPL_DRUMS, DIV_INS_OPL_DRUMS},
{DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL},
oplDrumsEffectHandler,
fmOPLPostEffectHandler
);
@ -1853,8 +1854,8 @@ void DivEngine::registerSystems() {
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "Kick", "Snare", "Tom", "Top", "HiHat", "PCM"},
{"F1", "F2", "F3", "F4", "F5", "F6", "BD", "SD", "TM", "TP", "HH", "PCM"},
{DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_FM, DIV_CH_NOISE, DIV_CH_NOISE, DIV_CH_NOISE, DIV_CH_NOISE, DIV_CH_NOISE, DIV_CH_PCM},
{DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_AMIGA},
{},
{DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL_DRUMS, DIV_INS_OPL_DRUMS, DIV_INS_OPL_DRUMS, DIV_INS_OPL_DRUMS, DIV_INS_AMIGA},
{DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_NULL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_NULL},
oplEffectHandler,
fmOPLPostEffectHandler
);