N163: implement wave synth
I hope this does not break any songs
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6 changed files with 118 additions and 29 deletions
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@ -23,6 +23,7 @@
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#include "../dispatch.h"
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#include <queue>
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#include "../macroInt.h"
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#include "../waveSynth.h"
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#include "sound/n163/n163.hpp"
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class DivPlatformN163: public DivDispatch {
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@ -35,6 +36,7 @@ class DivPlatformN163: public DivDispatch {
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bool active, insChanged, freqChanged, volumeChanged, waveChanged, waveUpdated, keyOn, keyOff, inPorta;
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signed char vol, outVol, resVol;
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DivMacroInt std;
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DivWaveSynth ws;
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Channel():
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freq(0),
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baseFreq(0),
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@ -79,7 +81,7 @@ class DivPlatformN163: public DivDispatch {
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n163_core n163;
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unsigned char regPool[128];
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void updateWave(int wave, int pos, int len);
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void updateWave(int ch, int wave, int pos, int len);
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void updateWaveCh(int ch);
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friend void putDispatchChan(void*,int,int);
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