GUI: new pattern cursor logic, part 20
oh yes
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7 changed files with 60 additions and 14 deletions
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@ -1401,6 +1401,8 @@ void FurnaceGUI::drawPattern() {
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}
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}
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}
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// HACK: we need to capture the last scroll position in order to restore it during undo/redo
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patScroll=ImGui::GetScrollY();
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// HACK: rendering here would cause the pairs to be drawn behind the pattern for some reason...
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// ...so we capture the table's window draw list...
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tdl=ImGui::GetWindowDrawList();
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