Merge remote-tracking branch 'upstream/master' into multiKeybind

This commit is contained in:
Adam Lederer 2024-09-02 18:33:17 -07:00
commit e240c9996f
105 changed files with 73916 additions and 68420 deletions

View file

@ -993,11 +993,6 @@ Pos=339,177\n\
Size=601,400\n\
Collapsed=0\n\
\n\
[Window][Rendering...]\n\
Pos=585,342\n\
Size=600,100\n\
Collapsed=0\n\
\n\
[Window][Export VGM##FileDialog]\n\
Pos=340,177\n\
Size=600,400\n\
@ -1216,6 +1211,7 @@ void FurnaceGUI::play(int row) {
memset(chanOscBright,0,DIV_MAX_CHANS*sizeof(float));
e->walkSong(loopOrder,loopRow,loopEnd);
memset(lastIns,-1,sizeof(int)*DIV_MAX_CHANS);
if (followPattern) makeCursorUndo();
if (!followPattern) e->setOrder(curOrder);
if (row>0) {
if (!e->playToRow(row)) {
@ -5874,7 +5870,8 @@ bool FurnaceGUI::loop() {
MEASURE_BEGIN(popup);
centerNextWindow(_("Rendering..."),canvasW,canvasH);
if (ImGui::BeginPopupModal(_("Rendering..."),NULL,ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoMove)) {
// ImGui::SetNextWindowSize(ImVec2(0.0f,0.0f));
if (ImGui::BeginPopupModal(_("Rendering..."),NULL,ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoSavedSettings)) {
// WHAT the HELL?!
WAKE_UP;
if (audioExportOptions.mode!=DIV_EXPORT_MODE_MANY_CHAN) {
@ -5890,35 +5887,32 @@ bool FurnaceGUI::loop() {
int curFile=0;
int* curFileLambda=&curFile;
if (e->isExporting()) {
e->lockEngine([this, progressLambda, curPosInRowsLambda, curFileLambda,
loopsLeftLambda, totalLoopsLambda] () {
int curRow=0; int curOrder=0;
e->getCurSongPos(curRow, curOrder); *curFileLambda=0;
e->getCurFileIndex(*curFileLambda);
*curPosInRowsLambda=curRow; for (int i=0; i<curOrder;
i++) {
*curPosInRowsLambda+=songOrdersLengths[i];}
if (!songHasSongEndCommand) {
e->getLoopsLeft(*loopsLeftLambda); e->getTotalLoops(*totalLoopsLambda); if ((*totalLoopsLambda)!=(*loopsLeftLambda)) //we are going 2nd, 3rd, etc. time through the song
{
*curPosInRowsLambda-=(songLength-songLoopedSectionLength); //a hack so progress bar does not jump?
}
if (e->getIsFadingOut()) //we are in fadeout??? why it works like that bruh
{
// LIVE WITH IT damn it
*curPosInRowsLambda-=(songLength-songLoopedSectionLength); //a hack so progress bar does not jump?
}
}
// this horrible indentation courtesy of `indent`
*progressLambda=(float) ((*curPosInRowsLambda) + ((*totalLoopsLambda)- (*loopsLeftLambda)) * songLength + lengthOfOneFile * (*curFileLambda)) / (float) totalLength;});
e->lockEngine(
[this, progressLambda, curPosInRowsLambda, curFileLambda, loopsLeftLambda, totalLoopsLambda] () {
int curRow=0; int curOrder=0;
e->getCurSongPos(curRow, curOrder);
*curFileLambda=0;
e->getCurFileIndex(*curFileLambda);
*curPosInRowsLambda=curRow;
for (int i=0; i<curOrder; i++) *curPosInRowsLambda+=songOrdersLengths[i];
if (!songHasSongEndCommand) {
e->getLoopsLeft(*loopsLeftLambda);
e->getTotalLoops(*totalLoopsLambda);
if ((*totalLoopsLambda)!=(*loopsLeftLambda)) { // we are going 2nd, 3rd, etc. time through the song
*curPosInRowsLambda-=(songLength-songLoopedSectionLength); // a hack so progress bar does not jump?
}
if (e->getIsFadingOut()) { // we are in fadeout??? why it works like that bruh
// LIVE WITH IT damn it
*curPosInRowsLambda-=(songLength-songLoopedSectionLength); // a hack so progress bar does not jump?
}
}
*progressLambda=(float)((*curPosInRowsLambda)+((*totalLoopsLambda)-(*loopsLeftLambda))*songLength+lengthOfOneFile*(*curFileLambda))/(float)totalLength;
}
);
}
ImGui::Text(_("Row %d of %d"),curPosInRows+((totalLoops)-(loopsLeft))*songLength,lengthOfOneFile);
if (audioExportOptions.mode==DIV_EXPORT_MODE_MANY_CHAN) {
ImGui::Text(_("Channel %d of %d"),curFile+1,totalFiles);
}
if (audioExportOptions.mode==DIV_EXPORT_MODE_MANY_CHAN) ImGui::Text(_("Channel %d of %d"),curFile+1,totalFiles);
ImGui::ProgressBar(curProgress,ImVec2(320.0f*dpiScale,0),fmt::sprintf("%.2f%%",curProgress*100.0f).c_str());