GUI: new osc renderer, part 3
now we have something
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2 changed files with 49 additions and 20 deletions
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@ -319,6 +319,7 @@ void FurnaceGUI::drawOsc() {
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_do.color=isClipping?uiColors[GUI_COLOR_OSC_WAVE_PEAK]:uiColors[GUI_COLOR_OSC_WAVE];
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dl->AddCallback(_drawOsc,&_do);
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dl->AddCallback(ImDrawCallback_ResetRenderState,NULL);
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} else {
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for (int ch=0; ch<e->getAudioDescGot().outChans; ch++) {
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for (int i=0; i<oscWidth-24; i++) {
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