GUI: fix cheat codes activation
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70c96beed4
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e0172bb851
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@ -614,6 +614,21 @@ void FurnaceGUI::updateWindowTitle() {
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}
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if (sdlWin!=NULL) SDL_SetWindowTitle(sdlWin,title.c_str());
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if (e->song.insLen==1) {
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unsigned int checker=0x11111111;
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unsigned int checker1=0;
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DivInstrument* ins=e->getIns(0);
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if (ins->name.size()==15 && e->curSubSong->ordersLen==8) {
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for (int i=0; i<15; i++) {
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checker^=ins->name[i]<<i;
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checker1+=ins->name[i];
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checker=(checker>>1|(((checker)^(checker>>2)^(checker>>3)^(checker>>5))&1)<<31);
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checker1<<=1;
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}
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if (checker==0x5ec4497d && checker1==0x6347ee) nonLatchNibble=true;
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}
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}
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}
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void FurnaceGUI::autoDetectSystem() {
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@ -44,20 +44,6 @@ void FurnaceGUI::drawSongInfo(bool asChild) {
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if (ImGui::InputText("##Name",&e->song.name,ImGuiInputTextFlags_UndoRedo)) { MARK_MODIFIED
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updateWindowTitle();
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}
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if (e->song.insLen==1) {
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unsigned int checker=0x11111111;
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unsigned int checker1=0;
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DivInstrument* ins=e->getIns(0);
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if (ins->name.size()==15 && e->curSubSong->ordersLen==8) {
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for (int i=0; i<15; i++) {
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checker^=ins->name[i]<<i;
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checker1+=ins->name[i];
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checker=(checker>>1|(((checker)^(checker>>2)^(checker>>3)^(checker>>5))&1)<<31);
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checker1<<=1;
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}
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if (checker==0x5ec4497d && checker1==0x6347ee) nonLatchNibble=true;
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}
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}
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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ImGui::AlignTextToFramePadding();
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