GUI: more menu reordering

This commit is contained in:
tildearrow 2024-03-17 13:23:04 -05:00
parent b253bd862b
commit de444d9260

View file

@ -4391,6 +4391,8 @@ bool FurnaceGUI::loop() {
if (ImGui::MenuItem("orders",BIND_FOR(GUI_ACTION_WINDOW_ORDERS),ordersOpen)) ordersOpen=!ordersOpen;
if (ImGui::MenuItem("pattern",BIND_FOR(GUI_ACTION_WINDOW_PATTERN),patternOpen)) patternOpen=!patternOpen;
if (ImGui::MenuItem("pattern manager",BIND_FOR(GUI_ACTION_WINDOW_PAT_MANAGER),patManagerOpen)) patManagerOpen=!patManagerOpen;
if (ImGui::MenuItem("mixer",BIND_FOR(GUI_ACTION_WINDOW_MIXER),mixerOpen)) mixerOpen=!mixerOpen;
if (ImGui::MenuItem("compatibility flags",BIND_FOR(GUI_ACTION_WINDOW_COMPAT_FLAGS),compatFlagsOpen)) compatFlagsOpen=!compatFlagsOpen;
ImGui::EndMenu();
}
if (ImGui::BeginMenu("assets")) {
@ -4429,15 +4431,14 @@ bool FurnaceGUI::loop() {
}
ImGui::Separator();
if (ImGui::MenuItem("effect list",BIND_FOR(GUI_ACTION_WINDOW_EFFECT_LIST),effectListOpen)) effectListOpen=!effectListOpen;
if (ImGui::MenuItem("mixer",BIND_FOR(GUI_ACTION_WINDOW_MIXER),mixerOpen)) mixerOpen=!mixerOpen;
if (ImGui::MenuItem("play/edit controls",BIND_FOR(GUI_ACTION_WINDOW_EDIT_CONTROLS),editControlsOpen)) editControlsOpen=!editControlsOpen;
if (ImGui::MenuItem("piano/input pad",BIND_FOR(GUI_ACTION_WINDOW_PIANO),pianoOpen)) pianoOpen=!pianoOpen;
if (ImGui::MenuItem("compatibility flags",BIND_FOR(GUI_ACTION_WINDOW_COMPAT_FLAGS),compatFlagsOpen)) compatFlagsOpen=!compatFlagsOpen;
if (spoilerOpen) if (ImGui::MenuItem("spoiler",NULL,spoilerOpen)) spoilerOpen=!spoilerOpen;
ImGui::EndMenu();
}
if (ImGui::BeginMenu(settings.capitalMenuBar?"Help":"help")) {
if (ImGui::MenuItem("effect list",BIND_FOR(GUI_ACTION_WINDOW_EFFECT_LIST),effectListOpen)) effectListOpen=!effectListOpen;
if (ImGui::MenuItem("debug menu",BIND_FOR(GUI_ACTION_WINDOW_DEBUG))) debugOpen=!debugOpen;
if (ImGui::MenuItem("inspector")) inspectorOpen=!inspectorOpen;
if (ImGui::MenuItem("panic",BIND_FOR(GUI_ACTION_PANIC))) e->syncReset();