LOL MEMORY LEAK IN THE MEMORY LEAK TESTER
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@ -636,6 +636,7 @@ void FurnaceGUI::drawDebug() {
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rend->updateTexture(t,data,2048*4);
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rend->updateTexture(t,data,2048*4);
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rend->destroyTexture(t);
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rend->destroyTexture(t);
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}
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}
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delete[] data;
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}
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}
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if (ImGui::Button("Write (lock)")) {
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if (ImGui::Button("Write (lock)")) {
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unsigned char* data=NULL;
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unsigned char* data=NULL;
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