GUI: channel status, part 4

This commit is contained in:
tildearrow 2023-10-27 18:08:37 -05:00
parent 429119a186
commit d8daeb1169
7 changed files with 126 additions and 3 deletions

View file

@ -3381,6 +3381,15 @@ void FurnaceGUI::drawSettings() {
UI_COLOR_CONFIG(GUI_COLOR_PATTERN_STATUS_MISC1,"Status: misc color 1");
UI_COLOR_CONFIG(GUI_COLOR_PATTERN_STATUS_MISC2,"Status: misc color 2");
UI_COLOR_CONFIG(GUI_COLOR_PATTERN_STATUS_MISC3,"Status: misc color 3");
UI_COLOR_CONFIG(GUI_COLOR_PATTERN_STATUS_ATTACK,"Status: attack");
UI_COLOR_CONFIG(GUI_COLOR_PATTERN_STATUS_DECAY,"Status: decay");
UI_COLOR_CONFIG(GUI_COLOR_PATTERN_STATUS_SUSTAIN,"Status: sustain");
UI_COLOR_CONFIG(GUI_COLOR_PATTERN_STATUS_RELEASE,"Status: release");
UI_COLOR_CONFIG(GUI_COLOR_PATTERN_STATUS_DEC_LINEAR,"Status: decrease linear");
UI_COLOR_CONFIG(GUI_COLOR_PATTERN_STATUS_DEC_EXP,"Status: decrease exp");
UI_COLOR_CONFIG(GUI_COLOR_PATTERN_STATUS_INC,"Status: increase");
UI_COLOR_CONFIG(GUI_COLOR_PATTERN_STATUS_BENT,"Status: bent");
UI_COLOR_CONFIG(GUI_COLOR_PATTERN_STATUS_DIRECT,"Status: direct");
ImGui::TreePop();
}
if (ImGui::TreeNode("Sample Editor")) {