almost there

eliminate the velociraptor
This commit is contained in:
tildearrow 2024-09-21 17:37:30 -05:00
parent 987bff8b75
commit d703aa1e97
9 changed files with 267 additions and 325 deletions

View file

@ -22,6 +22,7 @@
#include "../ta-log.h"
#include "imgui_internal.h"
#include "../engine/macroInt.h"
// i don't know whether this is the right thing to do
#include "../engine/platform/sound/sid3.h"
#include "IconsFontAwesome4.h"
#include "furIcons.h"
@ -260,7 +261,7 @@ const char* sid3WaveMixModes[6]={
NULL
};
const char* sid3SpecialWaveforms[] = {
const char* sid3SpecialWaveforms[]={
_N("Sine"),
_N("Rect. Sine"),
_N("Abs. Sine"),
@ -518,7 +519,7 @@ const char* pokeyCtlBits[9]={
NULL
};
const char* mikeyFeedbackBits[11] = {
const char* mikeyFeedbackBits[11]={
"0", "1", "2", "3", "4", "5", "7", "10", "11", "int", NULL
};
@ -689,6 +690,10 @@ const int kslMap[4]={
0, 2, 1, 3
};
const int _SID3_SPECIAL_WAVES=SID3_NUM_SPECIAL_WAVES-1;
const int _SID3_NUM_CHANNELS=SID3_NUM_CHANNELS;
const int _SID3_NUM_CHANNELS_MINUS_ONE=SID3_NUM_CHANNELS-1;
// do not change these!
// anything other than a checkbox will look ugly!
//
@ -776,49 +781,41 @@ String macroLFOWaves(int id, float val, void* u) {
return "???";
}
String macroSID3SpecialWaves(int id, float val, void* u)
{
if((int)val >= SID3_NUM_SPECIAL_WAVES) return "???";
String macroSID3SpecialWaves(int id, float val, void* u) {
if ((int)val<0 || (int)val>=SID3_NUM_SPECIAL_WAVES) return "???";
return _(sid3SpecialWaveforms[(int)val % SID3_NUM_SPECIAL_WAVES]);
return _(sid3SpecialWaveforms[(int)val%SID3_NUM_SPECIAL_WAVES]);
}
String macroSID3SourceChan(int id, float val, void* u)
{
if((int)val > SID3_NUM_CHANNELS) return "???";
String macroSID3SourceChan(int id, float val, void* u) {
if ((int)val>SID3_NUM_CHANNELS) return "???";
if((int)val == SID3_NUM_CHANNELS)
{
if ((int)val==SID3_NUM_CHANNELS) {
return _("Self");
}
else if((int)val == SID3_NUM_CHANNELS - 1)
{
} else if ((int)val==SID3_NUM_CHANNELS-1) {
return _("PCM/Wave channel");
}
else
{
return fmt::sprintf(_("Channel %d"), (int)val + 1);
} else {
return fmt::sprintf(_("Channel %d"),(int)val+1);
}
}
String macroSID3NoiseLFSR(int id, float val, void* u)
{
return _("values close to SID2 noise modes:\n\n"
"Mode 1: 524288\n"
"Mode 2: 66\n"
"Mode 3: 541065280");
String macroSID3NoiseLFSR(int id, float val, void* u) {
return _(
"values close to SID2 noise modes:\n\n"
"Mode 1: 524288\n"
"Mode 2: 66\n"
"Mode 3: 541065280"
);
}
String macroSID2WaveMixMode(int id, float val, void* u)
{
if((int)val > 3) return "???";
String macroSID2WaveMixMode(int id, float val, void* u) {
if ((int)val<0 || (int)val>3) return "???";
return _(sid2WaveMixModes[(int)val]);
}
String macroSID3WaveMixMode(int id, float val, void* u)
{
if((int)val > 4) return "???";
String macroSID3WaveMixMode(int id, float val, void* u) {
if ((int)val<0 || (int)val>4) return "???";
return _(sid3WaveMixModes[(int)val]);
}
@ -1121,8 +1118,7 @@ WaveFunc waveFuncsIns[]={
absCubSquiTri
};
void FurnaceGUI::drawWaveformSID3(unsigned char type, const ImVec2& size)
{
void FurnaceGUI::drawWaveformSID3(unsigned char type, const ImVec2& size) {
ImDrawList* dl=ImGui::GetWindowDrawList();
ImGuiWindow* window=ImGui::GetCurrentWindow();
@ -1138,62 +1134,50 @@ void FurnaceGUI::drawWaveformSID3(unsigned char type, const ImVec2& size)
ImGuiStyle& style=ImGui::GetStyle();
ImU32 color=ImGui::GetColorU32(uiColors[GUI_COLOR_FM_WAVE]);
ImGui::ItemSize(size,style.FramePadding.y);
if (ImGui::ItemAdd(rect,ImGui::GetID("SID3wsDisplay")))
{
if (ImGui::ItemAdd(rect,ImGui::GetID("SID3wsDisplay"))) {
ImGui::RenderFrame(rect.Min,rect.Max,ImGui::GetColorU32(ImGuiCol_FrameBg),true,style.FrameRounding);
if(type < SID3_NUM_UNIQUE_SPECIAL_WAVES)
{
for (size_t i=0; i<=waveformLen; i++)
{
if (type<SID3_NUM_UNIQUE_SPECIAL_WAVES) {
for (size_t i=0; i<=waveformLen; i++) {
float x=(float)i/(float)waveformLen;
float y= waveFuncsIns[type](x*2.0*M_PI);
float y=waveFuncsIns[type](x*2.0*M_PI);
waveform[i]=ImLerp(rect.Min,rect.Max,ImVec2(x,0.5-y*0.4));
}
}
else if(type >= SID3_NUM_UNIQUE_SPECIAL_WAVES && type < SID3_NUM_UNIQUE_SPECIAL_WAVES * 2)
{
for (size_t i=0; i<=waveformLen; i++)
{
} else if (type>=SID3_NUM_UNIQUE_SPECIAL_WAVES && type<SID3_NUM_UNIQUE_SPECIAL_WAVES*2) {
for (size_t i=0; i<=waveformLen; i++) {
float x=(float)i/(float)waveformLen;
float y= waveFuncsIns[type - SID3_NUM_UNIQUE_SPECIAL_WAVES](x*2.0*M_PI);
float y=waveFuncsIns[type-SID3_NUM_UNIQUE_SPECIAL_WAVES](x*2.0*M_PI);
y *= 2.0f; //clipping
y*=2.0f; // clipping
if(y > 1.0f) y = 1.0f;
if(y < -1.0f) y = -1.0f;
if (y>1.0f) y=1.0f;
if (y<-1.0f) y=-1.0f;
waveform[i]=ImLerp(rect.Min,rect.Max,ImVec2(x,0.5-y*0.48));
}
}
else
{
if(type == SID3_NUM_UNIQUE_SPECIAL_WAVES * 2)
{
for (size_t i=0; i<=waveformLen; i++)
{
} else {
if (type==SID3_NUM_UNIQUE_SPECIAL_WAVES*2) {
for (size_t i=0; i<=waveformLen; i++) {
float x=(float)i/(float)waveformLen;
float y=triangle(x*2.0*M_PI);
y *= 2.0f; //clipping
y*=2.0f; // clipping
if(y > 1.0f) y = 1.0f;
if(y < -1.0f) y = -1.0f;
if (y>1.0f) y=1.0f;
if (y<-1.0f) y=-1.0f;
waveform[i]=ImLerp(rect.Min,rect.Max,ImVec2(x,0.5-y*0.4));
}
}
if(type == SID3_NUM_UNIQUE_SPECIAL_WAVES * 2 + 1)
{
for (size_t i=0; i<=waveformLen; i++)
{
if (type==SID3_NUM_UNIQUE_SPECIAL_WAVES*2+1) {
for (size_t i=0; i<=waveformLen; i++) {
float x=(float)i/(float)waveformLen;
float y=saw(x*2.0*M_PI);
y *= 2.0f; //clipping
y*=2.0f; // clipping
if(y > 1.0f) y = 1.0f;
if(y < -1.0f) y = -1.0f;
if (y>1.0f) y=1.0f;
if (y<-1.0f) y=-1.0f;
waveform[i]=ImLerp(rect.Min,rect.Max,ImVec2(x,0.5-y*0.4));
}
@ -1821,57 +1805,57 @@ void FurnaceGUI::drawSID3Env(unsigned char tl, unsigned char ar, unsigned char d
if (ImGui::ItemAdd(rect,ImGui::GetID("fmEnv"))) {
ImGui::RenderFrame(rect.Min,rect.Max,ImGui::GetColorU32(ImGuiCol_FrameBg),true,style.FrameRounding);
//Adjust for OPLL global sustain setting
if (instType==DIV_INS_OPLL && algOrGlobalSus==1.0){
rr = 5.0;
// Adjust for OPLL global sustain setting
if (instType==DIV_INS_OPLL && algOrGlobalSus==1.0) {
rr=5.0;
}
//calculate x positions
float arPos=float(maxArDr-(float)ar)/maxArDr; //peak of AR, start of DR
float drPos=arPos+(((float)sl/255.0)*(float(maxArDr-(float)dr)/maxArDr)); //end of DR, start of D2R
float d2rPos=drPos+(((255.0-(float)sl)/255.0)*(float(255.0-(float)d2r)/255.0)); //End of D2R
float rrPos=(float(maxRr-(float)rr)/float(maxRr)); //end of RR
// calculate x positions
float arPos=float(maxArDr-(float)ar)/maxArDr; // peak of AR, start of DR
float drPos=arPos+(((float)sl/255.0)*(float(maxArDr-(float)dr)/maxArDr)); // end of DR, start of D2R
float d2rPos=drPos+(((255.0-(float)sl)/255.0)*(float(255.0-(float)d2r)/255.0)); // End of D2R
float rrPos=(float(maxRr-(float)rr)/float(maxRr)); // end of RR
//shrink all the x positions horizontally
// shrink all the x positions horizontally
arPos/=2.0;
drPos/=2.0;
d2rPos/=2.0;
rrPos/=1.0;
ImVec2 pos1=ImLerp(rect.Min,rect.Max,ImVec2(0.0,1.0)); //the bottom corner
ImVec2 pos2=ImLerp(rect.Min,rect.Max,ImVec2(arPos,((float)tl/maxTl))); //peak of AR, start of DR
ImVec2 pos3=ImLerp(rect.Min,rect.Max,ImVec2(drPos,(float)(((float)tl/maxTl)+((float)sl/255.0)-(((float)tl/maxTl)*((float)sl/255.0))))); //end of DR, start of D2R
ImVec2 pos4=ImLerp(rect.Min,rect.Max,ImVec2(d2rPos,1.0)); //end of D2R
ImVec2 posRStart=ImLerp(rect.Min,rect.Max,ImVec2(0.0,((float)tl/maxTl))); //release start
ImVec2 posREnd=ImLerp(rect.Min,rect.Max,ImVec2(rrPos,1.0));//release end
ImVec2 posSLineHEnd=ImLerp(rect.Min,rect.Max,ImVec2(1.0,(float)(((float)tl/maxTl)+((float)sl/255.0)-(((float)tl/maxTl)*((float)sl/255.0))))); //sustain horizontal line end
ImVec2 posSLineVEnd=ImLerp(rect.Min,rect.Max,ImVec2(drPos,1.0)); //sustain vertical line end
ImVec2 posDecayRate0Pt=ImLerp(rect.Min,rect.Max,ImVec2(1.0,((float)tl/maxTl))); //Height of the peak of AR, forever
ImVec2 posDecay2Rate0Pt=ImLerp(rect.Min,rect.Max,ImVec2(1.0,(float)(((float)tl/maxTl)+((float)sl/255.0)-(((float)tl/maxTl)*((float)sl/255.0))))); //Height of the peak of SR, forever
ImVec2 pos1=ImLerp(rect.Min,rect.Max,ImVec2(0.0,1.0)); // the bottom corner
ImVec2 pos2=ImLerp(rect.Min,rect.Max,ImVec2(arPos,((float)tl/maxTl))); // peak of AR, start of DR
ImVec2 pos3=ImLerp(rect.Min,rect.Max,ImVec2(drPos,(float)(((float)tl/maxTl)+((float)sl/255.0)-(((float)tl/maxTl)*((float)sl/255.0))))); // end of DR, start of D2R
ImVec2 pos4=ImLerp(rect.Min,rect.Max,ImVec2(d2rPos,1.0)); // end of D2R
ImVec2 posRStart=ImLerp(rect.Min,rect.Max,ImVec2(0.0,((float)tl/maxTl))); // release start
ImVec2 posREnd=ImLerp(rect.Min,rect.Max,ImVec2(rrPos,1.0));// release end
ImVec2 posSLineHEnd=ImLerp(rect.Min,rect.Max,ImVec2(1.0,(float)(((float)tl/maxTl)+((float)sl/255.0)-(((float)tl/maxTl)*((float)sl/255.0))))); // sustain horizontal line end
ImVec2 posSLineVEnd=ImLerp(rect.Min,rect.Max,ImVec2(drPos,1.0)); // sustain vertical line end
ImVec2 posDecayRate0Pt=ImLerp(rect.Min,rect.Max,ImVec2(1.0,((float)tl/maxTl))); // Height of the peak of AR, forever
ImVec2 posDecay2Rate0Pt=ImLerp(rect.Min,rect.Max,ImVec2(1.0,(float)(((float)tl/maxTl)+((float)sl/255.0)-(((float)tl/maxTl)*((float)sl/255.0))))); // Height of the peak of SR, forever
//dl->Flags=ImDrawListFlags_AntiAliasedLines|ImDrawListFlags_AntiAliasedLinesUseTex;
if ((float)ar==0.0) { //if AR = 0, the envelope never starts
dl->AddTriangleFilled(posRStart,posREnd,pos1,colorS); //draw release as shaded triangle behind everything
addAALine(dl,pos1,pos4,color); //draw line on ground
} else if ((float)dr==0.0 && (float)sl!=0.0) { //if DR = 0 and SL is not 0, then the envelope stays at max volume forever
dl->AddTriangleFilled(posRStart,posREnd,pos1,colorS); //draw release as shaded triangle behind everything
//addAALine(dl,pos3,posSLineHEnd,colorS); //draw horiz line through sustain level
//addAALine(dl,pos3,posSLineVEnd,colorS); //draw vert. line through sustain level
addAALine(dl,pos1,pos2,color); //A
addAALine(dl,pos2,posDecayRate0Pt,color); //Line from A to end of graph
} else if ((float)d2r==0.0 || ((instType==DIV_INS_OPL || instType==DIV_INS_SNES || instType == DIV_INS_ESFM) && sus==1.0) || (instType==DIV_INS_OPLL && egt!=0.0)) { //envelope stays at the sustain level forever
dl->AddTriangleFilled(posRStart,posREnd,pos1,colorS); //draw release as shaded triangle behind everything
addAALine(dl,pos3,posSLineHEnd,colorR); //draw horiz line through sustain level
addAALine(dl,pos3,posSLineVEnd,colorR); //draw vert. line through sustain level
addAALine(dl,pos1,pos2,color); //A
addAALine(dl,pos2,pos3,color); //D
addAALine(dl,pos3,posDecay2Rate0Pt,color); //Line from D to end of graph
} else { //draw graph normally
dl->AddTriangleFilled(posRStart,posREnd,pos1,colorS); //draw release as shaded triangle behind everything
addAALine(dl,pos3,posSLineHEnd,colorR); //draw horiz line through sustain level
addAALine(dl,pos3,posSLineVEnd,colorR); //draw vert. line through sustain level
addAALine(dl,pos1,pos2,color); //A
addAALine(dl,pos2,pos3,color); //D
addAALine(dl,pos3,pos4,color); //D2
// dl->Flags=ImDrawListFlags_AntiAliasedLines|ImDrawListFlags_AntiAliasedLinesUseTex;
if ((float)ar==0.0) { // if AR = 0, the envelope never starts
dl->AddTriangleFilled(posRStart,posREnd,pos1,colorS); // draw release as shaded triangle behind everything
addAALine(dl,pos1,pos4,color); // draw line on ground
} else if ((float)dr==0.0 && (float)sl!=0.0) { // if DR = 0 and SL is not 0, then the envelope stays at max volume forever
dl->AddTriangleFilled(posRStart,posREnd,pos1,colorS); // draw release as shaded triangle behind everything
// addAALine(dl,pos3,posSLineHEnd,colorS); // draw horiz line through sustain level
// addAALine(dl,pos3,posSLineVEnd,colorS); // draw vert. line through sustain level
addAALine(dl,pos1,pos2,color); // A
addAALine(dl,pos2,posDecayRate0Pt,color); // Line from A to end of graph
} else if ((float)d2r==0.0 || ((instType==DIV_INS_OPL || instType==DIV_INS_SNES || instType == DIV_INS_ESFM) && sus==1.0) || (instType==DIV_INS_OPLL && egt!=0.0)) { // envelope stays at the sustain level forever
dl->AddTriangleFilled(posRStart,posREnd,pos1,colorS); // draw release as shaded triangle behind everything
addAALine(dl,pos3,posSLineHEnd,colorR); // draw horiz line through sustain level
addAALine(dl,pos3,posSLineVEnd,colorR); // draw vert. line through sustain level
addAALine(dl,pos1,pos2,color); // A
addAALine(dl,pos2,pos3,color); // D
addAALine(dl,pos3,posDecay2Rate0Pt,color); // Line from D to end of graph
} else { // draw graph normally
dl->AddTriangleFilled(posRStart,posREnd,pos1,colorS); // draw release as shaded triangle behind everything
addAALine(dl,pos3,posSLineHEnd,colorR); // draw horiz line through sustain level
addAALine(dl,pos3,posSLineVEnd,colorR); // draw vert. line through sustain level
addAALine(dl,pos1,pos2,color); // A
addAALine(dl,pos2,pos3,color); // D
addAALine(dl,pos3,pos4,color); // D2
}
//dl->Flags^=ImDrawListFlags_AntiAliasedLines|ImDrawListFlags_AntiAliasedLinesUseTex;
}
@ -5878,6 +5862,7 @@ void FurnaceGUI::insTabFM(DivInstrument* ins) {
}
}
// TODO: fix it all.
void FurnaceGUI::drawInsSID3(DivInstrument* ins)
{
char buffer[100];
@ -6367,81 +6352,6 @@ void FurnaceGUI::drawInsSID3(DivInstrument* ins)
ImGui::EndTabItem();
}
}
if (ImGui::BeginTabItem(_("Macros")))
{
//ImGui::Text("Size of DivInstrument is too high... exactly %d bytes, of which SID3 shit takes %d bytes", sizeof(DivInstrument), sizeof(DivInstrumentSID3));
macroList.push_back(FurnaceGUIMacroDesc(_("Volume"),&ins->std.volMacro,0,255,160,uiColors[GUI_COLOR_MACRO_VOLUME]));
macroList.push_back(FurnaceGUIMacroDesc(_("Arpeggio"),&ins->std.arpMacro,-120,120,160,uiColors[GUI_COLOR_MACRO_PITCH],true,NULL,macroHoverNote,false,NULL,true,ins->std.arpMacro.val));
macroList.push_back(FurnaceGUIMacroDesc(_("Pitch"),&ins->std.pitchMacro,-2048,2047,160,uiColors[GUI_COLOR_MACRO_PITCH],true,macroRelativeMode));
if(ins->sid3.doWavetable)
{
int waveCount=MAX(1,e->song.waveLen-1);
macroList.push_back(FurnaceGUIMacroDesc(_("Waveform"),&ins->std.waveMacro,0,waveCount,160,uiColors[GUI_COLOR_MACRO_WAVE],false,NULL,NULL,false,NULL));
}
else
{
macroList.push_back(FurnaceGUIMacroDesc(_("Duty"),&ins->std.dutyMacro,ins->sid3.dutyIsAbs?0:-65535,65535,160,uiColors[GUI_COLOR_MACRO_OTHER]));
macroList.push_back(FurnaceGUIMacroDesc(_("Waveform"),&ins->std.waveMacro,0,5,16 * 5,uiColors[GUI_COLOR_MACRO_WAVE],false,NULL,NULL,true,sid3ShapeBits));
macroList.push_back(FurnaceGUIMacroDesc(_("Special Wave"),&ins->std.algMacro,0,SID3_NUM_SPECIAL_WAVES - 1,160,uiColors[GUI_COLOR_MACRO_WAVE],false,NULL,macroSID3SpecialWaves));
}
if(ins->sid3.separateNoisePitch && !ins->sid3.doWavetable)
{
macroList.push_back(FurnaceGUIMacroDesc(_("Noise Arpeggio"),&ins->std.opMacros[3].amMacro,-120,120,160,uiColors[GUI_COLOR_MACRO_PITCH],true,NULL,macroHoverNote,false,NULL,true,ins->std.opMacros[3].amMacro.val,true));
macroList.push_back(FurnaceGUIMacroDesc(_("Noise Pitch"),&ins->std.opMacros[0].arMacro,-2048,2047,160,uiColors[GUI_COLOR_MACRO_PITCH],true,macroRelativeMode,NULL,false,NULL,false,NULL,false,true));
}
macroList.push_back(FurnaceGUIMacroDesc(_("Panning (left)"),&ins->std.panLMacro,0,255,160,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL));
macroList.push_back(FurnaceGUIMacroDesc(_("Panning (right)"),&ins->std.panRMacro,0,255,160,uiColors[GUI_COLOR_MACRO_OTHER]));
macroList.push_back(FurnaceGUIMacroDesc(_("Channel inversion"),&ins->std.opMacros[2].arMacro,0,2,32,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true,minModModeBits));
macroList.push_back(FurnaceGUIMacroDesc(_("Key On/Off"),&ins->std.opMacros[0].amMacro,0,1,32,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true));
macroList.push_back(FurnaceGUIMacroDesc(_("Special"),&ins->std.ex1Macro,0,3,48,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true,sid3ControlBits));
macroList.push_back(FurnaceGUIMacroDesc(_("Ring Mod Source"),&ins->std.fmsMacro,0,SID3_NUM_CHANNELS,64,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,macroSID3SourceChan));
macroList.push_back(FurnaceGUIMacroDesc(_("Hard Sync Source"),&ins->std.amsMacro,0,SID3_NUM_CHANNELS - 1,64,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,macroSID3SourceChan));
macroList.push_back(FurnaceGUIMacroDesc(_("Phase Mod Source"),&ins->std.fbMacro,0,SID3_NUM_CHANNELS - 1,64,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,macroSID3SourceChan));
if(!ins->sid3.doWavetable)
{
macroList.push_back(FurnaceGUIMacroDesc(_("Feedback"),&ins->std.opMacros[3].arMacro,0,255,160,uiColors[GUI_COLOR_MACRO_OTHER]));
}
macroList.push_back(FurnaceGUIMacroDesc(_("Phase Reset"),&ins->std.phaseResetMacro,0,1,32,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true));
if(!ins->sid3.doWavetable)
{
macroList.push_back(FurnaceGUIMacroDesc(_("Noise Phase Reset"),&ins->std.opMacros[1].amMacro,0,1,32,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true));
}
macroList.push_back(FurnaceGUIMacroDesc(_("Envelope Reset"),&ins->std.opMacros[2].amMacro,0,1,32,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true));
macroList.push_back(FurnaceGUIMacroDesc(_("Attack"),&ins->std.ex2Macro,0,255,160,uiColors[GUI_COLOR_MACRO_ENVELOPE]));
macroList.push_back(FurnaceGUIMacroDesc(_("Decay"),&ins->std.ex3Macro,0,255,160,uiColors[GUI_COLOR_MACRO_ENVELOPE]));
macroList.push_back(FurnaceGUIMacroDesc(_("Sustain"),&ins->std.ex4Macro,0,255,160,uiColors[GUI_COLOR_MACRO_ENVELOPE]));
macroList.push_back(FurnaceGUIMacroDesc(_("Sustain Rate"),&ins->std.ex5Macro,0,255,160,uiColors[GUI_COLOR_MACRO_ENVELOPE]));
macroList.push_back(FurnaceGUIMacroDesc(_("Release"),&ins->std.ex6Macro,0,255,160,uiColors[GUI_COLOR_MACRO_ENVELOPE]));
if(!ins->sid3.doWavetable)
{
macroList.push_back(FurnaceGUIMacroDesc(_("Noise LFSR bits"),&ins->std.ex7Macro,0,30,16 * 30,uiColors[GUI_COLOR_MACRO_NOISE],false,NULL,macroSID3NoiseLFSR,true));
macroList.push_back(FurnaceGUIMacroDesc(_("1-Bit Noise"),&ins->std.opMacros[1].arMacro,0,1,32,uiColors[GUI_COLOR_MACRO_NOISE],false,NULL,NULL,true));
macroList.push_back(FurnaceGUIMacroDesc(_("Wave Mix"),&ins->std.ex8Macro,0,4,64,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,macroSID3WaveMixMode));
}
else
{
macroList.push_back(FurnaceGUIMacroDesc(_("Sample Mode"),&ins->std.opMacros[1].arMacro,0,1,32,uiColors[GUI_COLOR_MACRO_NOISE],false,NULL,NULL,true));
}
drawMacros(macroList,macroEditStateMacros);
ImGui::EndTabItem();
}
}
void FurnaceGUI::drawInsEdit() {
@ -6683,14 +6593,6 @@ void FurnaceGUI::drawInsEdit() {
if (ImGui::BeginTabBar("insEditTab")) {
std::vector<FurnaceGUIMacroDesc> macroList;
// TODO:this is horrible. please change.
if(ins->type == DIV_INS_SID3)
{
drawInsSID3(ins);
ImGui::EndTabBar();
goto insEditEnd;
}
if (ins->type==DIV_INS_FM || ins->type==DIV_INS_OPL || ins->type==DIV_INS_OPLL || ins->type==DIV_INS_OPZ || ins->type==DIV_INS_OPL_DRUMS || ins->type==DIV_INS_OPM || ins->type==DIV_INS_ESFM) {
char label[32];
int opCount=4;
@ -7167,9 +7069,9 @@ void FurnaceGUI::drawInsEdit() {
}
P(CWSliderScalar(_("Duty"),ImGuiDataType_U16,&ins->c64.duty,&_ZERO,&_FOUR_THOUSAND_NINETY_FIVE)); rightClickable
bool resetDuty=ins->c64.resetDuty;
if (ImGui::Checkbox(_("Reset duty on new note"),&resetDuty))
{ PARAMETER
if (ImGui::Checkbox(_("Reset duty on new note"),&resetDuty)) { PARAMETER
ins->c64.resetDuty=resetDuty;
}
@ -7477,6 +7379,9 @@ void FurnaceGUI::drawInsEdit() {
ImGui::EndChild();
ImGui::EndTabItem();
}
if (ins->type==DIV_INS_SID3) {
drawInsSID3(ins);
}
if (ins->type==DIV_INS_MSM6258 ||
ins->type==DIV_INS_MSM6295 ||
ins->type==DIV_INS_ADPCMA ||
@ -8573,7 +8478,62 @@ void FurnaceGUI::drawInsEdit() {
macroList.push_back(FurnaceGUIMacroDesc(_("Pitch"),&ins->std.pitchMacro,-2048,2047,160,uiColors[GUI_COLOR_MACRO_PITCH],true,macroRelativeMode));
break;
case DIV_INS_SID3:
// TODO: put stuff here to kill that goto.
macroList.push_back(FurnaceGUIMacroDesc(_("Volume"),&ins->std.volMacro,0,255,160,uiColors[GUI_COLOR_MACRO_VOLUME]));
macroList.push_back(FurnaceGUIMacroDesc(_("Arpeggio"),&ins->std.arpMacro,-120,120,160,uiColors[GUI_COLOR_MACRO_PITCH],true,NULL,macroHoverNote,false,NULL,true,ins->std.arpMacro.val));
macroList.push_back(FurnaceGUIMacroDesc(_("Pitch"),&ins->std.pitchMacro,-2048,2047,160,uiColors[GUI_COLOR_MACRO_PITCH],true,macroRelativeMode));
if (ins->sid3.doWavetable) {
int waveCount=MAX(1,e->song.waveLen-1);
macroList.push_back(FurnaceGUIMacroDesc(_("Waveform"),&ins->std.waveMacro,0,waveCount,160,uiColors[GUI_COLOR_MACRO_WAVE],false,NULL,NULL,false,NULL));
} else {
macroList.push_back(FurnaceGUIMacroDesc(_("Duty"),&ins->std.dutyMacro,ins->sid3.dutyIsAbs?0:-65535,65535,160,uiColors[GUI_COLOR_MACRO_OTHER]));
macroList.push_back(FurnaceGUIMacroDesc(_("Waveform"),&ins->std.waveMacro,0,5,16 * 5,uiColors[GUI_COLOR_MACRO_WAVE],false,NULL,NULL,true,sid3ShapeBits));
macroList.push_back(FurnaceGUIMacroDesc(_("Special Wave"),&ins->std.algMacro,0,SID3_NUM_SPECIAL_WAVES - 1,160,uiColors[GUI_COLOR_MACRO_WAVE],false,NULL,macroSID3SpecialWaves));
}
if (ins->sid3.separateNoisePitch && !ins->sid3.doWavetable) {
macroList.push_back(FurnaceGUIMacroDesc(_("Noise Arpeggio"),&ins->std.opMacros[3].amMacro,-120,120,160,uiColors[GUI_COLOR_MACRO_PITCH],true,NULL,macroHoverNote,false,NULL,true,ins->std.opMacros[3].amMacro.val,true));
macroList.push_back(FurnaceGUIMacroDesc(_("Noise Pitch"),&ins->std.opMacros[0].arMacro,-2048,2047,160,uiColors[GUI_COLOR_MACRO_PITCH],true,macroRelativeMode,NULL,false,NULL,false,NULL,false,true));
}
macroList.push_back(FurnaceGUIMacroDesc(_("Panning (left)"),&ins->std.panLMacro,0,255,160,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL));
macroList.push_back(FurnaceGUIMacroDesc(_("Panning (right)"),&ins->std.panRMacro,0,255,160,uiColors[GUI_COLOR_MACRO_OTHER]));
macroList.push_back(FurnaceGUIMacroDesc(_("Channel inversion"),&ins->std.opMacros[2].arMacro,0,2,32,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true,minModModeBits));
macroList.push_back(FurnaceGUIMacroDesc(_("Key On/Off"),&ins->std.opMacros[0].amMacro,0,1,32,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true));
macroList.push_back(FurnaceGUIMacroDesc(_("Special"),&ins->std.ex1Macro,0,3,48,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true,sid3ControlBits));
macroList.push_back(FurnaceGUIMacroDesc(_("Ring Mod Source"),&ins->std.fmsMacro,0,SID3_NUM_CHANNELS,64,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,macroSID3SourceChan));
macroList.push_back(FurnaceGUIMacroDesc(_("Hard Sync Source"),&ins->std.amsMacro,0,SID3_NUM_CHANNELS - 1,64,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,macroSID3SourceChan));
macroList.push_back(FurnaceGUIMacroDesc(_("Phase Mod Source"),&ins->std.fbMacro,0,SID3_NUM_CHANNELS - 1,64,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,macroSID3SourceChan));
if (!ins->sid3.doWavetable) {
macroList.push_back(FurnaceGUIMacroDesc(_("Feedback"),&ins->std.opMacros[3].arMacro,0,255,160,uiColors[GUI_COLOR_MACRO_OTHER]));
}
macroList.push_back(FurnaceGUIMacroDesc(_("Phase Reset"),&ins->std.phaseResetMacro,0,1,32,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true));
if (!ins->sid3.doWavetable) {
macroList.push_back(FurnaceGUIMacroDesc(_("Noise Phase Reset"),&ins->std.opMacros[1].amMacro,0,1,32,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true));
}
macroList.push_back(FurnaceGUIMacroDesc(_("Envelope Reset"),&ins->std.opMacros[2].amMacro,0,1,32,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true));
macroList.push_back(FurnaceGUIMacroDesc(_("Attack"),&ins->std.ex2Macro,0,255,160,uiColors[GUI_COLOR_MACRO_ENVELOPE]));
macroList.push_back(FurnaceGUIMacroDesc(_("Decay"),&ins->std.ex3Macro,0,255,160,uiColors[GUI_COLOR_MACRO_ENVELOPE]));
macroList.push_back(FurnaceGUIMacroDesc(_("Sustain"),&ins->std.ex4Macro,0,255,160,uiColors[GUI_COLOR_MACRO_ENVELOPE]));
macroList.push_back(FurnaceGUIMacroDesc(_("Sustain Rate"),&ins->std.ex5Macro,0,255,160,uiColors[GUI_COLOR_MACRO_ENVELOPE]));
macroList.push_back(FurnaceGUIMacroDesc(_("Release"),&ins->std.ex6Macro,0,255,160,uiColors[GUI_COLOR_MACRO_ENVELOPE]));
if (!ins->sid3.doWavetable) {
macroList.push_back(FurnaceGUIMacroDesc(_("Noise LFSR bits"),&ins->std.ex7Macro,0,30,16 * 30,uiColors[GUI_COLOR_MACRO_NOISE],false,NULL,macroSID3NoiseLFSR,true));
macroList.push_back(FurnaceGUIMacroDesc(_("1-Bit Noise"),&ins->std.opMacros[1].arMacro,0,1,32,uiColors[GUI_COLOR_MACRO_NOISE],false,NULL,NULL,true));
macroList.push_back(FurnaceGUIMacroDesc(_("Wave Mix"),&ins->std.ex8Macro,0,4,64,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,macroSID3WaveMixMode));
} else {
macroList.push_back(FurnaceGUIMacroDesc(_("Sample Mode"),&ins->std.opMacros[1].arMacro,0,1,32,uiColors[GUI_COLOR_MACRO_NOISE],false,NULL,NULL,true));
}
break;
case DIV_INS_MAX:
case DIV_INS_NULL:
@ -8632,7 +8592,6 @@ void FurnaceGUI::drawInsEdit() {
}
}
ImGui::EndTabBar();
insEditEnd:;
}
if (settings.insEditColorize) {
popAccentColors();

View file

@ -19,8 +19,6 @@
#include "intConst.h"
#include "../engine/platform/sound/sid3.h"
const int _ZERO=0;
const int _ONE=1;
const int _THREE=3;
@ -44,7 +42,3 @@ const int _SIXTY_FIVE_THOUSAND_FIVE_HUNDRED_THIRTY_FIVE=65535;
const int _MINUS_TWENTY_FOUR=-24;
const int _MINUS_ONE_HUNDRED_TWENTY_SEVEN=-127;
const int _MINUS_ONE_HUNDRED_TWENTY_EIGHT=-128;
const int _SID3_SPECIAL_WAVES=SID3_NUM_SPECIAL_WAVES - 1;
const int _SID3_NUM_CHANNELS=SID3_NUM_CHANNELS;
const int _SID3_NUM_CHANNELS_MINUS_ONE=SID3_NUM_CHANNELS - 1;

View file

@ -44,7 +44,3 @@ extern const int _SIXTY_FIVE_THOUSAND_FIVE_HUNDRED_THIRTY_FIVE;
extern const int _MINUS_TWENTY_FOUR;
extern const int _MINUS_ONE_HUNDRED_TWENTY_SEVEN;
extern const int _MINUS_ONE_HUNDRED_TWENTY_EIGHT;
extern const int _SID3_SPECIAL_WAVES;
extern const int _SID3_NUM_CHANNELS;
extern const int _SID3_NUM_CHANNELS_MINUS_ONE;

View file

@ -1282,13 +1282,10 @@ void FurnaceGUI::drawPattern() {
memset(floors,0,4*4*sizeof(unsigned int));
for (int i=0; i<chans; i++) {
std::vector<DivChannelPair> pairs;
e->getChanPaired(i, pairs);
e->getChanPaired(i,pairs);
for(DivChannelPair pair: pairs)
{
for (DivChannelPair pair: pairs) {
bool isPaired=false;
int numPairs=0;
unsigned int pairMin=i;

View file

@ -228,16 +228,12 @@ int PlotBitfieldEx(const char* label, int (*values_getter)(void* data, int idx),
const float v0 = values_getter(data, (v_idx + values_offset) % values_count);
//ImGui::SetTooltip("%d: %8.4g", v_idx, v0);
if (hoverFunc)
{
if (hoverFunc) {
std::string hoverText=hoverFunc(v_idx,v0,hoverFuncUser);
if (!hoverText.empty())
{
if (!hoverText.empty()) {
ImGui::SetTooltip("%s",hoverText.c_str());
}
}
else
{
} else {
ImGui::SetTooltip("%d: %d (%X)", v_idx, (int)v0, (int)v0);
}

View file

@ -83,7 +83,7 @@ const char* locales[][3]={
//{"Nederlands (4%)", "nl_NL", "start Furnace opnieuw op om deze instelling effectief te maken."},
{"Polski (95%)", "pl_PL", "aby to ustawienie było skuteczne, należy ponownie uruchomić program."},
{"Português (Brasil) (90%)", "pt_BR", "reinicie o Furnace para que essa configuração entre em vigor."},
{"Русский (99%)", "ru_RU", "перезапустите программу, чтобы эта настройка вступила в силу."},
{"Русский", "ru_RU", "перезапустите программу, чтобы эта настройка вступила в силу."},
{"Slovenčina (15%)", "sk_SK", "???"},
{"Svenska", "sv_SE", "starta om programmet för att denna inställning ska träda i kraft."},
//{"ไทย (0%)", "th_TH", "???"},

View file

@ -2619,8 +2619,7 @@ bool FurnaceGUI::drawSysConf(int chan, int sysPos, DivSystem type, DivConfig& fl
supportsCustomRate=false;
ImGui::Text(_("nothing to configure"));
break;
case DIV_SYSTEM_SID3:
{
case DIV_SYSTEM_SID3: {
bool quarterClock=flags.getBool("quarterClock",false);
if (ImGui::Checkbox(_("Quarter clock speed"),&quarterClock)) {
altered=true;

View file

@ -112,3 +112,109 @@ String getKeyName(int key, bool emptyNone) {
}
return ret;
}
double sinus(double x) {
return sin(x);
}
double rectSin(double x) {
return sin(x) > 0 ? sin(x) : 0;
}
double absSin(double x) {
return fabs(sin(x));
}
double square(double x) {
return fmod(x, (2 * M_PI)) >= M_PI ? -1 : 1;
}
double rectSquare(double x) {
return square(x) > 0 ? square(x) : 0;
}
double quartSin(double x) {
return absSin(x) * rectSquare(2 * x);
}
double squiSin(double x) {
return sin(x) >= 0 ? sin(2 * x) : 0;
}
double squiAbsSin(double x) {
return fabs(squiSin(x));
}
double saw(double x) {
return atan(tan(x / 2)) / (M_PI / 2);
}
double rectSaw(double x) {
return saw(x) > 0 ? saw(x) : 0;
}
double absSaw(double x) {
return saw(x) < 0 ? saw(x) + 1 : saw(x);
}
double cubSaw(double x) {
return pow(saw(x), 3);
}
double rectCubSaw(double x) {
return pow(rectSaw(x), 3);
}
double absCubSaw(double x) {
return pow(absSaw(x), 3);
}
double cubSine(double x) {
return pow(sin(x), 3);
}
double rectCubSin(double x) {
return pow(rectSin(x), 3);
}
double absCubSin(double x) {
return pow(absSin(x), 3);
}
double quartCubSin(double x) {
return pow(quartSin(x), 3);
}
double squishCubSin(double x) {
return pow(squiSin(x), 3);
}
double squishAbsCubSin(double x) {
return pow(squiAbsSin(x), 3);
}
double triangle(double x) {
return asin(sin(x)) / (M_PI / 2);
}
double rectTri(double x) {
return triangle(x) > 0 ? triangle(x) : 0;
}
double absTri(double x) {
return fabs(triangle(x));
}
double quartTri(double x) {
return absTri(x) * rectSquare(2 * x);
}
double squiTri(double x) {
return sin(x) >= 0 ? triangle(2 * x) : 0;
}
double absSquiTri(double x) {
return fabs(squiTri(x));
}
double cubTriangle(double x) {
return pow(triangle(x), 3);
}
double cubRectTri(double x) {
return pow(rectTri(x), 3);
}
double cubAbsTri(double x) {
return pow(absTri(x), 3);
}
double cubQuartTri(double x) {
return pow(quartTri(x), 3);
}
double cubSquiTri(double x) {
return pow(squiTri(x), 3);
}
double absCubSquiTri(double x) {
return fabs(cubSquiTri(x));
}

View file

@ -41,111 +41,6 @@ const char* waveInterpolations[4]={
_N("Cubic")
};
double sinus(double x) {
return sin(x);
}
double rectSin(double x) {
return sin(x) > 0 ? sin(x) : 0;
}
double absSin(double x) {
return fabs(sin(x));
}
double square(double x) {
return fmod(x, (2 * M_PI)) >= M_PI ? -1 : 1;
}
double rectSquare(double x) {
return square(x) > 0 ? square(x) : 0;
}
double quartSin(double x) {
return absSin(x) * rectSquare(2 * x);
}
double squiSin(double x) {
return sin(x) >= 0 ? sin(2 * x) : 0;
}
double squiAbsSin(double x) {
return fabs(squiSin(x));
}
double saw(double x) {
return atan(tan(x / 2)) / (M_PI / 2);
}
double rectSaw(double x) {
return saw(x) > 0 ? saw(x) : 0;
}
double absSaw(double x) {
return saw(x) < 0 ? saw(x) + 1 : saw(x);
}
double cubSaw(double x) {
return pow(saw(x), 3);
}
double rectCubSaw(double x) {
return pow(rectSaw(x), 3);
}
double absCubSaw(double x) {
return pow(absSaw(x), 3);
}
double cubSine(double x) {
return pow(sin(x), 3);
}
double rectCubSin(double x) {
return pow(rectSin(x), 3);
}
double absCubSin(double x) {
return pow(absSin(x), 3);
}
double quartCubSin(double x) {
return pow(quartSin(x), 3);
}
double squishCubSin(double x) {
return pow(squiSin(x), 3);
}
double squishAbsCubSin(double x) {
return pow(squiAbsSin(x), 3);
}
double triangle(double x) {
return asin(sin(x)) / (M_PI / 2);
}
double rectTri(double x) {
return triangle(x) > 0 ? triangle(x) : 0;
}
double absTri(double x) {
return fabs(triangle(x));
}
double quartTri(double x) {
return absTri(x) * rectSquare(2 * x);
}
double squiTri(double x) {
return sin(x) >= 0 ? triangle(2 * x) : 0;
}
double absSquiTri(double x) {
return fabs(squiTri(x));
}
double cubTriangle(double x) {
return pow(triangle(x), 3);
}
double cubRectTri(double x) {
return pow(rectTri(x), 3);
}
double cubAbsTri(double x) {
return pow(absTri(x), 3);
}
double cubQuartTri(double x) {
return pow(quartTri(x), 3);
}
double cubSquiTri(double x) {
return pow(squiTri(x), 3);
}
double absCubSquiTri(double x) {
return fabs(cubSquiTri(x));
}
typedef double (*WaveFunc) (double a);
WaveFunc waveFuncs[]={