add a chip playground

in debug menu
This commit is contained in:
tildearrow 2022-02-01 18:08:19 -05:00
parent 3ca7ebd1fc
commit d691ec6d76
30 changed files with 226 additions and 0 deletions

View file

@ -62,6 +62,8 @@ class DivPlatformSAA1099: public DivDispatch {
int getPortaFloor(int ch);
bool keyOffAffectsArp(int ch);
void notifyInsDeletion(void* ins);
void poke(unsigned int addr, unsigned short val);
void poke(std::vector<DivRegWrite>& wlist);
int init(DivEngine* parent, int channels, int sugRate, unsigned int flags);
void quit();
};