add a chip playground

in debug menu
This commit is contained in:
tildearrow 2022-02-01 18:08:19 -05:00
parent 3ca7ebd1fc
commit d691ec6d76
30 changed files with 226 additions and 0 deletions

View file

@ -322,6 +322,14 @@ void DivPlatformSAA1099::setFlags(unsigned int flags) {
rate=chipClock/32;
}
void DivPlatformSAA1099::poke(unsigned int addr, unsigned short val) {
rWrite(addr,val);
}
void DivPlatformSAA1099::poke(std::vector<DivRegWrite>& wlist) {
for (DivRegWrite& i: wlist) rWrite(i.addr,i.val);
}
int DivPlatformSAA1099::init(DivEngine* p, int channels, int sugRate, unsigned int flags) {
parent=p;
dumpWrites=false;