add a chip playground
in debug menu
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30 changed files with 226 additions and 0 deletions
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@ -643,6 +643,14 @@ void DivPlatformGenesis::notifyInsDeletion(void* ins) {
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psg.notifyInsDeletion(ins);
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}
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void DivPlatformGenesis::poke(unsigned int addr, unsigned short val) {
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immWrite(addr,val);
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}
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void DivPlatformGenesis::poke(std::vector<DivRegWrite>& wlist) {
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for (DivRegWrite& i: wlist) immWrite(i.addr,i.val);
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}
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int DivPlatformGenesis::getPortaFloor(int ch) {
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return (ch>5)?12:0;
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}
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