add a chip playground
in debug menu
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30 changed files with 226 additions and 0 deletions
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@ -58,6 +58,8 @@ class DivPlatformAY8930: public DivDispatch {
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bool isStereo();
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bool keyOffAffectsArp(int ch);
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void notifyInsDeletion(void* ins);
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void poke(unsigned int addr, unsigned short val);
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void poke(std::vector<DivRegWrite>& wlist);
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int init(DivEngine* parent, int channels, int sugRate, unsigned int flags);
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void quit();
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};
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