add a chip playground

in debug menu
This commit is contained in:
tildearrow 2022-02-01 18:08:19 -05:00
parent 3ca7ebd1fc
commit d691ec6d76
30 changed files with 226 additions and 0 deletions

View file

@ -493,6 +493,12 @@ class DivEngine {
// remove system
bool removeSystem(int index);
// write to register on system
void poke(int sys, unsigned int addr, unsigned short val);
// write to register on system
void poke(int sys, std::vector<DivRegWrite>& wlist);
// get last error
String getLastError();