add a chip playground

in debug menu
This commit is contained in:
tildearrow 2022-02-01 18:08:19 -05:00
parent 3ca7ebd1fc
commit d691ec6d76
30 changed files with 226 additions and 0 deletions

View file

@ -277,6 +277,19 @@ class DivDispatch {
*/
std::vector<DivRegWrite>& getRegisterWrites();
/**
* poke a register.
* @param addr address.
* @param val value.
*/
virtual void poke(unsigned int addr, unsigned short val);
/**
* poke a register.
* @param wlist a vector containing DivRegWrites.
*/
virtual void poke(std::vector<DivRegWrite>& wlist);
/**
* initialize this DivDispatch.
* @param parent the parent DivEngine.