GUI: why are the icons for FM and PSG swapped
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@ -584,6 +584,10 @@ void FurnaceGUI::drawMobileControls() {
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if (ImGui::Button("Stats")) {
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statsOpen=!statsOpen;
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}
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ImGui::SameLine();
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if (ImGui::Button("Grooves")) {
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groovesOpen=!groovesOpen;
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}
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if (ImGui::Button("Compat Flags")) {
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compatFlagsOpen=!compatFlagsOpen;
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}
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@ -4546,6 +4546,7 @@ bool FurnaceGUI::loop() {
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MEASURE(readOsc,readOsc());
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MEASURE(osc,drawOsc());
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MEASURE(chanOsc,drawChanOsc());
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MEASURE(grooves,drawGrooves());
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MEASURE(regView,drawRegView());
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} else {
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globalWinFlags=0;
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@ -120,8 +120,8 @@ const int vgmVersions[7]={
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// name, icon, letter icon
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const char* insTypes[DIV_INS_MAX+1][3]={
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{"SN76489/Sega PSG",ICON_FA_AREA_CHART,ICON_FUR_INS_STD},
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{"FM (OPN)",ICON_FA_BAR_CHART,ICON_FUR_INS_FM},
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{"SN76489/Sega PSG",ICON_FA_BAR_CHART,ICON_FUR_INS_STD},
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{"FM (OPN)",ICON_FA_AREA_CHART,ICON_FUR_INS_FM},
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{"Game Boy",ICON_FA_GAMEPAD,ICON_FUR_INS_GB},
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{"C64",ICON_FA_KEYBOARD_O,ICON_FUR_INS_C64},
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{"Generic Sample",ICON_FA_VOLUME_UP,ICON_FUR_INS_AMIGA},
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