GUI: why are the icons for FM and PSG swapped

This commit is contained in:
tildearrow 2023-09-25 13:19:27 -05:00
parent a3d8c81e9d
commit d4657f4b6c
3 changed files with 7 additions and 2 deletions

View file

@ -584,6 +584,10 @@ void FurnaceGUI::drawMobileControls() {
if (ImGui::Button("Stats")) { if (ImGui::Button("Stats")) {
statsOpen=!statsOpen; statsOpen=!statsOpen;
} }
ImGui::SameLine();
if (ImGui::Button("Grooves")) {
groovesOpen=!groovesOpen;
}
if (ImGui::Button("Compat Flags")) { if (ImGui::Button("Compat Flags")) {
compatFlagsOpen=!compatFlagsOpen; compatFlagsOpen=!compatFlagsOpen;
} }

View file

@ -4546,6 +4546,7 @@ bool FurnaceGUI::loop() {
MEASURE(readOsc,readOsc()); MEASURE(readOsc,readOsc());
MEASURE(osc,drawOsc()); MEASURE(osc,drawOsc());
MEASURE(chanOsc,drawChanOsc()); MEASURE(chanOsc,drawChanOsc());
MEASURE(grooves,drawGrooves());
MEASURE(regView,drawRegView()); MEASURE(regView,drawRegView());
} else { } else {
globalWinFlags=0; globalWinFlags=0;

View file

@ -120,8 +120,8 @@ const int vgmVersions[7]={
// name, icon, letter icon // name, icon, letter icon
const char* insTypes[DIV_INS_MAX+1][3]={ const char* insTypes[DIV_INS_MAX+1][3]={
{"SN76489/Sega PSG",ICON_FA_AREA_CHART,ICON_FUR_INS_STD}, {"SN76489/Sega PSG",ICON_FA_BAR_CHART,ICON_FUR_INS_STD},
{"FM (OPN)",ICON_FA_BAR_CHART,ICON_FUR_INS_FM}, {"FM (OPN)",ICON_FA_AREA_CHART,ICON_FUR_INS_FM},
{"Game Boy",ICON_FA_GAMEPAD,ICON_FUR_INS_GB}, {"Game Boy",ICON_FA_GAMEPAD,ICON_FUR_INS_GB},
{"C64",ICON_FA_KEYBOARD_O,ICON_FUR_INS_C64}, {"C64",ICON_FA_KEYBOARD_O,ICON_FUR_INS_C64},
{"Generic Sample",ICON_FA_VOLUME_UP,ICON_FUR_INS_AMIGA}, {"Generic Sample",ICON_FA_VOLUME_UP,ICON_FUR_INS_AMIGA},