fix keyHit

This commit is contained in:
tildearrow 2026-01-08 16:29:03 -05:00
parent fafeff2d21
commit d281d1a4fa
3 changed files with 78 additions and 68 deletions

View file

@ -3022,6 +3022,9 @@ class FurnaceGUI {
ImVec2 mapSelPoint(const SelectionPoint& s, float lineHeight);
void patternRow(int i, bool isPlaying, float lineHeight, int chans, int ord, const DivPattern** patCache, bool inhibitSel);
void updateKeyHitPre();
void updateKeyHitPost();
void drawMacroEdit(FurnaceGUIMacroDesc& i, int totalFit, float availableWidth, int index);
void drawMacros(std::vector<FurnaceGUIMacroDesc>& macros, FurnaceGUIMacroEditState& state, DivInstrument* ins);
void alterSampleMap(int column, int val);