GUI_ACTION_PAT_ABSORB_INSTRUMENT search through prior orders (also set instrument to none if no instrument found
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c5310d1855
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3 changed files with 48 additions and 24 deletions
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@ -681,30 +681,7 @@ void FurnaceGUI::doAction(int what) {
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latchNibble=false;
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break;
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case GUI_ACTION_PAT_ABSORB_INSTRUMENT: {
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DivPattern* pat=e->curPat[cursor.xCoarse].getPattern(e->curOrders->ord[cursor.xCoarse][curOrder],false);
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if (!pat) break;
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bool foundIns=false;
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bool foundOctave=false;
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for (int i=cursor.y; i>=0 && !(foundIns && foundOctave); i--) {
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// absorb most recent instrument
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if (!foundIns && pat->data[i][2] >= 0) {
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curIns=pat->data[i][2];
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foundIns=true;
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}
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// absorb most recent octave (i.e. set curOctave such that the "main row" (QWERTY) of notes
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// will result in an octave number equal to the previous note).
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if (!foundOctave && pat->data[i][0] != 0) {
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// decode octave data (was signed cast to unsigned char)
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int octave=pat->data[i][1];
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if (octave>128) octave-=256;
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// @NOTE the special handling when note==12, which is really an octave above what's
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// stored in the octave data. without this handling, if you press Q, then
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// "ABSORB_INSTRUMENT", then Q again, you'd get a different octave!
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if (pat->data[i][0]==12) octave++;
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curOctave=CLAMP(octave-1, GUI_EDIT_OCTAVE_MIN, GUI_EDIT_OCTAVE_MAX);
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foundOctave=true;
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}
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}
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doAbsorbInstrument();
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break;
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}
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