why header

This commit is contained in:
Eknous-P 2025-11-04 13:28:09 +04:00
parent c6a78a9f4a
commit d07f6ad9ac

View file

@ -23,7 +23,6 @@
#include "imgui_internal.h"
#include <IconsFontAwesome4.h>
#include <fftw3.h>
#include <imgui.h>
#include <math.h> // fmod
inline float scaleFuncLog(float x) {
@ -177,7 +176,8 @@ void FurnaceGUI::drawSpectrum() {
}
fftw_execute(spectrum.plan[z]);
unsigned int count=0;
float mag=0.0f, x=0.0f, y=0.0f;
double mag=0.0f;
float x=0.0f, y=0.0f;
count=spectrum.bins/2;
for (unsigned int i=0; i<count; i++) {
x=spectrum.xZoom*size.x*(scaleFuncLog((float)i/count)-spectrum.xOffset);