chip sample selection, part 4
partially works
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28 changed files with 94 additions and 31 deletions
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@ -104,7 +104,7 @@ class DivPlatformSoundUnit: public DivDispatch {
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unsigned int sampleOffSU[256];
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bool sampleLoaded[256];
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int cycles, curChan, delay;
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int cycles, curChan, delay, sysIDCache;
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short tempL;
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short tempR;
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unsigned char sampleBank, lfoMode, lfoSpeed;
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@ -140,7 +140,7 @@ class DivPlatformSoundUnit: public DivDispatch {
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size_t getSampleMemCapacity(int index);
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size_t getSampleMemUsage(int index);
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bool isSampleLoaded(int index, int sample);
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void renderSamples();
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void renderSamples(int chipID);
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int init(DivEngine* parent, int channels, int sugRate, const DivConfig& flags);
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void quit();
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~DivPlatformSoundUnit();
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