GUI: DirectX 11 render backend, part 2
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2c912da89a
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5 changed files with 33 additions and 5 deletions
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@ -3420,6 +3420,7 @@ bool FurnaceGUI::loop() {
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logV("portrait: %d (%dx%d)",portrait,scrW,scrH);
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logD("window resized to %dx%d",scrW,scrH);
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updateWindow=true;
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rend->resized(ev);
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break;
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case SDL_WINDOWEVENT_MOVED:
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scrX=ev.window.data1;
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@ -5824,8 +5825,8 @@ bool FurnaceGUI::loop() {
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}
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}
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}
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rend->present();
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drawTimeEnd=SDL_GetPerformanceCounter();
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rend->present();
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if (settings.renderClearPos) {
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rend->clear(uiColors[GUI_COLOR_BACKGROUND]);
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}
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