Unify shared channel struct, De-duplicate channel debug

This commit is contained in:
cam900 2022-12-13 16:22:48 +09:00
parent f455d2d942
commit ce09edef84
55 changed files with 209 additions and 714 deletions

View file

@ -22,25 +22,18 @@
#include "../dispatch.h"
#include <queue>
#include "../macroInt.h"
#include "sound/c64/sid.h"
#include "sound/c64_fp/SID.h"
class DivPlatformC64: public DivDispatch {
struct Channel: public SharedChannelFreq, public SharedChannelVolume<signed char> {
struct Channel: public SharedChannel<signed char> {
int prevFreq, testWhen;
unsigned char sweep, wave, attack, decay, sustain, release;
short duty;
bool sweepChanged, filter;
bool resetMask, resetFilter, resetDuty, ring, sync, test;
DivMacroInt std;
void macroInit(DivInstrument* which) {
std.init(which);
pitch2=0;
}
Channel():
SharedChannelFreq(),
SharedChannelVolume<signed char>(15),
SharedChannel<signed char>(15),
prevFreq(65535),
testWhen(0),
sweep(0),