ZX beeper: clarify effects (will be done later)
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@ -29,20 +29,11 @@ const char** DivPlatformZXBeeper::getRegisterSheet() {
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const char* DivPlatformZXBeeper::getEffectName(unsigned char effect) {
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const char* DivPlatformZXBeeper::getEffectName(unsigned char effect) {
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switch (effect) {
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switch (effect) {
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case 0x10:
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return "10xx: Change waveform";
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break;
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case 0x11:
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return "11xx: Toggle noise mode";
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break;
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case 0x12:
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case 0x12:
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return "12xx: Setup LFO (0: disabled; 1: 1x depth; 2: 16x depth; 3: 256x depth)";
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return "12xx: Set pulse width";
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break;
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case 0x13:
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return "13xx: Set LFO speed";
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break;
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break;
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case 0x17:
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case 0x17:
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return "17xx: Toggle PCM mode";
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return "17xx: Trigger overlay drum";
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break;
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break;
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}
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}
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return NULL;
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return NULL;
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