fix highlight colors

This commit is contained in:
tildearrow 2025-08-11 04:13:57 -05:00
parent 3a2c27f22b
commit cc4c20218e

View file

@ -7383,13 +7383,13 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
// Render
if (is_visible)
{
const bool highlighted = hovered || (flags & ImGuiSelectableFlags_Highlight);
if ((highlighted || selected) && !(g.IO.ConfigFlags&ImGuiConfigFlags_NoHoverColors))
const bool highlighted = (hovered || (flags & ImGuiSelectableFlags_Highlight)) && !(g.IO.ConfigFlags&ImGuiConfigFlags_NoHoverColors);
if ((highlighted || selected))
{
// FIXME-MULTISELECT: Styling: Color for 'selected' elements? ImGuiCol_HeaderSelected
ImU32 col;
if (selected && !highlighted)
col = GetColorU32(ImLerp(GetStyleColorVec4(ImGuiCol_Header), GetStyleColorVec4(ImGuiCol_HeaderHovered), 0.5f));
col = GetColorU32(GetStyleColorVec4(ImGuiCol_Header)); // tildearrow: this was ImLerp. why!
else
col = GetColorU32((held && highlighted) ? ImGuiCol_HeaderActive : highlighted ? ImGuiCol_HeaderHovered : ImGuiCol_Header);
RenderFrame(bb.Min, bb.Max, col, false, 0.0f);