Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (58 commits) SMS: early Nuked-PSG modding SMS: add modified Nuked-PSG core build release and don't strip strip MinGW builds FDS: a bit more FDS: set a post-amp value FDS: fix NSFplay core low pass filter precision fix .dmf saving fix compilation on GCC 12 Fix multithreading on CI Lynx: why did I not commit this Lynx: more sample improvements Lynx: sample improvements Lynx: add sample support! GUI: fix wavetable list oversight WaveSynth: fix phase modulation - again GUI: fix possible wave editor crash WaveSynth: fix phase modulation Lynx: add phase reset macro fix another fucking IGFD crash bug ... # Conflicts: # src/gui/insEdit.cpp # src/gui/presets.cpp
This commit is contained in:
commit
cbf20c6320
116 changed files with 8748 additions and 857 deletions
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@ -21,6 +21,8 @@
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#include "engine.h"
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#include "platform/genesis.h"
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#include "platform/genesisext.h"
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#include "platform/msm6258.h"
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#include "platform/msm6295.h"
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#include "platform/namcowsg.h"
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#include "platform/sms.h"
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#include "platform/opll.h"
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@ -190,6 +192,7 @@ void DivDispatchContainer::init(DivSystem sys, DivEngine* eng, int chanCount, do
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break;
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case DIV_SYSTEM_SMS:
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dispatch=new DivPlatformSMS;
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((DivPlatformSMS*)dispatch)->setNuked(eng->getConfInt("snCore",0));
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break;
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case DIV_SYSTEM_GB:
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dispatch=new DivPlatformGB;
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@ -368,6 +371,12 @@ void DivDispatchContainer::init(DivSystem sys, DivEngine* eng, int chanCount, do
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case DIV_SYSTEM_SOUND_UNIT:
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dispatch=new DivPlatformSoundUnit;
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break;
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case DIV_SYSTEM_MSM6258:
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dispatch=new DivPlatformMSM6258;
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break;
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case DIV_SYSTEM_MSM6295:
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dispatch=new DivPlatformMSM6295;
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break;
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case DIV_SYSTEM_NAMCO:
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dispatch=new DivPlatformNamcoWSG;
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// Pac-Man (TODO: support Pole Position?)
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