core quality, part 2

- Bubble System WSG
- C64 (dSID)
- Game Boy
- DS
- PowerNoise
This commit is contained in:
tildearrow 2024-04-06 15:52:13 -05:00
parent a1254d5fb6
commit cb1f268335
12 changed files with 175 additions and 12 deletions

View file

@ -94,8 +94,8 @@ void DivPlatformPCE::acquire(short** buf, size_t len) {
regPool[w.addr&0x0f]=w.val;
writes.pop();
}
memset(tempL,0,24*sizeof(int));
memset(tempR,0,24*sizeof(int));
tempL[0]=0;
tempR[0]=0;
pce->Update(coreQuality);
pce->ResetTS(0);